Quadro RTX 6000 vs Radeon Pro Vega 20
Aggregate performance score
We've compared Radeon Pro Vega 20 with Quadro RTX 6000, including specs and performance data.
RTX 6000 outperforms Pro 20 by a whopping 247% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 435 | 99 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | no data | 2.32 |
| Power efficiency | 9.49 | 12.65 |
| Architecture | GCN 5.0 (2017−2020) | Turing (2018−2022) |
| GPU code name | Vega 12 | TU102 |
| Market segment | Mobile workstation | Workstation |
| Release date | 14 November 2018 (7 years ago) | 13 August 2018 (7 years ago) |
| Launch price (MSRP) | no data | $6,299 |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 1280 | 4608 |
| Core clock speed | 815 MHz | 1440 MHz |
| Boost clock speed | 1283 MHz | 1770 MHz |
| Number of transistors | no data | 18,600 million |
| Manufacturing process technology | 14 nm | 12 nm |
| Power consumption (TDP) | 100 Watt | 260 Watt |
| Texture fill rate | 102.6 | 509.8 |
| Floating-point processing power | 3.284 TFLOPS | 16.31 TFLOPS |
| ROPs | 32 | 96 |
| TMUs | 80 | 288 |
| Tensor Cores | no data | 576 |
| Ray Tracing Cores | no data | 72 |
| L1 Cache | 320 KB | 4.5 MB |
| L2 Cache | 1024 KB | 6 MB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | large | no data |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Length | no data | 267 mm |
| Width | no data | 2-slot |
| Supplementary power connectors | 1x 6-pin + 1x 8-pin | 1x 6-pin + 1x 8-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | HBM2 | GDDR6 |
| Maximum RAM amount | 4 GB | 24 GB |
| Memory bus width | 1024 Bit | 384 Bit |
| Memory clock speed | 740 MHz | 1750 MHz |
| Memory bandwidth | 189.4 GB/s | 672.0 GB/s |
| Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | No outputs | 4x DisplayPort, 1x USB Type-C |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 (12_1) | 12 Ultimate (12_1) |
| Shader Model | 6.3 | 6.5 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 2.0 |
| Vulkan | 1.2.131 | 1.2.131 |
| CUDA | - | 7.5 |
| DLSS | - | + |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| Full HD | 61
−244%
| 210−220
+244%
|
| 4K | 41
−241%
| 140−150
+241%
|
Cost per frame, $
| 1080p | no data | 30.00 |
| 4K | no data | 44.99 |
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 70−75
−243%
|
240−250
+243%
|
| Cyberpunk 2077 | 24−27
−246%
|
90−95
+246%
|
Full HD
Medium
| Battlefield 5 | 74
−238%
|
250−260
+238%
|
| Counter-Strike 2 | 70−75
−243%
|
240−250
+243%
|
| Cyberpunk 2077 | 24−27
−246%
|
90−95
+246%
|
| Escape from Tarkov | 50−55
−233%
|
170−180
+233%
|
| Far Cry 5 | 40
−225%
|
130−140
+225%
|
| Fortnite | 70−75
−242%
|
250−260
+242%
|
| Forza Horizon 4 | 50−55
−240%
|
180−190
+240%
|
| Forza Horizon 5 | 35−40
−233%
|
130−140
+233%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
−226%
|
150−160
+226%
|
| Valorant | 110−120
−218%
|
350−400
+218%
|
Full HD
High
| Battlefield 5 | 63
−233%
|
210−220
+233%
|
| Counter-Strike 2 | 70−75
−243%
|
240−250
+243%
|
| Counter-Strike: Global Offensive | 170−180
−239%
|
600−650
+239%
|
| Cyberpunk 2077 | 24−27
−246%
|
90−95
+246%
|
| Dota 2 | 85
−241%
|
290−300
+241%
|
| Escape from Tarkov | 50−55
−233%
|
170−180
+233%
|
| Far Cry 5 | 37
−224%
|
120−130
+224%
|
| Fortnite | 70−75
−242%
|
250−260
+242%
|
| Forza Horizon 4 | 50−55
−240%
|
180−190
+240%
|
| Forza Horizon 5 | 35−40
−233%
|
130−140
+233%
|
| Grand Theft Auto V | 45−50
−240%
|
160−170
+240%
|
| Metro Exodus | 24−27
−246%
|
90−95
+246%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
−226%
|
150−160
+226%
|
| The Witcher 3: Wild Hunt | 50
−240%
|
170−180
+240%
|
| Valorant | 110−120
−218%
|
350−400
+218%
|
Full HD
Ultra
| Battlefield 5 | 60
−233%
|
200−210
+233%
|
| Cyberpunk 2077 | 24−27
−246%
|
90−95
+246%
|
| Dota 2 | 78
−246%
|
270−280
+246%
|
| Escape from Tarkov | 50−55
−233%
|
170−180
+233%
|
| Far Cry 5 | 37
−224%
|
120−130
+224%
|
| Forza Horizon 4 | 50−55
−240%
|
180−190
+240%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
−226%
|
150−160
+226%
|
| The Witcher 3: Wild Hunt | 31
−223%
|
100−105
+223%
|
| Valorant | 110−120
−218%
|
350−400
+218%
|
Full HD
Epic
| Fortnite | 70−75
−242%
|
250−260
+242%
|
1440p
High
| Counter-Strike 2 | 24−27
−233%
|
80−85
+233%
|
| Counter-Strike: Global Offensive | 90−95
−219%
|
300−310
+219%
|
| Grand Theft Auto V | 18−20
−242%
|
65−70
+242%
|
| Metro Exodus | 14−16
−233%
|
50−55
+233%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 100−110
−197%
|
300−310
+197%
|
| Valorant | 130−140
−238%
|
450−500
+238%
|
1440p
Ultra
| Battlefield 5 | 30−35
−224%
|
110−120
+224%
|
| Cyberpunk 2077 | 10−12
−218%
|
35−40
+218%
|
| Escape from Tarkov | 24−27
−240%
|
85−90
+240%
|
| Far Cry 5 | 27−30
−233%
|
90−95
+233%
|
| Forza Horizon 4 | 30−33
−233%
|
100−105
+233%
|
| The Witcher 3: Wild Hunt | 18−20
−233%
|
60−65
+233%
|
1440p
Epic
| Fortnite | 27−30
−233%
|
90−95
+233%
|
4K
High
| Counter-Strike 2 | 8−9
−238%
|
27−30
+238%
|
| Grand Theft Auto V | 24−27
−233%
|
80−85
+233%
|
| Metro Exodus | 9−10
−233%
|
30−33
+233%
|
| The Witcher 3: Wild Hunt | 16−18
−244%
|
55−60
+244%
|
| Valorant | 65−70
−238%
|
230−240
+238%
|
4K
Ultra
| Battlefield 5 | 16−18
−224%
|
55−60
+224%
|
| Counter-Strike 2 | 8−9
−238%
|
27−30
+238%
|
| Cyberpunk 2077 | 4−5
−200%
|
12−14
+200%
|
| Dota 2 | 41
−241%
|
140−150
+241%
|
| Escape from Tarkov | 10−12
−218%
|
35−40
+218%
|
| Far Cry 5 | 12−14
−246%
|
45−50
+246%
|
| Forza Horizon 4 | 21−24
−241%
|
75−80
+241%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
−233%
|
40−45
+233%
|
4K
Epic
| Fortnite | 12−14
−233%
|
40−45
+233%
|
This is how Pro Vega 20 and RTX 6000 compete in popular games:
- RTX 6000 is 244% faster in 1080p
- RTX 6000 is 241% faster in 4K
Pros & cons summary
| Performance score | 12.36 | 42.83 |
| Recency | 14 November 2018 | 13 August 2018 |
| Maximum RAM amount | 4 GB | 24 GB |
| Chip lithography | 14 nm | 12 nm |
| Power consumption (TDP) | 100 Watt | 260 Watt |
Pro Vega 20 has an age advantage of 3 months, and 160% lower power consumption.
RTX 6000, on the other hand, has a 246.5% higher aggregate performance score, a 500% higher maximum VRAM amount, and a 16.7% more advanced lithography process.
The Quadro RTX 6000 is our recommended choice as it beats the Radeon Pro Vega 20 in performance tests.
Be aware that Radeon Pro Vega 20 is a mobile workstation graphics card while Quadro RTX 6000 is a workstation one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.
