GeForce GT 640M vs ATI FirePro V5800

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Aggregate performance score

We've compared FirePro V5800 with GeForce GT 640M, including specs and performance data.

ATI V5800
2010, $479
1 GB GDDR5, 74 Watt
3.38
+59.4%

V5800 outperforms 640M by an impressive 59% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking789923
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.18no data
Power efficiency3.525.10
ArchitectureTeraScale 2 (2009−2015)Kepler (2012−2018)
GPU code nameJuniperGK107
Market segmentWorkstationLaptop
Release date26 April 2010 (16 years ago)22 March 2012 (14 years ago)
Launch price (MSRP)$479 no data

Cost-effectiveness evaluation

The higher the ratio, the better. We use the manufacturer's recommended prices.

no data

Performance to price scatter graph

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores800384
Core clock speed690 MHzUp to 625 MHz
Boost clock speedno data645 MHz
Number of transistors1,040 million1,270 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)74 Watt32 Watt
Texture fill rate27.6020.00
Floating-point processing power1.104 TFLOPS0.48 TFLOPS
ROPs1616
TMUs4032
L1 Cache80 KB32 KB
L2 Cache256 KB256 KB

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datamedium sized
Bus supportno dataPCI Express 2.0, PCI Express 3.0
InterfacePCIe 2.0 x16PCIe 3.0 x16
Length229 mmno data
Width1-slotno data
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3\GDDR5
Maximum RAM amount1 GB2 GB
Memory bus width128 Bit128bit
Memory clock speed1000 MHz900 MHz
Memory bandwidth64 GB/sUp to 64.0 GB/s
Shared memory--

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display Connectors1x DVI, 2x DisplayPortNo outputs
HDMI-+
HDCP-+
Maximum VGA resolutionno dataUp to 2048x1536

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray-+
Optimus-+

API and SDK support

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.2 (11_0)12 API
Shader Model5.05.1
OpenGL4.44.5
OpenCL1.21.1
VulkanN/A1.1.126
CUDA-+

Synthetic benchmarks

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

ATI V5800 3.38
+59.4%
GT 640M 2.12

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

ATI V5800 1415
+60.1%
GT 640M 884
Samples: 1064

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p35−40
+45.8%
24
−45.8%
Full HD35−40
+59.1%
22
−59.1%
1200p30−35
+57.9%
19
−57.9%

Cost per frame, $

1080p13.69no data

FPS performance in popular games

Full HD
Low

Counter-Strike 2 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Resident Evil 4 Remake 2−3
+0%
2−3
+0%

Full HD
Medium

Battlefield 5 6−7
+0%
6−7
+0%
Counter-Strike 2 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 5−6
+0%
5−6
+0%
Fortnite 10−11
+0%
10−11
+0%
Forza Horizon 4 10−12
+0%
10−12
+0%
Forza Horizon 5 4−5
+0%
4−5
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%
Valorant 40−45
+0%
40−45
+0%

Full HD
High

Battlefield 5 6−7
+0%
6−7
+0%
Counter-Strike 2 4−5
+0%
4−5
+0%
Counter-Strike: Global Offensive 49
+0%
49
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Dota 2 25
+0%
25
+0%
Far Cry 5 5−6
+0%
5−6
+0%
Fortnite 10−11
+0%
10−11
+0%
Forza Horizon 4 10−12
+0%
10−12
+0%
Forza Horizon 5 4−5
+0%
4−5
+0%
Grand Theft Auto V 8
+0%
8
+0%
Metro Exodus 3−4
+0%
3−4
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%
The Witcher 3: Wild Hunt 8−9
+0%
8−9
+0%
Valorant 40−45
+0%
40−45
+0%

Full HD
Ultra

Battlefield 5 6−7
+0%
6−7
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Dota 2 24
+0%
24
+0%
Far Cry 5 5−6
+0%
5−6
+0%
Forza Horizon 4 10−12
+0%
10−12
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%
The Witcher 3: Wild Hunt 8−9
+0%
8−9
+0%
Valorant 40−45
+0%
40−45
+0%

Full HD
Epic

Fortnite 10−11
+0%
10−11
+0%

1440p
High

Counter-Strike 2 5−6
+0%
5−6
+0%
Counter-Strike: Global Offensive 14−16
+0%
14−16
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+0%
21−24
+0%
Valorant 16−18
+0%
16−18
+0%

1440p
Ultra

Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Forza Horizon 4 5−6
+0%
5−6
+0%
The Witcher 3: Wild Hunt 3−4
+0%
3−4
+0%

1440p
Epic

Fortnite 4−5
+0%
4−5
+0%

4K
High

Grand Theft Auto V 14−16
+0%
14−16
+0%
Valorant 10−11
+0%
10−11
+0%

4K
Ultra

Cyberpunk 2077 0−1 0−1
Dota 2 5−6
+0%
5−6
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Forza Horizon 4 1−2
+0%
1−2
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 3−4
+0%
3−4
+0%

4K
Epic

Fortnite 3−4
+0%
3−4
+0%

This is how ATI V5800 and GT 640M compete in popular games:

  • ATI V5800 is 46% faster in 900p
  • ATI V5800 is 59% faster in 1080p
  • ATI V5800 is 58% faster in 1200p

All in all, in popular games:

  • there's a draw in 51 tests (100%)

Pros & cons summary


Performance score 3.38 2.12
Recency 26 April 2010 22 March 2012
Maximum RAM amount 1 GB 2 GB
Chip lithography 40 nm 28 nm
Power consumption (TDP) 74 Watt 32 Watt

ATI V5800 has a 59% higher aggregate performance score.

GT 640M, on the other hand, has an age advantage of 1 year, a 100% higher maximum VRAM amount, a 43% more advanced lithography process, and 131% lower power consumption.

The FirePro V5800 is our recommended choice as it beats the GeForce GT 640M in performance tests.

Be aware that FirePro V5800 is a workstation graphics card while GeForce GT 640M is a notebook one.

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.2 97 votes

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3.6 336 votes

Rate GeForce GT 640M on a scale of 1 to 5:

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Comments

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