ATI Mobility Radeon HD 5870 Crossfire vs RX Vega 11
Aggregate performance score
We've compared Radeon RX Vega 11 with Mobility Radeon HD 5870 Crossfire, including specs and performance data.
RX Vega 11 outperforms Mobility HD 5870 Crossfire by a small 7% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 679 | 693 |
| Place by popularity | not in top-100 | not in top-100 |
| Power efficiency | 11.00 | 3.01 |
| Architecture | GCN 5.0 (2017−2020) | Terascale 2 (2009−2015) |
| GPU code name | Raven | Broadway-XT |
| Market segment | Desktop | Laptop |
| Release date | 10 May 2018 (7 years ago) | 7 January 2010 (16 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 704 | 1600 |
| Core clock speed | 300 MHz | 700 MHz |
| Boost clock speed | 1251 MHz | no data |
| Number of transistors | 4,940 million | no data |
| Manufacturing process technology | 14 nm | 40 nm |
| Power consumption (TDP) | 35 Watt | 120 Watt |
| Texture fill rate | 55.04 | no data |
| Floating-point processing power | 1.761 TFLOPS | no data |
| ROPs | 8 | no data |
| TMUs | 44 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | no data | large |
| Interface | IGP | no data |
| Width | IGP | no data |
| Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | System Shared | DDR3, GDDR3, GDDR5 |
| Maximum RAM amount | System Shared | 2x1 GB |
| Memory bus width | System Shared | 128 Bit |
| Memory clock speed | System Shared | 1000 MHz |
| Shared memory | + | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | Motherboard Dependent | no data |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 (12_1) | 11 |
| Shader Model | 6.7 (6.4) | no data |
| OpenGL | 4.6 | no data |
| OpenCL | 2.1 | no data |
| Vulkan | 1.3 | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| 900p | 55−60
+3.8%
| 53
−3.8%
|
| Full HD | 28
−92.9%
| 54
+92.9%
|
| 1440p | 6
+20%
| 5−6
−20%
|
| 4K | 12
+20%
| 10−12
−20%
|
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 21−24
+9.5%
|
21−24
−9.5%
|
| Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
| Resident Evil 4 Remake | 8−9
+14.3%
|
7−8
−14.3%
|
Full HD
Medium
| Battlefield 5 | 31
+63.2%
|
18−20
−63.2%
|
| Counter-Strike 2 | 21−24
+9.5%
|
21−24
−9.5%
|
| Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
| Far Cry 5 | 19
+35.7%
|
14−16
−35.7%
|
| Fortnite | 86
+207%
|
27−30
−207%
|
| Forza Horizon 4 | 38
+72.7%
|
21−24
−72.7%
|
| Forza Horizon 5 | 14−16
+7.7%
|
12−14
−7.7%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+0%
|
18−20
+0%
|
| Valorant | 60−65
+3.3%
|
60−65
−3.3%
|
Full HD
High
| Battlefield 5 | 26
+36.8%
|
18−20
−36.8%
|
| Counter-Strike 2 | 21−24
+9.5%
|
21−24
−9.5%
|
| Counter-Strike: Global Offensive | 85−90
+6.1%
|
80−85
−6.1%
|
| Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
| Dota 2 | 46
+12.2%
|
40−45
−12.2%
|
| Far Cry 5 | 18
+28.6%
|
14−16
−28.6%
|
| Fortnite | 31
+10.7%
|
27−30
−10.7%
|
| Forza Horizon 4 | 35
+59.1%
|
21−24
−59.1%
|
| Forza Horizon 5 | 14−16
+7.7%
|
12−14
−7.7%
|
| Grand Theft Auto V | 17
+13.3%
|
14−16
−13.3%
|
| Metro Exodus | 9
+0%
|
9−10
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+0%
|
18−20
+0%
|
| The Witcher 3: Wild Hunt | 14
+7.7%
|
12−14
−7.7%
|
| Valorant | 60−65
+3.3%
|
60−65
−3.3%
|
Full HD
Ultra
| Battlefield 5 | 25
+31.6%
|
18−20
−31.6%
|
| Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
| Dota 2 | 42
+2.4%
|
40−45
−2.4%
|
| Far Cry 5 | 17
+21.4%
|
14−16
−21.4%
|
| Forza Horizon 4 | 29
+31.8%
|
21−24
−31.8%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+0%
|
18−20
+0%
|
| The Witcher 3: Wild Hunt | 10
−30%
|
12−14
+30%
|
| Valorant | 60−65
+3.3%
|
60−65
−3.3%
|
Full HD
Epic
| Fortnite | 30−33
+7.1%
|
27−30
−7.1%
|
1440p
High
| Counter-Strike 2 | 10−11
+11.1%
|
9−10
−11.1%
|
| Counter-Strike: Global Offensive | 35−40
+8.3%
|
35−40
−8.3%
|
| Grand Theft Auto V | 4−5
+33.3%
|
3−4
−33.3%
|
| Metro Exodus | 4−5
+33.3%
|
3−4
−33.3%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 35−40
+2.9%
|
35−40
−2.9%
|
| Valorant | 55−60
+7.8%
|
50−55
−7.8%
|
1440p
Ultra
| Battlefield 5 | 5−6
+25%
|
4−5
−25%
|
| Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
| Far Cry 5 | 10−11
+11.1%
|
9−10
−11.1%
|
| Forza Horizon 4 | 12−14
+9.1%
|
10−12
−9.1%
|
| The Witcher 3: Wild Hunt | 7−8
+0%
|
7−8
+0%
|
1440p
Epic
| Fortnite | 10−11
+11.1%
|
9−10
−11.1%
|
4K
High
| Grand Theft Auto V | 16−18
+0%
|
16−18
+0%
|
| The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
| Valorant | 24−27
+8.7%
|
21−24
−8.7%
|
4K
Ultra
| Battlefield 5 | 8
+300%
|
2−3
−300%
|
| Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
| Dota 2 | 17
+6.3%
|
16−18
−6.3%
|
| Far Cry 5 | 4−5
+0%
|
4−5
+0%
|
| Forza Horizon 4 | 12
+100%
|
6−7
−100%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 5−6
+0%
|
5−6
+0%
|
4K
Epic
| Fortnite | 5−6
+0%
|
5−6
+0%
|
This is how RX Vega 11 and ATI Mobility HD 5870 Crossfire compete in popular games:
- RX Vega 11 is 4% faster in 900p
- ATI Mobility HD 5870 Crossfire is 93% faster in 1080p
- RX Vega 11 is 20% faster in 1440p
- RX Vega 11 is 20% faster in 4K
Here's the range of performance differences observed across popular games:
- in Battlefield 5, with 4K resolution and the Ultra Preset, the RX Vega 11 is 300% faster.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the ATI Mobility HD 5870 Crossfire is 30% faster.
All in all, in popular games:
- RX Vega 11 performs better in 41 tests (72%)
- ATI Mobility HD 5870 Crossfire performs better in 1 test (2%)
- there's a draw in 15 tests (26%)
Pros & cons summary
| Performance score | 5.00 | 4.69 |
| Recency | 10 May 2018 | 7 January 2010 |
| Chip lithography | 14 nm | 40 nm |
| Power consumption (TDP) | 35 Watt | 120 Watt |
RX Vega 11 has a 7% higher aggregate performance score, an age advantage of 8 years, a 186% more advanced lithography process, and 243% lower power consumption.
Given the minimal performance differences, no clear winner can be declared between Radeon RX Vega 11 and Mobility Radeon HD 5870 Crossfire.
Be aware that Radeon RX Vega 11 is a desktop graphics card while Mobility Radeon HD 5870 Crossfire is a notebook one.
Other comparisons
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