Radeon Pro Vega 20 vs GeForce GT 520MX
Aggregate performance score
We've compared GeForce GT 520MX with Radeon Pro Vega 20, including specs and performance data.
Pro Vega 20 outperforms GT 520MX by a whopping 1713% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1211 | 422 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 2.59 | 9.40 |
Architecture | Fermi 2.0 (2010−2014) | GCN 5.0 (2017−2020) |
GPU code name | GF119 | Vega 12 |
Market segment | Laptop | Mobile workstation |
Release date | 30 May 2011 (14 years ago) | 14 November 2018 (6 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 48 | 1280 |
Core clock speed | 900 MHz | 815 MHz |
Boost clock speed | no data | 1283 MHz |
Number of transistors | 292 million | no data |
Manufacturing process technology | 40 nm | 14 nm |
Power consumption (TDP) | 20 Watt | 100 Watt |
Texture fill rate | 7.200 | 102.6 |
Floating-point processing power | 0.1728 TFLOPS | 3.284 TFLOPS |
ROPs | 4 | 32 |
TMUs | 8 | 80 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | no data | 1x 6-pin + 1x 8-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | HBM2 |
Maximum RAM amount | 1 GB | 4 GB |
Memory bus width | 64 Bit | 1024 Bit |
Memory clock speed | 900 MHz | 740 MHz |
Memory bandwidth | 14.4 GB/s | 189.4 GB/s |
Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
Display Connectors | No outputs | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 API | 12 (12_1) |
Shader Model | 5.1 | 6.3 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 3−4
−1933%
| 61
+1933%
|
4K | 2−3
−1950%
| 41
+1950%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 1−2
−2500%
|
24−27
+2500%
|
God of War | 5−6
−400%
|
24−27
+400%
|
Full HD
Medium Preset
Cyberpunk 2077 | 1−2
−2500%
|
24−27
+2500%
|
Far Cry 5 | 0−1 | 40 |
Forza Horizon 4 | 5−6
−960%
|
50−55
+960%
|
God of War | 5−6
−400%
|
24−27
+400%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9
−475%
|
45−50
+475%
|
Valorant | 27−30
−293%
|
110−120
+293%
|
Full HD
High Preset
Counter-Strike: Global Offensive | 20−22
−785%
|
170−180
+785%
|
Cyberpunk 2077 | 1−2
−2500%
|
24−27
+2500%
|
Dota 2 | 12−14
−608%
|
85
+608%
|
Far Cry 5 | 0−1 | 37 |
Forza Horizon 4 | 5−6
−960%
|
50−55
+960%
|
God of War | 5−6
−400%
|
24−27
+400%
|
Metro Exodus | 1−2
−2500%
|
24−27
+2500%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9
−475%
|
45−50
+475%
|
The Witcher 3: Wild Hunt | 6−7
−733%
|
50
+733%
|
Valorant | 27−30
−293%
|
110−120
+293%
|
Full HD
Ultra Preset
Cyberpunk 2077 | 1−2
−2500%
|
24−27
+2500%
|
Dota 2 | 12−14
−550%
|
78
+550%
|
Far Cry 5 | 0−1 | 37 |
Forza Horizon 4 | 5−6
−960%
|
50−55
+960%
|
God of War | 5−6
−400%
|
24−27
+400%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9
−475%
|
45−50
+475%
|
The Witcher 3: Wild Hunt | 6−7
−417%
|
31
+417%
|
Valorant | 27−30
−293%
|
110−120
+293%
|
1440p
High Preset
Counter-Strike 2 | 3−4
−700%
|
24−27
+700%
|
Counter-Strike: Global Offensive | 3−4
−3033%
|
90−95
+3033%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 7−8
−1329%
|
100−105
+1329%
|
1440p
Ultra Preset
Forza Horizon 4 | 2−3
−1400%
|
30−33
+1400%
|
1440p
Epic Preset
Fortnite | 1−2
−2600%
|
27−30
+2600%
|
4K
High Preset
Grand Theft Auto V | 14−16
−60%
|
24−27
+60%
|
Valorant | 4−5
−1600%
|
65−70
+1600%
|
4K
Ultra Preset
PLAYERUNKNOWN'S BATTLEGROUNDS | 2−3
−500%
|
12−14
+500%
|
4K
Epic Preset
Fortnite | 2−3
−500%
|
12−14
+500%
|
Full HD
Low Preset
Counter-Strike 2 | 70−75
+0%
|
70−75
+0%
|
Full HD
Medium Preset
Battlefield 5 | 74
+0%
|
74
+0%
|
Counter-Strike 2 | 70−75
+0%
|
70−75
+0%
|
Fortnite | 70−75
+0%
|
70−75
+0%
|
Forza Horizon 5 | 35−40
+0%
|
35−40
+0%
|
Full HD
High Preset
Battlefield 5 | 63
+0%
|
63
+0%
|
Counter-Strike 2 | 70−75
+0%
|
70−75
+0%
|
Fortnite | 70−75
+0%
|
70−75
+0%
|
Forza Horizon 5 | 35−40
+0%
|
35−40
+0%
|
Grand Theft Auto V | 45−50
+0%
|
45−50
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 60
+0%
|
60
+0%
|
Full HD
Epic Preset
Fortnite | 70−75
+0%
|
70−75
+0%
|
1440p
High Preset
Grand Theft Auto V | 18−20
+0%
|
18−20
+0%
|
Metro Exodus | 14−16
+0%
|
14−16
+0%
|
Valorant | 130−140
+0%
|
130−140
+0%
|
1440p
Ultra Preset
Battlefield 5 | 30−35
+0%
|
30−35
+0%
|
Cyberpunk 2077 | 10−12
+0%
|
10−12
+0%
|
Far Cry 5 | 27−30
+0%
|
27−30
+0%
|
God of War | 14−16
+0%
|
14−16
+0%
|
The Witcher 3: Wild Hunt | 18−20
+0%
|
18−20
+0%
|
4K
High Preset
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Metro Exodus | 9−10
+0%
|
9−10
+0%
|
The Witcher 3: Wild Hunt | 16−18
+0%
|
16−18
+0%
|
4K
Ultra Preset
Battlefield 5 | 16−18
+0%
|
16−18
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 4−5
+0%
|
4−5
+0%
|
Dota 2 | 41
+0%
|
41
+0%
|
Far Cry 5 | 12−14
+0%
|
12−14
+0%
|
Forza Horizon 4 | 21−24
+0%
|
21−24
+0%
|
God of War | 9−10
+0%
|
9−10
+0%
|
This is how GT 520MX and Pro Vega 20 compete in popular games:
- Pro Vega 20 is 1933% faster in 1080p
- Pro Vega 20 is 1950% faster in 4K
Here's the range of performance differences observed across popular games:
- in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the Pro Vega 20 is 3033% faster.
All in all, in popular games:
- Pro Vega 20 performs better in 32 tests (52%)
- there's a draw in 30 tests (48%)
Pros & cons summary
Performance score | 0.68 | 12.33 |
Recency | 30 May 2011 | 14 November 2018 |
Maximum RAM amount | 1 GB | 4 GB |
Chip lithography | 40 nm | 14 nm |
Power consumption (TDP) | 20 Watt | 100 Watt |
GT 520MX has 400% lower power consumption.
Pro Vega 20, on the other hand, has a 1713.2% higher aggregate performance score, an age advantage of 7 years, a 300% higher maximum VRAM amount, and a 185.7% more advanced lithography process.
The Radeon Pro Vega 20 is our recommended choice as it beats the GeForce GT 520MX in performance tests.
Be aware that GeForce GT 520MX is a notebook graphics card while Radeon Pro Vega 20 is a mobile workstation one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.