Rise & Fall Civilzations at War System Requirements: Can You Run It?

Rise & Fall Civilzations at War
Developer:
no data
Publisher:
no data
Release date:
12 June 2006 (18 years ago)
Hardware demand level:
0.1 / 10 - not demanding

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Official Rise & Fall Civilzations at War system requirements for PC

These are the PC specifications advised by developers to run Rise & Fall Civilzations at War at minimal and recommended settings. Although these requirements are usually approximate, they can still be used to determine the indicative hardware tier needed to play the game.

PassMinimum requirements

Pass Graphics card:
64MB VRAM minimum. Directx 9.0b compatible, including the following: ATI 8500, All-In-Wonder 8500, 9000, 9200, 9500, 9600, 9700, 9800, X300, X600, X800. NVidia Quadro, Quadro 2, Quadro 4 series, GeForce 3, 3Ti, GeForce 4, 4Ti, Geforce FX 5200, 5600, 5700, 5800, 5900, 5950, 6600, 6800.
Pass CPU:
Intel P4, 1.5ghz or AMD Athlon XP 1500 processor or greater
Pass RAM:
512 MB RAM
File size:
no data
Operating system:
Windows 2000/XP
DirectX:
DirectX 9.0b

Rise & Fall Civilzations at War performance on your PC


Rise & Fall Civilzations at War performance on your GPU

GeForce RTX 3060's performance compared to the game's official system requirements.

RTX 3060
minimum
Any

Your GPU can run Rise & Fall Civilzations at War at minimum settings.



Rise & Fall Civilzations at War performance on your CPU

Core i5-12400's performance compared to the game's official system requirements.

i5-12400

Core i5-12400 is 12.7x faster than Pentium 4405Y. Your CPU can run Rise & Fall Civilzations at War at minimum settings.


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