GeForce GT 540M vs Quadro FX 5600
Aggregate performance score
We've compared Quadro FX 5600 with GeForce GT 540M, including specs and performance data.
FX 5600 outperforms GT 540M by a small 9% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1028 | 1054 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 0.01 | no data |
Power efficiency | 0.54 | 2.42 |
Architecture | Tesla (2006−2010) | Fermi (2010−2014) |
GPU code name | G80 | GF108 |
Market segment | Workstation | Laptop |
Release date | 5 March 2007 (18 years ago) | 5 January 2011 (14 years ago) |
Launch price (MSRP) | $2,999 | no data |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 128 | 96 |
Core clock speed | 600 MHz | 672 MHz |
Number of transistors | 681 million | 585 million |
Manufacturing process technology | 90 nm | 40 nm |
Power consumption (TDP) | 171 Watt | 35 Watt |
Texture fill rate | 38.40 | 10.75 |
Floating-point processing power | 0.3456 TFLOPS | 0.258 TFLOPS |
ROPs | 24 | 4 |
TMUs | 32 | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Interface | PCIe 1.0 x16 | MXM-A (3.0) |
Length | 254 mm | no data |
Width | 2-slot | no data |
Supplementary power connectors | 2x 6-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | DDR3 |
Maximum RAM amount | 1536 MB | 2 GB |
Memory bus width | 384 Bit | 128 Bit |
Memory clock speed | 800 MHz | 900 MHz |
Memory bandwidth | 76.8 GB/s | 28.8 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 2x DVI, 1x S-Video | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
3D Blu-Ray | - | + |
3D Gaming | - | + |
Optimus | - | + |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (10_0) | 12 API |
Shader Model | 4.0 | 5.1 |
OpenGL | 3.3 | 4.5 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
- Passmark
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 16−18
+0%
| 16
+0%
|
Full HD | 21−24
+5%
| 20
−5%
|
Cost per frame, $
1080p | 142.81 | no data |
FPS performance in popular games
- Full HD
Low Preset - Full HD
Medium Preset - Full HD
High Preset - Full HD
Ultra Preset - Full HD
Epic Preset - 1440p
High Preset - 1440p
Ultra Preset - 1440p
Epic Preset - 4K
High Preset - 4K
Ultra Preset - 4K
Epic Preset
Atomic Heart | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Atomic Heart | 3−4
+0%
|
3−4
+0%
|
Battlefield 5 | 1−2
+0%
|
1−2
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Fortnite | 2−3
+0%
|
2−3
+0%
|
Forza Horizon 4 | 7−8
+0%
|
7−8
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 9−10
+0%
|
9−10
+0%
|
Valorant | 30−35
+0%
|
30−35
+0%
|
Atomic Heart | 3−4
+0%
|
3−4
+0%
|
Battlefield 5 | 1−2
+0%
|
1−2
+0%
|
Counter-Strike: Global Offensive | 27−30
+0%
|
27−30
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Dota 2 | 16−18
+0%
|
16−18
+0%
|
Fortnite | 2−3
+0%
|
2−3
+0%
|
Forza Horizon 4 | 7−8
+0%
|
7−8
+0%
|
Grand Theft Auto V | 0−1 | 0−1 |
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 9−10
+0%
|
9−10
+0%
|
The Witcher 3: Wild Hunt | 5−6
+0%
|
5−6
+0%
|
Valorant | 30−35
+0%
|
30−35
+0%
|
Battlefield 5 | 1−2
+0%
|
1−2
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Dota 2 | 16−18
+0%
|
16−18
+0%
|
Forza Horizon 4 | 7−8
+0%
|
7−8
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 9−10
+0%
|
9−10
+0%
|
The Witcher 3: Wild Hunt | 5−6
+0%
|
5−6
+0%
|
Valorant | 30−35
+0%
|
30−35
+0%
|
Fortnite | 2−3
+0%
|
2−3
+0%
|
Counter-Strike: Global Offensive | 7−8
+0%
|
7−8
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−12
+0%
|
10−12
+0%
|
Valorant | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Forza Horizon 4 | 3−4
+0%
|
3−4
+0%
|
The Witcher 3: Wild Hunt | 0−1 | 0−1 |
Fortnite | 2−3
+0%
|
2−3
+0%
|
Atomic Heart | 1−2
+0%
|
1−2
+0%
|
Grand Theft Auto V | 14−16
+0%
|
14−16
+0%
|
Valorant | 6−7
+0%
|
6−7
+0%
|
Cyberpunk 2077 | 0−1 | 0−1 |
Dota 2 | 0−1 | 0−1 |
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 2−3
+0%
|
2−3
+0%
|
Fortnite | 2−3
+0%
|
2−3
+0%
|
This is how FX 5600 and GT 540M compete in popular games:
- A tie in 900p
- FX 5600 is 5% faster in 1080p
All in all, in popular games:
- there's a draw in 41 test (100%)
Pros & cons summary
Performance score | 1.17 | 1.07 |
Recency | 5 March 2007 | 5 January 2011 |
Maximum RAM amount | 1536 MB | 2 GB |
Chip lithography | 90 nm | 40 nm |
Power consumption (TDP) | 171 Watt | 35 Watt |
FX 5600 has a 9.3% higher aggregate performance score.
GT 540M, on the other hand, has an age advantage of 3 years, a 33.3% higher maximum VRAM amount, a 125% more advanced lithography process, and 388.6% lower power consumption.
Given the minimal performance differences, no clear winner can be declared between Quadro FX 5600 and GeForce GT 540M.
Be aware that Quadro FX 5600 is a workstation card while GeForce GT 540M is a notebook one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.