ATI Xbox 360 GPU 80nm vs Wii U GPU

VS

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureTeraScale 2 (2009−2015)TeraScale (2005−2013)
GPU code nameLatteXenos Falcon
Market segmentLaptopLaptop
Release date18 November 2012 (12 years ago)27 October 2007 (17 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores160240
Core clock speed550 MHz500 MHz
Number of transistors880 million232 million
Manufacturing process technology40 nm80 nm
Power consumption (TDP)33 Watt175 Watt
Texture fill rate8.8008.000
Floating-point processing power0.176 TFLOPS0.24 TFLOPS
ROPs88
TMUs1616

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3GDDR3
Maximum RAM amount2 GB512 MB
Memory bus width64 Bit128 Bit
Memory clock speed800 MHz700 MHz
Memory bandwidth12.8 GB/s22.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A9.0c (9_3)
Shader Model5.03.0
OpenGLN/AN/A
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 18 November 2012 27 October 2007
Maximum RAM amount 2 GB 512 MB
Chip lithography 40 nm 80 nm
Power consumption (TDP) 33 Watt 175 Watt

Wii U GPU has an age advantage of 5 years, a 300% higher maximum VRAM amount, a 100% more advanced lithography process, and 430.3% lower power consumption.

We couldn't decide between Wii U GPU and Xbox 360 GPU 80nm. We've got no test results to judge.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


AMD Wii U GPU
Wii U GPU
ATI Xbox 360 GPU 80nm
Xbox 360 GPU 80nm

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.8 12 votes

Rate Wii U GPU on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

No user ratings yet.

Rate Xbox 360 GPU 80nm on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.