HD Graphics 610 vs Radeon 520

VS

Aggregate performance score

We've compared Radeon 520 and HD Graphics 610, covering specs and all relevant benchmarks.

Radeon 520
2017
2 GB GDDR5, 50 Watt
2.05
+10.8%

520 outperforms HD Graphics 610 by a moderate 11% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking883917
Place by popularitynot in top-100not in top-100
Power efficiency2.8325.53
ArchitectureGCN 1.0 (2011−2020)Generation 9.5 (2016−2020)
GPU code nameBanksKaby Lake GT1
Market segmentLaptopLaptop
Release date18 April 2017 (7 years ago)30 August 2016 (8 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores32096
Core clock speed1030 MHz300 MHz
Boost clock speedno data900 MHz
Number of transistors690 million189 million
Manufacturing process technology28 nm14 nm++
Power consumption (TDP)50 Watt5 Watt
Texture fill rate20.6010.80
Floating-point processing power0.6592 TFLOPS0.1728 TFLOPS
ROPs82
TMUs2012

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 3.0 x8Ring Bus
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3L/LPDDR3/DDR4
Maximum RAM amount2 GB32 GB
Memory bus width64 BitSystem Shared
Memory clock speed1125 MHzSystem Shared
Memory bandwidth36 GB/sno data
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Syncno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_1)12 (12_1)
Shader Model5.16.4
OpenGL4.64.6
OpenCL1.23.0
Vulkan1.2.1311.3

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Radeon 520 2.05
+10.8%
HD Graphics 610 1.85

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Radeon 520 787
+10.5%
HD Graphics 610 712

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Radeon 520 2017
+129%
HD Graphics 610 880

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Radeon 520 5266
+41.7%
HD Graphics 610 3715

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Radeon 520 1319
+117%
HD Graphics 610 608

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Radeon 520 8413
+59.3%
HD Graphics 610 5281

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Radeon 520 77543
+84.8%
HD Graphics 610 41957

3DMark Time Spy Graphics

Radeon 520 397
+104%
HD Graphics 610 195

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

Radeon 520 12
+1.7%
HD Graphics 610 12

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD13
+85.7%
7
−85.7%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Elden Ring 3−4
+50%
2−3
−50%

Full HD
Medium Preset

Battlefield 5 4−5
+33.3%
3−4
−33.3%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Forza Horizon 4 10−12
+10%
10−11
−10%
Metro Exodus 2−3
+0%
2
+0%
Red Dead Redemption 2 8−9
+0%
8−9
+0%

Full HD
High Preset

Battlefield 5 4−5
+33.3%
3−4
−33.3%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Dota 2 6
+50%
4
−50%
Elden Ring 3−4
+50%
2−3
−50%
Far Cry 5 12−14
+85.7%
7
−85.7%
Fortnite 10−11
+11.1%
9−10
−11.1%
Forza Horizon 4 10−12
+10%
10−11
−10%
Grand Theft Auto V 4−5
+33.3%
3−4
−33.3%
Metro Exodus 2−3
+100%
1−2
−100%
PLAYERUNKNOWN'S BATTLEGROUNDS 18
−5.6%
18−20
+5.6%
Red Dead Redemption 2 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 9−10
+12.5%
8−9
−12.5%
World of Tanks 35−40
+8.3%
35−40
−8.3%

Full HD
Ultra Preset

Battlefield 5 4−5
+33.3%
3−4
−33.3%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Dota 2 18
+63.6%
11
−63.6%
Far Cry 5 12−14
+8.3%
12−14
−8.3%
Forza Horizon 4 10−12
+10%
10−11
−10%
PLAYERUNKNOWN'S BATTLEGROUNDS 20−22
+5.3%
18−20
−5.3%

1440p
High Preset

Elden Ring 1−2
+0%
1−2
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 14−16
+16.7%
12−14
−16.7%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
World of Tanks 12−14
+8.3%
12−14
−8.3%

1440p
Ultra Preset

Battlefield 5 0−1 0−1
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 3−4
+50%
2−3
−50%
Far Cry 5 6−7
+0%
6−7
+0%
The Witcher 3: Wild Hunt 3−4
+0%
3−4
+0%
Valorant 8−9
+14.3%
7−8
−14.3%

4K
High Preset

Dota 2 16−18
+0%
16−18
+0%
Elden Ring 1−2 0−1
Grand Theft Auto V 14−16
+0%
14−16
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 6−7
+20%
5−6
−20%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
The Witcher 3: Wild Hunt 14−16
+0%
14−16
+0%

4K
Ultra Preset

Battlefield 5 2−3
+100%
1−2
−100%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Dota 2 16−18
+0%
16−18
+0%
Far Cry 5 2−3
+100%
1−2
−100%
Fortnite 0−1 0−1
Valorant 2−3
+0%
2−3
+0%

This is how Radeon 520 and HD Graphics 610 compete in popular games:

  • Radeon 520 is 86% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Metro Exodus, with 1080p resolution and the High Preset, the Radeon 520 is 100% faster.
  • in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the High Preset, the HD Graphics 610 is 6% faster.

All in all, in popular games:

  • Radeon 520 is ahead in 25 tests (51%)
  • HD Graphics 610 is ahead in 1 test (2%)
  • there's a draw in 23 tests (47%)

Pros & cons summary


Performance score 2.05 1.85
Recency 18 April 2017 30 August 2016
Maximum RAM amount 2 GB 32 GB
Chip lithography 28 nm 14 nm
Power consumption (TDP) 50 Watt 5 Watt

Radeon 520 has a 10.8% higher aggregate performance score, and an age advantage of 7 months.

HD Graphics 610, on the other hand, has a 1500% higher maximum VRAM amount, a 100% more advanced lithography process, and 900% lower power consumption.

The Radeon 520 is our recommended choice as it beats the HD Graphics 610 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD Radeon 520
Radeon 520
Intel HD Graphics 610
HD Graphics 610

Other comparisons

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Community ratings

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Questions & comments

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