Xbox XGPU-S: specs and benchmarks
Summary
NVIDIA started Xbox XGPU-S sales 15 November 2001. This is a laptop graphics card based on a Kelvin architecture and made with 150 nm manufacturing process. It is primarily aimed at gamers. 64 MB of DDR memory clocked at 0.2 GHz are supplied, and together with 128 Bit memory interface this creates a bandwidth of 6.4 GB/s.
Compatibility-wise, this is a graphics card attached via AGP 4x interface.
Primary details
Some basic facts about Xbox XGPU-S: architecture, market segment, release date etc.
Place in the ranking | not rated | |
Place by popularity | not in top-100 | |
Architecture | Kelvin (2001−2003) | |
GPU code name | NV2A | |
Market segment | Laptop | |
Release date | 15 November 2001 (23 years ago) |
Detailed specifications
Xbox XGPU-S's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Xbox XGPU-S's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Core clock speed | 233 MHz | of 980 (GeForce GT 755M SLI) |
Number of transistors | 57 million | of 100,000 million (Data Center GPU Max 1100) |
Manufacturing process technology | 150 nm | of 0.003 MB (Arc Graphics 140V) |
Texture fill rate | 1.864 | of 1,968.0 (RTX PRO 6000 Blackwell Server) |
ROPs | 4 | of 512 (Moore Threads MTT S4000) |
TMUs | 8 | of 896 (Data Center GPU Max 1350) |
Form factor & compatibility
This section provides details about the physical dimensions of Xbox XGPU-S and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).
Interface | AGP 4x |
VRAM capacity and type
Parameters of memory installed on Xbox XGPU-S: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
Memory type | DDR | |
Maximum RAM amount | 64 MB | of 288 GB (Radeon Instinct MI325X) |
Memory bus width | 128 Bit | of 384 (GeForce GTX 980 Ti) |
Memory clock speed | 200 MHz | of 16384000 MB (GeForce RTX 4050 Mobile) |
Memory bandwidth | 6.4 GB/s | of 983040 MB (GeForce RTX 5080) |
Connectivity and outputs
Types and number of video connectors present on Xbox XGPU-S. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
Display Connectors | No outputs |
API and SDK support
APIs supported by Xbox XGPU-S, sometimes including their particular versions.
DirectX | 8.1 | |
OpenGL | 1.4 | of 4.6 (RTX PRO 5000 Blackwell) |
OpenCL | N/A | |
Vulkan | N/A |
Similar GPUs
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.