GeForce GT 520M vs GTX 1650 Mobile

VS

Aggregate performance score

We've compared GeForce GTX 1650 Mobile and GeForce GT 520M, covering specs and all relevant benchmarks.

GTX 1650 Mobile
2020
4 GB GDDR6, 50 Watt
18.51
+2401%

GTX 1650 Mobile outperforms GT 520M by a whopping 2401% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking3031164
Place by popularity68not in top-100
Cost-effectiveness evaluationno data0.01
Power efficiency25.524.25
ArchitectureTuring (2018−2022)Fermi (2010−2014)
GPU code nameTU117GF108
Market segmentLaptopLaptop
Release date15 April 2020 (4 years ago)5 January 2011 (14 years ago)
Launch price (MSRP)no data$59.99

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores102448
Core clock speed1380 MHz600 MHz
Boost clock speed1560 MHzno data
Number of transistors4,700 million585 million
Manufacturing process technology12 nm40 nm
Power consumption (TDP)50 Watt12 Watt
Texture fill rate99.844.800
Floating-point processing power3.195 TFLOPS0.1152 TFLOPS
ROPs324
TMUs648

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
InterfacePCIe 3.0 x16PCIe 2.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR6DDR3
Maximum RAM amount4 GB1 GB
Memory bus width128 Bit64 Bit
Memory clock speed1500 MHz800 MHz
Memory bandwidth192.0 GB/s12.8 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 API
Shader Model6.55.1
OpenGL4.64.5
OpenCL1.21.1
Vulkan1.2.140N/A
CUDA7.5+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 1650 Mobile 18.51
+2401%
GT 520M 0.74

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 1650 Mobile 7116
+2397%
GT 520M 285

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 1650 Mobile 13132
+2516%
GT 520M 502

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 1650 Mobile 31311
+1273%
GT 520M 2280

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p200−210
+2400%
8
−2400%
Full HD59
+392%
12
−392%
1200p170−180
+2329%
7
−2329%
1440p36
+3500%
1−2
−3500%
4K230−1

Cost per frame, $

1080pno data5.00
1440pno data59.99

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 38
+443%
7−8
−443%
Cyberpunk 2077 52
+1633%
3−4
−1633%
Elden Ring 47 0−1

Full HD
Medium Preset

Battlefield 5 66
+3200%
2−3
−3200%
Counter-Strike 2 32
+357%
7−8
−357%
Cyberpunk 2077 35
+1067%
3−4
−1067%
Forza Horizon 4 79
+1029%
7−8
−1029%
Metro Exodus 55
+2650%
2−3
−2650%
Red Dead Redemption 2 71
+1320%
5−6
−1320%
Valorant 83
+2667%
3−4
−2667%

Full HD
High Preset

Battlefield 5 72
+3500%
2−3
−3500%
Counter-Strike 2 27
+286%
7−8
−286%
Cyberpunk 2077 28
+833%
3−4
−833%
Dota 2 72
+3500%
2−3
−3500%
Elden Ring 65 0−1
Far Cry 5 62
+675%
8−9
−675%
Fortnite 95−100
+4850%
2−3
−4850%
Forza Horizon 4 64
+814%
7−8
−814%
Grand Theft Auto V 59
+2850%
2−3
−2850%
Metro Exodus 40
+3900%
1−2
−3900%
PLAYERUNKNOWN'S BATTLEGROUNDS 165
+1550%
10−11
−1550%
Red Dead Redemption 2 27
+440%
5−6
−440%
The Witcher 3: Wild Hunt 55−60
+867%
6−7
−867%
Valorant 47
+4600%
1−2
−4600%
World of Tanks 130
+584%
18−20
−584%

Full HD
Ultra Preset

Battlefield 5 56
+2700%
2−3
−2700%
Counter-Strike 2 23
+229%
7−8
−229%
Cyberpunk 2077 25
+733%
3−4
−733%
Dota 2 89
+2867%
3−4
−2867%
Far Cry 5 73
+813%
8−9
−813%
Forza Horizon 4 55
+686%
7−8
−686%
PLAYERUNKNOWN'S BATTLEGROUNDS 120−130
+1170%
10−11
−1170%
Valorant 75−80
+3650%
2−3
−3650%

1440p
High Preset

Dota 2 27−30
+2800%
1−2
−2800%
Elden Ring 30−33
+2900%
1−2
−2900%
Grand Theft Auto V 27−30
+2800%
1−2
−2800%
PLAYERUNKNOWN'S BATTLEGROUNDS 160−170
+4075%
4−5
−4075%
Red Dead Redemption 2 16−18 0−1
World of Tanks 120−130
+4133%
3−4
−4133%

1440p
Ultra Preset

Battlefield 5 37
+3600%
1−2
−3600%
Counter-Strike 2 30−35
+0%
30−35
+0%
Cyberpunk 2077 15
+400%
3−4
−400%
Far Cry 5 45−50
+1100%
4−5
−1100%
Forza Horizon 4 45−50
+4600%
1−2
−4600%
Metro Exodus 39
+3800%
1−2
−3800%
The Witcher 3: Wild Hunt 24−27
+550%
4−5
−550%
Valorant 45−50
+840%
5−6
−840%

4K
High Preset

Counter-Strike 2 14−16 0−1
Dota 2 30−35
+107%
14−16
−107%
Elden Ring 12−14 0−1
Grand Theft Auto V 30−35
+107%
14−16
−107%
Metro Exodus 12 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 47
+2250%
2−3
−2250%
Red Dead Redemption 2 12−14 0−1
The Witcher 3: Wild Hunt 30−35
+107%
14−16
−107%

4K
Ultra Preset

Battlefield 5 17
+1600%
1−2
−1600%
Counter-Strike 2 14−16 0−1
Cyberpunk 2077 6
+200%
2−3
−200%
Dota 2 45
+200%
14−16
−200%
Far Cry 5 24−27 0−1
Fortnite 23 0−1
Forza Horizon 4 27−30
+2600%
1−2
−2600%
Valorant 21−24
+2000%
1−2
−2000%

This is how GTX 1650 Mobile and GT 520M compete in popular games:

  • GTX 1650 Mobile is 2400% faster in 900p
  • GTX 1650 Mobile is 392% faster in 1080p
  • GTX 1650 Mobile is 2329% faster in 1200p
  • GTX 1650 Mobile is 3500% faster in 1440p

Here's the range of performance differences observed across popular games:

  • in Fortnite, with 1080p resolution and the High Preset, the GTX 1650 Mobile is 4850% faster.

All in all, in popular games:

  • GTX 1650 Mobile is ahead in 34 tests (97%)
  • there's a draw in 1 test (3%)

Pros & cons summary


Performance score 18.51 0.74
Recency 15 April 2020 5 January 2011
Maximum RAM amount 4 GB 1 GB
Chip lithography 12 nm 40 nm
Power consumption (TDP) 50 Watt 12 Watt

GTX 1650 Mobile has a 2401.4% higher aggregate performance score, an age advantage of 9 years, a 300% higher maximum VRAM amount, and a 233.3% more advanced lithography process.

GT 520M, on the other hand, has 316.7% lower power consumption.

The GeForce GTX 1650 Mobile is our recommended choice as it beats the GeForce GT 520M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 1650 Mobile
GeForce GTX 1650 Mobile
NVIDIA GeForce GT 520M
GeForce GT 520M

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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