HD Graphics 3000 vs Radeon RX Vega 5
Aggregate performance score
We've compared Radeon RX Vega 5 and HD Graphics 3000, covering specs and all relevant benchmarks.
RX Vega 5 outperforms HD Graphics 3000 by a whopping 605% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 652 | 1189 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 21.39 | no data |
Architecture | Vega (2017−2020) | Generation 6.0 (2011) |
GPU code name | Vega | Sandy Bridge GT2+ |
Market segment | Laptop | Laptop |
Release date | 7 January 2020 (5 years ago) | 1 February 2011 (13 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 320 | 96 |
Core clock speed | no data | 650 MHz |
Boost clock speed | 1400 MHz | 1300 MHz |
Number of transistors | no data | 1,160 million |
Manufacturing process technology | 7 nm | 32 nm |
Power consumption (TDP) | 15 Watt | unknown |
Texture fill rate | no data | 15.60 |
Floating-point processing power | no data | 0.2496 TFLOPS |
ROPs | no data | 2 |
TMUs | no data | 12 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | no data | Ring Bus |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | no data | System Shared |
Maximum RAM amount | no data | System Shared |
Memory bus width | no data | System Shared |
Memory clock speed | no data | System Shared |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | Portable Device Dependent |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12_1 | 11.1 (10_1) |
Shader Model | no data | 4.1 |
OpenGL | no data | 3.1 |
OpenCL | no data | N/A |
Vulkan | - | N/A |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 19
+111%
| 9
−111%
|
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 7
−28.6%
|
9−10
+28.6%
|
Cyberpunk 2077 | 9
+350%
|
2−3
−350%
|
Elden Ring | 11
+1000%
|
1−2
−1000%
|
Full HD
Medium Preset
Battlefield 5 | 14−16
+1300%
|
1−2
−1300%
|
Counter-Strike 2 | 12−14
+33.3%
|
9−10
−33.3%
|
Cyberpunk 2077 | 9−10
+350%
|
2−3
−350%
|
Forza Horizon 4 | 21
+250%
|
6−7
−250%
|
Metro Exodus | 10−12
+1000%
|
1−2
−1000%
|
Red Dead Redemption 2 | 18
+260%
|
5−6
−260%
|
Valorant | 18
+800%
|
2−3
−800%
|
Full HD
High Preset
Battlefield 5 | 14−16
+1300%
|
1−2
−1300%
|
Counter-Strike 2 | 12−14
+33.3%
|
9−10
−33.3%
|
Cyberpunk 2077 | 9−10
+350%
|
2−3
−350%
|
Dota 2 | 21
+600%
|
3
−600%
|
Elden Ring | 6 | 0−1 |
Far Cry 5 | 21
+163%
|
8−9
−163%
|
Fortnite | 27−30
+2600%
|
1−2
−2600%
|
Forza Horizon 4 | 17
+183%
|
6−7
−183%
|
Grand Theft Auto V | 13
+1200%
|
1−2
−1200%
|
Metro Exodus | 10−12
+1000%
|
1−2
−1000%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 41
+356%
|
9−10
−356%
|
Red Dead Redemption 2 | 4
−25%
|
5−6
+25%
|
The Witcher 3: Wild Hunt | 14−16
+200%
|
5−6
−200%
|
Valorant | 10−11
+900%
|
1−2
−900%
|
World of Tanks | 50
+355%
|
11
−355%
|
Full HD
Ultra Preset
Battlefield 5 | 14−16
+1300%
|
1−2
−1300%
|
Counter-Strike 2 | 12−14
+33.3%
|
9−10
−33.3%
|
Cyberpunk 2077 | 9−10
+350%
|
2−3
−350%
|
Dota 2 | 37
+429%
|
7
−429%
|
Far Cry 5 | 21−24
+188%
|
8−9
−188%
|
Forza Horizon 4 | 14
+133%
|
6−7
−133%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 40−45
+344%
|
9−10
−344%
|
Valorant | 10−11
+900%
|
1−2
−900%
|
1440p
High Preset
Dota 2 | 3−4 | 0−1 |
Elden Ring | 5−6 | 0−1 |
Grand Theft Auto V | 4−5 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+675%
|
4−5
−675%
|
Red Dead Redemption 2 | 3−4 | 0−1 |
World of Tanks | 30−35
+1550%
|
2−3
−1550%
|
1440p
Ultra Preset
Battlefield 5 | 7−8 | 0−1 |
Counter-Strike 2 | 9−10
+0%
|
9−10
+0%
|
Cyberpunk 2077 | 4−5
+100%
|
2−3
−100%
|
Far Cry 5 | 10−11
+150%
|
4−5
−150%
|
Forza Horizon 4 | 6−7 | 0−1 |
Metro Exodus | 3−4 | 0−1 |
The Witcher 3: Wild Hunt | 6−7
+200%
|
2−3
−200%
|
Valorant | 12−14
+160%
|
5−6
−160%
|
4K
High Preset
Dota 2 | 16−18
+13.3%
|
14−16
−13.3%
|
Elden Ring | 2−3 | 0−1 |
Grand Theft Auto V | 16−18
+6.7%
|
14−16
−6.7%
|
Metro Exodus | 0−1 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
+550%
|
2−3
−550%
|
Red Dead Redemption 2 | 3−4 | 0−1 |
The Witcher 3: Wild Hunt | 16−18
+6.7%
|
14−16
−6.7%
|
4K
Ultra Preset
Battlefield 5 | 4−5 | 0−1 |
Cyberpunk 2077 | 2−3
+100%
|
1−2
−100%
|
Dota 2 | 16−18
+13.3%
|
14−16
−13.3%
|
Far Cry 5 | 5−6 | 0−1 |
Fortnite | 4−5 | 0−1 |
Forza Horizon 4 | 3−4 | 0−1 |
Valorant | 4−5
+300%
|
1−2
−300%
|
This is how RX Vega 5 and HD Graphics 3000 compete in popular games:
- RX Vega 5 is 111% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Fortnite, with 1080p resolution and the High Preset, the RX Vega 5 is 2600% faster.
- in Counter-Strike 2, with 1080p resolution and the Low Preset, the HD Graphics 3000 is 29% faster.
All in all, in popular games:
- RX Vega 5 is ahead in 33 tests (92%)
- HD Graphics 3000 is ahead in 2 tests (6%)
- there's a draw in 1 test (3%)
Pros & cons summary
Performance score | 4.65 | 0.66 |
Recency | 7 January 2020 | 1 February 2011 |
Chip lithography | 7 nm | 32 nm |
RX Vega 5 has a 604.5% higher aggregate performance score, an age advantage of 8 years, and a 357.1% more advanced lithography process.
The Radeon RX Vega 5 is our recommended choice as it beats the HD Graphics 3000 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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