GeForce GT 520M vs GT 230M

VS

Aggregate performance score

We've compared GeForce GT 230M and GeForce GT 520M, covering specs and all relevant benchmarks.

GT 230M
2009
Up to 1 GB GDDR3, 23 Watt
0.55

GT 520M outperforms GT 230M by a substantial 35% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking12151158
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data0.01
Power efficiency1.674.30
ArchitectureTesla 2.0 (2007−2013)Fermi (2010−2014)
GPU code nameGT216GF108
Market segmentLaptopLaptop
Release date15 June 2009 (15 years ago)5 January 2011 (13 years ago)
Launch price (MSRP)no data$59.99

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores4848
Core clock speed500 MHz600 MHz
Number of transistors486 million585 million
Manufacturing process technology40 nm40 nm
Power consumption (TDP)23 Watt12 Watt
Texture fill rate8.0004.800
Floating-point processing power0.1056 TFLOPS0.1152 TFLOPS
Gigaflops158no data
ROPs84
TMUs168

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
Bus supportPCI-E 2.0no data
InterfacePCIe 2.0 x16PCIe 2.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3DDR3
Maximum RAM amountUp to 1 GB1 GB
Memory bus width128 Bit64 Bit
Memory clock speedUp to 600 (DDR2), Up to 800 (GDDR3), Up to 1066 (GDDR3) MHz800 MHz
Memory bandwidth16 (DDR2), 25 (DDR3)12.8 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsDual Link DVIVGADisplayPortHDMISingle Link DVIPortable Device Dependent
HDMI+-
Maximum VGA resolution2048x1536no data
Audio input for HDMIHDAno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+
Power management8.0no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_1)12 API
Shader Model4.15.1
OpenGL2.14.5
OpenCL1.11.1
VulkanN/AN/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 230M 0.55
GT 520M 0.74
+34.5%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 230M 212
GT 520M 285
+34.4%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 230M 2363
+3.6%
GT 520M 2280

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p5−6
−60%
8
+60%
Full HD8−9
−50%
12
+50%
1200p5−6
−40%
7
+40%

Cost per frame, $

1080pno data5.00

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 3−4
+0%
3−4
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 4−5
−25%
5−6
+25%
Call of Duty: Modern Warfare 3−4
+0%
3−4
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry New Dawn 1−2
+0%
1−2
+0%
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Shadow of the Tomb Raider 6−7
+0%
6−7
+0%
Watch Dogs: Legion 30−33
−3.3%
30−35
+3.3%

Full HD
High Preset

Assassin's Creed Odyssey 4−5
−25%
5−6
+25%
Call of Duty: Modern Warfare 3−4
+0%
3−4
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry New Dawn 1−2
+0%
1−2
+0%
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Shadow of the Tomb Raider 6−7
+0%
6−7
+0%
The Witcher 3: Wild Hunt 10−11
+0%
10−11
+0%
Watch Dogs: Legion 30−33
−3.3%
30−35
+3.3%

Full HD
Ultra Preset

Assassin's Creed Odyssey 4−5
−25%
5−6
+25%
Call of Duty: Modern Warfare 3−4
+0%
3−4
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Shadow of the Tomb Raider 6−7
+0%
6−7
+0%
The Witcher 3: Wild Hunt 10−11
+0%
10−11
+0%
Watch Dogs: Legion 30−33
−3.3%
30−35
+3.3%

1440p
High Preset

Far Cry New Dawn 1−2
+0%
1−2
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 0−1 0−1
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 3−4
+0%
3−4
+0%
Watch Dogs: Legion 1−2
−100%
2−3
+100%

1440p
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Assassin's Creed Valhalla 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 2−3
+0%
2−3
+0%

Full HD
Medium Preset

Red Dead Redemption 2 0−1 0−1

Full HD
High Preset

Red Dead Redemption 2 0−1 0−1

Full HD
Epic Preset

Red Dead Redemption 2 0−1 0−1

1440p
High Preset

Battlefield 5 0−1 0−1

4K
High Preset

Far Cry New Dawn 0−1 0−1

This is how GT 230M and GT 520M compete in popular games:

  • GT 520M is 60% faster in 900p
  • GT 520M is 50% faster in 1080p
  • GT 520M is 40% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Watch Dogs: Legion, with 1440p resolution and the Ultra Preset, the GT 520M is 100% faster.

All in all, in popular games:

  • GT 520M is ahead in 7 tests (20%)
  • there's a draw in 28 tests (80%)

Pros & cons summary


Performance score 0.55 0.74
Recency 15 June 2009 5 January 2011
Power consumption (TDP) 23 Watt 12 Watt

GT 520M has a 34.5% higher aggregate performance score, an age advantage of 1 year, and 91.7% lower power consumption.

The GeForce GT 520M is our recommended choice as it beats the GeForce GT 230M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 230M
GeForce GT 230M
NVIDIA GeForce GT 520M
GeForce GT 520M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.4 25 votes

Rate GeForce GT 230M on a scale of 1 to 5:

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3 406 votes

Rate GeForce GT 520M on a scale of 1 to 5:

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.