GeForce MX330 vs FirePro M6100

VS

Aggregate performance score

We've compared FirePro M6100 with GeForce MX330, including specs and performance data.

FirePro M6100
2014
2 GB GDDR5
5.78

MX330 outperforms M6100 by a small 9% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking599579
Place by popularitynot in top-100not in top-100
Power efficiencyno data43.61
ArchitectureGCN 2.0 (2013−2017)Pascal (2016−2021)
GPU code nameEmeraldGP108
Market segmentMobile workstationLaptop
Release date27 May 2014 (10 years ago)10 February 2020 (4 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores896384
Core clock speed1100 MHz1531 MHz
Boost clock speedno data1594 MHz
Number of transistors2,080 million1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)no data10 Watt
Texture fill rate61.6038.26
Floating-point processing power1.971 TFLOPS1.224 TFLOPS
ROPs1616
TMUs5624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
InterfaceMXM-B (3.0)PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB2 GB
Memory bus width128 Bit64 Bit
Memory clock speed1500 MHz1502 MHz
Memory bandwidth96 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_0)12 (12_1)
Shader Model6.5 (6.0)6.4
OpenGL4.64.6
OpenCL2.11.2
Vulkan1.2.1701.2.131
CUDA-6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

FirePro M6100 5.78
GeForce MX330 6.32
+9.3%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

FirePro M6100 2221
GeForce MX330 2429
+9.4%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

FirePro M6100 5369
+11.1%
GeForce MX330 4834

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

FirePro M6100 3837
+2%
GeForce MX330 3762

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

FirePro M6100 25342
+22.3%
GeForce MX330 20729

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

FirePro M6100 12899
+20.5%
GeForce MX330 10707

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

FirePro M6100 16951
+69.1%
GeForce MX330 10022

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD49
+113%
23
−113%
4K21−24
−14.3%
24
+14.3%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 12−14
−7.7%
14−16
+7.7%
Cyberpunk 2077 12−14
−8.3%
12−14
+8.3%
Elden Ring 14−16
−13.3%
16−18
+13.3%

Full HD
Medium Preset

Battlefield 5 18−20
−33.3%
24
+33.3%
Counter-Strike 2 12−14
−7.7%
14−16
+7.7%
Cyberpunk 2077 12−14
+140%
5
−140%
Forza Horizon 4 24−27
−8.3%
24−27
+8.3%
Metro Exodus 14−16
−71.4%
24
+71.4%
Red Dead Redemption 2 16−18
−52.9%
26
+52.9%
Valorant 16−18
−18.8%
18−20
+18.8%

Full HD
High Preset

Battlefield 5 18−20
−11.1%
20−22
+11.1%
Counter-Strike 2 12−14
−7.7%
14−16
+7.7%
Cyberpunk 2077 12−14
+300%
3
−300%
Dota 2 18−20
−21.1%
23
+21.1%
Elden Ring 14−16
−13.3%
16−18
+13.3%
Far Cry 5 27−30
−63%
44
+63%
Fortnite 30−35
−8.8%
35−40
+8.8%
Forza Horizon 4 24−27
−8.3%
24−27
+8.3%
Grand Theft Auto V 18−20
−15.8%
21−24
+15.8%
Metro Exodus 14−16
+27.3%
11
−27.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 45−50
−10.4%
53
+10.4%
Red Dead Redemption 2 16−18
−5.9%
18−20
+5.9%
The Witcher 3: Wild Hunt 18−20
−11.1%
20−22
+11.1%
Valorant 16−18
+6.7%
15
−6.7%
World of Tanks 90−95
−7.6%
95−100
+7.6%

Full HD
Ultra Preset

Battlefield 5 18−20
+63.6%
11
−63.6%
Counter-Strike 2 12−14
−7.7%
14−16
+7.7%
Cyberpunk 2077 12−14
+300%
3
−300%
Dota 2 18−20
−237%
64
+237%
Far Cry 5 27−30
−7.4%
27−30
+7.4%
Forza Horizon 4 24−27
−8.3%
24−27
+8.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 45−50
−8.3%
50−55
+8.3%
Valorant 16−18
−18.8%
18−20
+18.8%

1440p
High Preset

Dota 2 5−6
−20%
6−7
+20%
Elden Ring 7−8
−14.3%
8−9
+14.3%
Grand Theft Auto V 6−7
+0%
6−7
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
−2.8%
35−40
+2.8%
Red Dead Redemption 2 4−5
−25%
5−6
+25%
World of Tanks 40−45
−9.5%
45−50
+9.5%

1440p
Ultra Preset

Battlefield 5 9−10
−22.2%
10−12
+22.2%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 4−5
−25%
5−6
+25%
Far Cry 5 12−14
−8.3%
12−14
+8.3%
Forza Horizon 4 9−10
−22.2%
10−12
+22.2%
Metro Exodus 6−7
−33.3%
8−9
+33.3%
The Witcher 3: Wild Hunt 7−8
−14.3%
8−9
+14.3%
Valorant 14−16
−13.3%
16−18
+13.3%

4K
High Preset

Dota 2 16−18
+0%
16−18
+0%
Elden Ring 3−4
+0%
3−4
+0%
Grand Theft Auto V 16−18
+0%
16−18
+0%
Metro Exodus 1−2
−100%
2−3
+100%
PLAYERUNKNOWN'S BATTLEGROUNDS 16−18
−5.9%
18−20
+5.9%
Red Dead Redemption 2 4−5
+0%
4−5
+0%
The Witcher 3: Wild Hunt 16−18
+0%
16−18
+0%

4K
Ultra Preset

Battlefield 5 5−6
+0%
5−6
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 16−18
−41.2%
24
+41.2%
Far Cry 5 7−8
+0%
7−8
+0%
Fortnite 5−6
−20%
6−7
+20%
Forza Horizon 4 5−6
−20%
6−7
+20%
Valorant 5−6
−20%
6−7
+20%

This is how FirePro M6100 and GeForce MX330 compete in popular games:

  • FirePro M6100 is 113% faster in 1080p
  • GeForce MX330 is 14% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Cyberpunk 2077, with 1080p resolution and the High Preset, the FirePro M6100 is 300% faster.
  • in Dota 2, with 1080p resolution and the Ultra Preset, the GeForce MX330 is 237% faster.

All in all, in popular games:

  • FirePro M6100 is ahead in 6 tests (10%)
  • GeForce MX330 is ahead in 45 tests (74%)
  • there's a draw in 10 tests (16%)

Pros & cons summary


Performance score 5.78 6.32
Recency 27 May 2014 10 February 2020
Chip lithography 28 nm 14 nm

GeForce MX330 has a 9.3% higher aggregate performance score, an age advantage of 5 years, and a 100% more advanced lithography process.

Given the minimal performance differences, no clear winner can be declared between FirePro M6100 and GeForce MX330.

Be aware that FirePro M6100 is a mobile workstation card while GeForce MX330 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD FirePro M6100
FirePro M6100
NVIDIA GeForce MX330
GeForce MX330

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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