Xbox 360 GPU 65nm: specs and benchmarks

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Summary

ATI started Xbox 360 GPU 65nm sales 1 August 2008. This is a desktop graphics card based on a TeraScale architecture and made with 65 nm manufacturing process. It is primarily aimed at gamer market. 512 MB of GDDR3 memory clocked at 1.4 GHz are supplied, and together with 128 Bit memory interface this creates a bandwidth of 22.4 GB/s.

Compatibility-wise, this is an integrated video card. No additional power connector is required, and power consumption is at 150 Watt.

General info

Some basic facts about Xbox 360 GPU 65nm: architecture, market segment, release date etc.

Place in performance rankingnot rated
Place by popularitynot in top-100
ArchitectureTeraScale (2005−2013)
GPU code nameXenos Jasper
Market segmentDesktop
Release date1 August 2008 (15 years ago)

Technical specs

Xbox 360 GPU 65nm's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Xbox 360 GPU 65nm's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Pipelines / CUDA cores240of 20480 (Data Center GPU Max NEXT)
Core clock speed500 MHzof 2610 (Radeon RX 6500 XT)
Number of transistors232 millionof 14400 (GeForce GTX 1070 SLI Mobile)
Manufacturing process technology65 nmof 4 (Radeon 780M)
Power consumption (TDP)150 Wattof 2400 (Data Center GPU Max Subsystem)
Texture fill rate8.000of 969.9 (H100 SXM5 96 GB)

Size and compatibility

This section provides details about the physical dimensions of Xbox 360 GPU 65nm and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).

InterfaceIGP
WidthIGP

Memory

Parameters of memory installed on Xbox 360 GPU 65nm: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.

Memory typeGDDR3
Maximum RAM amount512 MBof 192 (Radeon Instinct MI300X)
Memory bus width128 Bitof 8192 (Radeon Instinct MI250X)
Memory clock speed1400 MHzof 23000 (GeForce RTX 4080 SUPER)
Memory bandwidth22.4 GB/sof 3276 (Aldebaran)

Video outputs and ports

Types and number of video connectors present on Xbox 360 GPU 65nm. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.

Display ConnectorsNo outputs

API support

APIs supported by Xbox 360 GPU 65nm, sometimes including their particular versions.

DirectX9.0c (9_3)
Shader Model3.0
OpenGLN/Aof 4.6 (GeForce RTX 4090)
OpenCLN/A
VulkanN/A

Benchmark performance

Synthetic benchmark performance of Xbox 360 GPU 65nm. The combined score is measured on a 0-100 point scale.


We have no data on Xbox 360 GPU 65nm benchmark results.


NVIDIA equivalent

According to our data, the closest NVIDIA alternative to Xbox 360 GPU 65nm is GeForce GT 240.

GT 240GeForce GT240
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Similar GPUs

Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.

User Ratings

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Questions and comments

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