Xbox 360 GPU 65nm: specs and benchmarks
Summary
ATI started Xbox 360 GPU 65nm sales 1 August 2008. This is a desktop graphics card based on a TeraScale architecture and made with 65 nm manufacturing process. It is primarily aimed at gamer market. 512 MB of GDDR3 memory clocked at 1.4 GHz are supplied, and together with 128 Bit memory interface this creates a bandwidth of 22.4 GB/s.
Compatibility-wise, this is an integrated video card. No additional power connector is required, and power consumption is at 150 Watt.
General info
Some basic facts about Xbox 360 GPU 65nm: architecture, market segment, release date etc.
Place in performance ranking | not rated | |
Place by popularity | not in top-100 | |
Architecture | TeraScale (2005−2013) | |
GPU code name | Xenos Jasper | |
Market segment | Desktop | |
Release date | 1 August 2008 (15 years ago) |
Technical specs
Xbox 360 GPU 65nm's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Xbox 360 GPU 65nm's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines / CUDA cores | 240 | of 20480 (Data Center GPU Max NEXT) |
Core clock speed | 500 MHz | of 2610 (Radeon RX 6500 XT) |
Number of transistors | 232 million | of 14400 (GeForce GTX 1070 SLI Mobile) |
Manufacturing process technology | 65 nm | of 4 (Radeon 780M) |
Power consumption (TDP) | 150 Watt | of 2400 (Data Center GPU Max Subsystem) |
Texture fill rate | 8.000 | of 969.9 (H100 SXM5 96 GB) |
Size and compatibility
This section provides details about the physical dimensions of Xbox 360 GPU 65nm and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).
Interface | IGP | |
Width | IGP |
Memory
Parameters of memory installed on Xbox 360 GPU 65nm: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
Memory type | GDDR3 | |
Maximum RAM amount | 512 MB | of 192 (Radeon Instinct MI300X) |
Memory bus width | 128 Bit | of 8192 (Radeon Instinct MI250X) |
Memory clock speed | 1400 MHz | of 23000 (GeForce RTX 4080 SUPER) |
Memory bandwidth | 22.4 GB/s | of 3276 (Aldebaran) |
Video outputs and ports
Types and number of video connectors present on Xbox 360 GPU 65nm. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
Display Connectors | No outputs |
API support
APIs supported by Xbox 360 GPU 65nm, sometimes including their particular versions.
DirectX | 9.0c (9_3) | |
Shader Model | 3.0 | |
OpenGL | N/A | of 4.6 (GeForce RTX 4090) |
OpenCL | N/A | |
Vulkan | N/A |
NVIDIA equivalent
According to our data, the closest NVIDIA alternative to Xbox 360 GPU 65nm is GeForce GT 240.
Similar GPUs
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.