RTX PRO 5000 Blackwell Mobile vs RTX 6000 Ada Generation
Aggregate performance score
We've compared RTX 6000 Ada Generation with RTX PRO 5000 Blackwell Mobile, including specs and performance data.
RTX 6000 Ada Generation outperforms RTX PRO 5000 Blackwell Mobile by an impressive 63% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 26 | 102 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | 3.29 | no data |
| Power efficiency | 17.56 | 34.08 |
| Architecture | Ada Lovelace (2022−2024) | Blackwell 2.0 (2025−2026) |
| GPU code name | AD102 | GB203 |
| Market segment | Workstation | Mobile workstation |
| Release date | 3 December 2022 (2 years ago) | 19 March 2025 (less than a year ago) |
| Launch price (MSRP) | $6,799 | no data |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 18176 | 10496 |
| Core clock speed | 915 MHz | 990 MHz |
| Boost clock speed | 2505 MHz | 1515 MHz |
| Number of transistors | 76,300 million | 45,600 million |
| Manufacturing process technology | 5 nm | 5 nm |
| Power consumption (TDP) | 300 Watt | 95 Watt |
| Texture fill rate | 1,423 | 496.9 |
| Floating-point processing power | 91.06 TFLOPS | 31.8 TFLOPS |
| ROPs | 192 | 112 |
| TMUs | 568 | 328 |
| Tensor Cores | 568 | 328 |
| Ray Tracing Cores | 142 | 82 |
| L1 Cache | 17.8 MB | 10.3 MB |
| L2 Cache | 96 MB | 64 MB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Interface | PCIe 4.0 x16 | PCIe 5.0 x16 |
| Length | 267 mm | no data |
| Width | 2-slot | no data |
| Supplementary power connectors | 1x 16-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR6 | GDDR7 |
| Maximum RAM amount | 48 GB | 24 GB |
| Memory bus width | 384 Bit | 256 Bit |
| Memory clock speed | 2500 MHz | 1750 MHz |
| Memory bandwidth | 960.0 GB/s | 896.0 GB/s |
| Shared memory | - | - |
| Resizable BAR | + | + |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | 4x DisplayPort 1.4a | Portable Device Dependent |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
| Shader Model | 6.8 | 6.8 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.3 | 1.4 |
| CUDA | 8.9 | 12.0 |
| DLSS | + | + |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| Full HD | 187
+62.6%
| 115
−62.6%
|
| 1440p | 163
+101%
| 81
−101%
|
| 4K | 110
+134%
| 47
−134%
|
Cost per frame, $
| 1080p | 36.36 | no data |
| 1440p | 41.71 | no data |
| 4K | 61.81 | no data |
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 300−350
+37.1%
|
230−240
−37.1%
|
| Cyberpunk 2077 | 170−180
+74.3%
|
100−110
−74.3%
|
| Hogwarts Legacy | 160−170
+58.8%
|
100−110
−58.8%
|
Full HD
Medium
| Battlefield 5 | 180−190
+29.3%
|
140−150
−29.3%
|
| Counter-Strike 2 | 300−350
+37.1%
|
230−240
−37.1%
|
| Cyberpunk 2077 | 170−180
+74.3%
|
100−110
−74.3%
|
| Far Cry 5 | 130
−3.8%
|
130−140
+3.8%
|
| Fortnite | 300−350
+65%
|
180−190
−65%
|
| Forza Horizon 4 | 270−280
+70.1%
|
160−170
−70.1%
|
| Forza Horizon 5 | 200−210
+53.7%
|
130−140
−53.7%
|
| Hogwarts Legacy | 160−170
+58.8%
|
100−110
−58.8%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+7.4%
|
160−170
−7.4%
|
| Valorant | 400−450
+66.9%
|
240−250
−66.9%
|
Full HD
High
| Battlefield 5 | 180−190
+29.3%
|
140−150
−29.3%
|
| Counter-Strike 2 | 300−350
+37.1%
|
230−240
−37.1%
|
| Counter-Strike: Global Offensive | 270−280
+0%
|
270−280
+0%
|
| Cyberpunk 2077 | 170−180
+74.3%
|
100−110
−74.3%
|
| Far Cry 5 | 126
−7.1%
|
130−140
+7.1%
|
| Fortnite | 300−350
+65%
|
180−190
−65%
|
| Forza Horizon 4 | 270−280
+70.1%
|
160−170
−70.1%
|
| Forza Horizon 5 | 200−210
+53.7%
|
130−140
−53.7%
|
| Grand Theft Auto V | 170−180
+25.5%
|
130−140
−25.5%
|
| Hogwarts Legacy | 160−170
+58.8%
|
100−110
−58.8%
|
| Metro Exodus | 114
+9.6%
|
100−110
−9.6%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+7.4%
|
160−170
−7.4%
|
| The Witcher 3: Wild Hunt | 489
+211%
|
150−160
−211%
|
| Valorant | 400−450
+66.9%
|
240−250
−66.9%
|
Full HD
Ultra
| Battlefield 5 | 180−190
+29.3%
|
140−150
−29.3%
|
| Cyberpunk 2077 | 170−180
+74.3%
|
100−110
−74.3%
|
| Far Cry 5 | 118
−14.4%
|
130−140
+14.4%
|
| Forza Horizon 4 | 270−280
+70.1%
|
160−170
−70.1%
|
| Hogwarts Legacy | 160−170
+58.8%
|
100−110
−58.8%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+7.4%
|
160−170
−7.4%
|
| The Witcher 3: Wild Hunt | 260
+65.6%
|
150−160
−65.6%
|
| Valorant | 400−450
+68.3%
|
240−250
−68.3%
|
Full HD
Epic
| Fortnite | 300−350
+65%
|
180−190
−65%
|
1440p
High
| Counter-Strike 2 | 210−220
+95.5%
|
110−120
−95.5%
|
| Counter-Strike: Global Offensive | 500−550
+71.4%
|
300−350
−71.4%
|
| Grand Theft Auto V | 140−150
+64%
|
85−90
−64%
|
| Metro Exodus | 95
+48.4%
|
60−65
−48.4%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+75%
|
100−105
−75%
|
| Valorant | 450−500
+77.7%
|
270−280
−77.7%
|
1440p
Ultra
| Battlefield 5 | 180−190
+68.2%
|
100−110
−68.2%
|
| Cyberpunk 2077 | 100−110
+98.1%
|
50−55
−98.1%
|
| Far Cry 5 | 118
+12.4%
|
100−110
−12.4%
|
| Forza Horizon 4 | 240−250
+95.2%
|
120−130
−95.2%
|
| Hogwarts Legacy | 90−95
+84.3%
|
50−55
−84.3%
|
| The Witcher 3: Wild Hunt | 219
+161%
|
80−85
−161%
|
1440p
Epic
| Fortnite | 150−160
+31.3%
|
110−120
−31.3%
|
4K
High
| Counter-Strike 2 | 40
−27.5%
|
50−55
+27.5%
|
| Grand Theft Auto V | 160−170
+76.8%
|
95−100
−76.8%
|
| Hogwarts Legacy | 55−60
+83.3%
|
30−33
−83.3%
|
| Metro Exodus | 90
+125%
|
40−45
−125%
|
| The Witcher 3: Wild Hunt | 184
+163%
|
70−75
−163%
|
| Valorant | 300−350
+27.4%
|
250−260
−27.4%
|
4K
Ultra
| Battlefield 5 | 130−140
+94.2%
|
65−70
−94.2%
|
| Counter-Strike 2 | 95−100
+76.4%
|
55−60
−76.4%
|
| Cyberpunk 2077 | 50−55
+108%
|
24−27
−108%
|
| Far Cry 5 | 115
+98.3%
|
55−60
−98.3%
|
| Forza Horizon 4 | 190−200
+137%
|
80−85
−137%
|
| Hogwarts Legacy | 55−60
+96.4%
|
27−30
−96.4%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 95−100
+54.8%
|
60−65
−54.8%
|
4K
Epic
| Fortnite | 75−80
+36.2%
|
55−60
−36.2%
|
This is how RTX 6000 Ada Generation and RTX PRO 5000 Blackwell Mobile compete in popular games:
- RTX 6000 Ada Generation is 63% faster in 1080p
- RTX 6000 Ada Generation is 101% faster in 1440p
- RTX 6000 Ada Generation is 134% faster in 4K
Here's the range of performance differences observed across popular games:
- in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the RTX 6000 Ada Generation is 211% faster.
- in Counter-Strike 2, with 4K resolution and the High Preset, the RTX PRO 5000 Blackwell Mobile is 28% faster.
All in all, in popular games:
- RTX 6000 Ada Generation performs better in 54 tests (92%)
- RTX PRO 5000 Blackwell Mobile performs better in 4 tests (7%)
- there's a draw in 1 test (2%)
Pros & cons summary
| Performance score | 65.20 | 40.08 |
| Recency | 3 December 2022 | 19 March 2025 |
| Maximum RAM amount | 48 GB | 24 GB |
| Power consumption (TDP) | 300 Watt | 95 Watt |
RTX 6000 Ada Generation has a 62.7% higher aggregate performance score, and a 100% higher maximum VRAM amount.
RTX PRO 5000 Blackwell Mobile, on the other hand, has an age advantage of 2 years, and 215.8% lower power consumption.
The RTX 6000 Ada Generation is our recommended choice as it beats the RTX PRO 5000 Blackwell Mobile in performance tests.
Be aware that RTX 6000 Ada Generation is a workstation graphics card while RTX PRO 5000 Blackwell Mobile is a mobile workstation one.
Other comparisons
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