RTX A5000 Mobile vs GeForce G210M
Aggregate performance score
We've compared GeForce G210M with RTX A5000 Mobile, including specs and performance data.
RTX A5000 Mobile outperforms G210M by a whopping 13863% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1327 | 96 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 1.47 | 19.16 |
Architecture | Tesla 2.0 (2007−2013) | Ampere (2020−2024) |
GPU code name | GT218 | GA104 |
Market segment | Laptop | Mobile workstation |
Release date | 15 June 2009 (15 years ago) | 12 April 2021 (3 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 16 | 6144 |
Core clock speed | 625 MHz | 900 MHz |
Boost clock speed | no data | 1575 MHz |
Number of transistors | 260 million | 17,400 million |
Manufacturing process technology | 40 nm | 8 nm |
Power consumption (TDP) | 14 Watt | 150 Watt |
Texture fill rate | 5.000 | 302.4 |
Floating-point processing power | 0.048 TFLOPS | 19.35 TFLOPS |
Gigaflops | 72 | no data |
ROPs | 4 | 96 |
TMUs | 8 | 192 |
Tensor Cores | no data | 192 |
Ray Tracing Cores | no data | 48 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Bus support | PCI-E 2.0 | no data |
Interface | PCIe 2.0 x16 | PCIe 4.0 x16 |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | Up to 1 GB | 16 GB |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | Up to 500 (DDR2), Up to 800 (DDR3), Up to 800 (GDDR3) MHz | 1750 MHz |
Memory bandwidth | 12.8 GB/s | 448.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVIDisplayPortHDMISingle Link DVIVGA | Portable Device Dependent |
Multi monitor support | + | no data |
HDMI | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Power management | 8.0 | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (10_1) | 12 Ultimate (12_2) |
Shader Model | 4.1 | 6.7 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 3.0 |
Vulkan | N/A | 1.3 |
CUDA | + | 8.6 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 15
−647%
| 112
+647%
|
1440p | 0−1 | 72 |
4K | -0−1 | 51 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 2−3
−3400%
|
70−75
+3400%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 3−4
−2700%
|
80−85
+2700%
|
Call of Duty: Modern Warfare | 2−3
−3900%
|
80−85
+3900%
|
Cyberpunk 2077 | 2−3
−3400%
|
70−75
+3400%
|
Hitman 3 | 4−5
−2025%
|
85−90
+2025%
|
Horizon Zero Dawn | 8−9
−1963%
|
160−170
+1963%
|
Shadow of the Tomb Raider | 4−5
−3550%
|
140−150
+3550%
|
Watch Dogs: Legion | 27−30
−361%
|
120−130
+361%
|
Full HD
High Preset
Assassin's Creed Odyssey | 3−4
−2700%
|
80−85
+2700%
|
Call of Duty: Modern Warfare | 2−3
−3900%
|
80−85
+3900%
|
Cyberpunk 2077 | 2−3
−3400%
|
70−75
+3400%
|
Hitman 3 | 4−5
−2025%
|
85−90
+2025%
|
Horizon Zero Dawn | 8−9
−1963%
|
160−170
+1963%
|
Shadow of the Tomb Raider | 4−5
−4700%
|
192
+4700%
|
The Witcher 3: Wild Hunt | 9−10
−811%
|
80−85
+811%
|
Watch Dogs: Legion | 27−30
−361%
|
120−130
+361%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 3−4
−2700%
|
80−85
+2700%
|
Call of Duty: Modern Warfare | 2−3
−3900%
|
80−85
+3900%
|
Cyberpunk 2077 | 2−3
−3400%
|
70−75
+3400%
|
Hitman 3 | 4−5
−2025%
|
85−90
+2025%
|
Horizon Zero Dawn | 8−9
−1563%
|
133
+1563%
|
Shadow of the Tomb Raider | 4−5
−3900%
|
160
+3900%
|
The Witcher 3: Wild Hunt | 9−10
−900%
|
90
+900%
|
Watch Dogs: Legion | 27−30
−60.7%
|
45
+60.7%
|
1440p
Ultra Preset
Cyberpunk 2077 | 0−1 | 30−35 |
Hitman 3 | 6−7
−767%
|
50−55
+767%
|
Horizon Zero Dawn | 2−3
−4250%
|
85−90
+4250%
|
1440p
Epic Preset
Red Dead Redemption 2 | 2−3
−3300%
|
65−70
+3300%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
−2600%
|
27−30
+2600%
|
Assassin's Creed Valhalla | 0−1 | 29 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
−1650%
|
35−40
+1650%
|
Full HD
Medium Preset
Assassin's Creed Valhalla | 76
+0%
|
76
+0%
|
Battlefield 5 | 120−130
+0%
|
120−130
+0%
|
Far Cry 5 | 85−90
+0%
|
85−90
+0%
|
Far Cry New Dawn | 95−100
+0%
|
95−100
+0%
|
Forza Horizon 4 | 190−200
+0%
|
190−200
+0%
|
Metro Exodus | 120−130
+0%
|
120−130
+0%
|
Red Dead Redemption 2 | 90−95
+0%
|
90−95
+0%
|
Full HD
High Preset
Assassin's Creed Valhalla | 64
+0%
|
64
+0%
|
Battlefield 5 | 120−130
+0%
|
120−130
+0%
|
Far Cry 5 | 85−90
+0%
|
85−90
+0%
|
Far Cry New Dawn | 95−100
+0%
|
95−100
+0%
|
Forza Horizon 4 | 190−200
+0%
|
190−200
+0%
|
Metro Exodus | 120−130
+0%
|
120−130
+0%
|
Red Dead Redemption 2 | 90−95
+0%
|
90−95
+0%
|
Full HD
Ultra Preset
Assassin's Creed Valhalla | 55
+0%
|
55
+0%
|
Far Cry 5 | 85−90
+0%
|
85−90
+0%
|
Forza Horizon 4 | 190−200
+0%
|
190−200
+0%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 90−95
+0%
|
90−95
+0%
|
1440p
High Preset
Battlefield 5 | 75−80
+0%
|
75−80
+0%
|
Far Cry New Dawn | 60−65
+0%
|
60−65
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 40−45
+0%
|
40−45
+0%
|
Assassin's Creed Valhalla | 44
+0%
|
44
+0%
|
Call of Duty: Modern Warfare | 45−50
+0%
|
45−50
+0%
|
Far Cry 5 | 45−50
+0%
|
45−50
+0%
|
Forza Horizon 4 | 220−230
+0%
|
220−230
+0%
|
Metro Exodus | 62
+0%
|
62
+0%
|
Shadow of the Tomb Raider | 129
+0%
|
129
+0%
|
The Witcher 3: Wild Hunt | 55−60
+0%
|
55−60
+0%
|
Watch Dogs: Legion | 190−200
+0%
|
190−200
+0%
|
4K
High Preset
Battlefield 5 | 40−45
+0%
|
40−45
+0%
|
Far Cry New Dawn | 30−35
+0%
|
30−35
+0%
|
Hitman 3 | 38
+0%
|
38
+0%
|
Horizon Zero Dawn | 180−190
+0%
|
180−190
+0%
|
Metro Exodus | 50−55
+0%
|
50−55
+0%
|
The Witcher 3: Wild Hunt | 58
+0%
|
58
+0%
|
4K
Ultra Preset
Call of Duty: Modern Warfare | 24−27
+0%
|
24−27
+0%
|
Cyberpunk 2077 | 14−16
+0%
|
14−16
+0%
|
Far Cry 5 | 21−24
+0%
|
21−24
+0%
|
Forza Horizon 4 | 55−60
+0%
|
55−60
+0%
|
Shadow of the Tomb Raider | 75
+0%
|
75
+0%
|
Watch Dogs: Legion | 26
+0%
|
26
+0%
|
This is how GeForce G210M and RTX A5000 Mobile compete in popular games:
- RTX A5000 Mobile is 647% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Shadow of the Tomb Raider, with 1080p resolution and the High Preset, the RTX A5000 Mobile is 4700% faster.
All in all, in popular games:
- RTX A5000 Mobile is ahead in 29 tests (41%)
- there's a draw in 41 test (59%)
Pros & cons summary
Performance score | 0.30 | 41.89 |
Recency | 15 June 2009 | 12 April 2021 |
Chip lithography | 40 nm | 8 nm |
Power consumption (TDP) | 14 Watt | 150 Watt |
GeForce G210M has 971.4% lower power consumption.
RTX A5000 Mobile, on the other hand, has a 13863.3% higher aggregate performance score, an age advantage of 11 years, and a 400% more advanced lithography process.
The RTX A5000 Mobile is our recommended choice as it beats the GeForce G210M in performance tests.
Be aware that GeForce G210M is a notebook graphics card while RTX A5000 Mobile is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.