GeForce GT 520M vs GT 520MX

VS

Aggregate performance score

We've compared GeForce GT 520MX and GeForce GT 520M, covering specs and all relevant benchmarks.

GT 520MX
2011
1 GB DDR3, 20 Watt
0.74

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking11701171
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data0.01
Power efficiency2.544.24
ArchitectureFermi 2.0 (2010−2014)Fermi (2010−2014)
GPU code nameGF119GF108
Market segmentLaptopLaptop
Release date30 May 2011 (13 years ago)5 January 2011 (14 years ago)
Launch price (MSRP)no data$59.99

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores4848
Core clock speed900 MHz600 MHz
Number of transistors292 million585 million
Manufacturing process technology40 nm40 nm
Power consumption (TDP)20 Watt12 Watt
Texture fill rate7.2004.800
Floating-point processing power0.1728 TFLOPS0.1152 TFLOPS
ROPs44
TMUs88

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16PCIe 2.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3DDR3
Maximum RAM amount1 GB1 GB
Memory bus width64 Bit64 Bit
Memory clock speed900 MHz800 MHz
Memory bandwidth14.4 GB/s12.8 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus++

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 API
Shader Model5.15.1
OpenGL4.54.5
OpenCL1.11.1
VulkanN/AN/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GT 520MX 0.74
GT 520M 0.74

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 520MX 286
+0.4%
GT 520M 285

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 520MX 597
+18.8%
GT 520M 502

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 520MX 2620
+14.9%
GT 520M 2280

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GT 520MX 1489
+12.9%
GT 520M 1319

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GT 520MX 4
GT 520M 4

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p7−8
+0%
7
+0%
Full HD12−14
+0%
12
+0%
1200p7−8
+0%
7
+0%

Cost per frame, $

1080pno data5.00

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 2−3
+0%
2−3
+0%
Counter-Strike 2 7−8
+0%
7−8
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%

Full HD
Medium Preset

Atomic Heart 2−3
+0%
2−3
+0%
Counter-Strike 2 7−8
+0%
7−8
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Forza Horizon 4 4−5
+0%
4−5
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
+0%
8−9
+0%
Valorant 27−30
+0%
27−30
+0%

Full HD
High Preset

Atomic Heart 2−3
+0%
2−3
+0%
Counter-Strike 2 7−8
+0%
7−8
+0%
Counter-Strike: Global Offensive 20−22
+0%
20−22
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 12−14
+0%
12−14
+0%
Forza Horizon 4 4−5
+0%
4−5
+0%
Metro Exodus 0−1 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 4−5
+0%
4−5
+0%
Valorant 27−30
+0%
27−30
+0%

Full HD
Ultra Preset

Counter-Strike 2 7−8
+0%
7−8
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 12−14
+0%
12−14
+0%
Forza Horizon 4 4−5
+0%
4−5
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 4−5
+0%
4−5
+0%
Valorant 27−30
+0%
27−30
+0%

1440p
High Preset

Counter-Strike 2 0−1 0−1
Counter-Strike: Global Offensive 3−4
+0%
3−4
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 4−5
+0%
4−5
+0%

1440p
Ultra Preset

Cyberpunk 2077 0−1 0−1
Forza Horizon 4 2−3
+0%
2−3
+0%
The Witcher 3: Wild Hunt 2−3
+0%
2−3
+0%

1440p
Epic Preset

Fortnite 1−2
+0%
1−2
+0%

4K
High Preset

Atomic Heart 1−2
+0%
1−2
+0%
Grand Theft Auto V 14−16
+0%
14−16
+0%
Valorant 4−5
+0%
4−5
+0%

4K
Ultra Preset

Far Cry 5 1−2
+0%
1−2
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 2−3
+0%
2−3
+0%

4K
Epic Preset

Fortnite 2−3
+0%
2−3
+0%

This is how GT 520MX and GT 520M compete in popular games:

  • A tie in 900p
  • A tie in 1080p
  • A tie in 1200p

All in all, in popular games:

  • there's a draw in 36 tests (100%)

Pros & cons summary


Recency 30 May 2011 5 January 2011
Power consumption (TDP) 20 Watt 12 Watt

GT 520MX has an age advantage of 4 months.

GT 520M, on the other hand, has 66.7% lower power consumption.

Given the minimal performance differences, no clear winner can be declared between GeForce GT 520MX and GeForce GT 520M.

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NVIDIA GeForce GT 520MX
GeForce GT 520MX
NVIDIA GeForce GT 520M
GeForce GT 520M

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.3 230 votes

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