Rise & Fall Civilzations at War System Requirements: Can You Run It?

Rise & Fall Civilzations at War system requirements
Developer:
no data
Publisher:
no data
Release date:
12 June 2006 (19 years ago)
Hardware demand level:
1 / 10 - not demanding
Ray tracing support:
no data

Official system requirements for PC

To run Rise & Fall Civilzations at War, you'll need at least 512 MB of RAM. The game requires a minimum graphics card like the Radeon 8500. As for your CPU, an Athlon XP 1500+ is the minimum.

Minimum

Graphics card:
64MB VRAM minimum. Directx 9.0b compatible, including the following: ATI 8500, All-In-Wonder 8500, 9000, 9200, 9500, 9600, 9700, 9800, X300, X600, X800. NVidia Quadro, Quadro 2, Quadro 4 series, GeForce 3, 3Ti, GeForce 4, 4Ti, Geforce FX 5200, 5600, 5700, 5800, 5900, 5950, 6600, 6800.
CPU:
Intel P4, 1.5ghz or AMD Athlon XP 1500 processor or greater
Memory:
512 MB RAM
File size:
no data
Operating system:
Windows 2000/XP
DirectX:
DirectX 9.0b

Performance on your PC


Performance on your GPU

Performance levels below the bar correspond to the target fps shown on each marker for that preset/resolution.

RTX 3060

GeForce RTX 3060 is 3858.0x faster than Radeon 8500. Your GPU can run Rise & Fall Civilzations at War at minimum settings.



Performance on your CPU

i5-12400

Core i5-12400 is 106.9x faster than Athlon XP 1500+. Your CPU can run Rise & Fall Civilzations at War at minimum settings.


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