GeForce GT 330M vs Quadro P5200
Aggregate performance score
We've compared Quadro P5200 with GeForce GT 330M, including specs and performance data.
P5200 outperforms GT 330M by a whopping 5509% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 179 | 1216 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 21.67 | 1.68 |
Architecture | Pascal (2016−2021) | Tesla 2.0 (2007−2013) |
GPU code name | GP104 | GT216 |
Market segment | Mobile workstation | Laptop |
Release date | 21 February 2018 (6 years ago) | 10 January 2010 (15 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2560 | 48 |
Core clock speed | 1556 MHz | 625 MHz |
Boost clock speed | 1746 MHz | no data |
Number of transistors | 7,200 million | 486 million |
Manufacturing process technology | 16 nm | 40 nm |
Power consumption (TDP) | 100 Watt | 23 Watt |
Texture fill rate | 279.4 | 10.00 |
Floating-point processing power | 8.94 TFLOPS | 0.06528 TFLOPS |
Gigaflops | no data | 182 |
ROPs | 64 | 8 |
TMUs | 160 | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | medium sized |
Bus support | no data | PCI-E 2.0 |
Interface | MXM-B (3.0) | MXM-A (3.0) |
Supplementary power connectors | None | None |
SLI options | - | + |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 16 GB | 1 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1800 MHz | Up to 1066 (DDR3), Up to 800 (GDDR3) MHz |
Memory bandwidth | 230.4 GB/s | 25.28 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | HDMIDual Link DVISingle Link DVIVGADisplayPort |
Multi monitor support | no data | + |
HDMI | - | + |
Maximum VGA resolution | no data | 2048x1536 |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
Power management | no data | 8.0 |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 11.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.6 | 2.1 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 550−600
+5400%
| 10
−5400%
|
Full HD | 114
+571%
| 17
−571%
|
4K | 46 | 0−1 |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 60−65
+589%
|
9−10
−589%
|
Cyberpunk 2077 | 65−70
+3150%
|
2−3
−3150%
|
Elden Ring | 100−110
+10500%
|
1−2
−10500%
|
Full HD
Medium Preset
Battlefield 5 | 90−95
+9000%
|
1−2
−9000%
|
Counter-Strike 2 | 60−65
+589%
|
9−10
−589%
|
Cyberpunk 2077 | 65−70
+3150%
|
2−3
−3150%
|
Forza Horizon 4 | 140−150
+2300%
|
6−7
−2300%
|
Metro Exodus | 75−80
+7800%
|
1−2
−7800%
|
Red Dead Redemption 2 | 65−70
+1200%
|
5−6
−1200%
|
Valorant | 120−130
+6150%
|
2−3
−6150%
|
Full HD
High Preset
Battlefield 5 | 90−95
+9000%
|
1−2
−9000%
|
Counter-Strike 2 | 60−65
+589%
|
9−10
−589%
|
Cyberpunk 2077 | 65−70
+3150%
|
2−3
−3150%
|
Dota 2 | 100−110
+10300%
|
1−2
−10300%
|
Elden Ring | 100−110
+10500%
|
1−2
−10500%
|
Far Cry 5 | 85−90
+1143%
|
7−8
−1143%
|
Fortnite | 140−150 | 0−1 |
Forza Horizon 4 | 140−150
+2300%
|
6−7
−2300%
|
Grand Theft Auto V | 100−110
+10200%
|
1−2
−10200%
|
Metro Exodus | 75−80
+7800%
|
1−2
−7800%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 216
+2600%
|
8−9
−2600%
|
Red Dead Redemption 2 | 65−70
+1200%
|
5−6
−1200%
|
The Witcher 3: Wild Hunt | 100−110
+2020%
|
5−6
−2020%
|
Valorant | 120−130
+6150%
|
2−3
−6150%
|
World of Tanks | 270−280
+1524%
|
16−18
−1524%
|
Full HD
Ultra Preset
Battlefield 5 | 90−95
+9000%
|
1−2
−9000%
|
Counter-Strike 2 | 60−65
+589%
|
9−10
−589%
|
Cyberpunk 2077 | 65−70
+3150%
|
2−3
−3150%
|
Dota 2 | 100−110
+10300%
|
1−2
−10300%
|
Far Cry 5 | 85−90
+1143%
|
7−8
−1143%
|
Forza Horizon 4 | 140−150
+2300%
|
6−7
−2300%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 84
+950%
|
8−9
−950%
|
Valorant | 120−130
+6150%
|
2−3
−6150%
|
1440p
High Preset
Dota 2 | 55−60 | 0−1 |
Elden Ring | 55−60
+5800%
|
1−2
−5800%
|
Grand Theft Auto V | 55−60 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+5733%
|
3−4
−5733%
|
Red Dead Redemption 2 | 30−33 | 0−1 |
World of Tanks | 200−210
+20100%
|
1−2
−20100%
|
1440p
Ultra Preset
Battlefield 5 | 60−65
+6000%
|
1−2
−6000%
|
Counter-Strike 2 | 27−30
+222%
|
9−10
−222%
|
Cyberpunk 2077 | 27−30
+1350%
|
2−3
−1350%
|
Far Cry 5 | 95−100
+2350%
|
4−5
−2350%
|
Forza Horizon 4 | 85−90
+8600%
|
1−2
−8600%
|
Metro Exodus | 70−75
+6900%
|
1−2
−6900%
|
The Witcher 3: Wild Hunt | 50−55
+2400%
|
2−3
−2400%
|
Valorant | 90−95
+1720%
|
5−6
−1720%
|
4K
High Preset
Counter-Strike 2 | 30−33 | 0−1 |
Dota 2 | 55−60
+287%
|
14−16
−287%
|
Elden Ring | 27−30 | 0−1 |
Grand Theft Auto V | 55−60
+287%
|
14−16
−287%
|
Metro Exodus | 24−27 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 93
+9200%
|
1−2
−9200%
|
Red Dead Redemption 2 | 20−22 | 0−1 |
The Witcher 3: Wild Hunt | 55−60
+287%
|
14−16
−287%
|
4K
Ultra Preset
Battlefield 5 | 35−40 | 0−1 |
Counter-Strike 2 | 30−33 | 0−1 |
Cyberpunk 2077 | 12−14
+1100%
|
1−2
−1100%
|
Dota 2 | 55−60
+287%
|
14−16
−287%
|
Far Cry 5 | 40−45 | 0−1 |
Fortnite | 40−45 | 0−1 |
Forza Horizon 4 | 50−55 | 0−1 |
Valorant | 45−50
+4500%
|
1−2
−4500%
|
This is how Quadro P5200 and GT 330M compete in popular games:
- Quadro P5200 is 5400% faster in 900p
- Quadro P5200 is 571% faster in 1080p
Here's the range of performance differences observed across popular games:
- in World of Tanks, with 1440p resolution and the High Preset, the Quadro P5200 is 20100% faster.
All in all, in popular games:
- Without exception, Quadro P5200 surpassed GT 330M in all 33 of our tests.
Pros & cons summary
Performance score | 31.41 | 0.56 |
Recency | 21 February 2018 | 10 January 2010 |
Maximum RAM amount | 16 GB | 1 GB |
Chip lithography | 16 nm | 40 nm |
Power consumption (TDP) | 100 Watt | 23 Watt |
Quadro P5200 has a 5508.9% higher aggregate performance score, an age advantage of 8 years, a 1500% higher maximum VRAM amount, and a 150% more advanced lithography process.
GT 330M, on the other hand, has 334.8% lower power consumption.
The Quadro P5200 is our recommended choice as it beats the GeForce GT 330M in performance tests.
Be aware that Quadro P5200 is a mobile workstation card while GeForce GT 330M is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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