Quadro P520 vs NVS 4200M
Aggregate performance score
We've compared NVS 4200M and Quadro P520, covering specs and all relevant benchmarks.
P520 outperforms NVS 4200M by a whopping 636% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1161 | 609 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 2.06 | 21.06 |
Architecture | Fermi 2.0 (2010−2014) | Pascal (2016−2021) |
GPU code name | GF119 | GP108 |
Market segment | Mobile workstation | Mobile workstation |
Release date | 22 February 2011 (13 years ago) | 23 May 2019 (5 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 48 | 384 |
Core clock speed | 810 MHz | 1303 MHz |
Boost clock speed | no data | 1493 MHz |
Number of transistors | 292 million | 1,800 million |
Manufacturing process technology | 40 nm | 14 nm |
Power consumption (TDP) | 25 Watt | 18 Watt |
Texture fill rate | 6.480 | 35.83 |
Floating-point processing power | 0.1555 TFLOPS | 1.147 TFLOPS |
ROPs | 4 | 16 |
TMUs | 8 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | large |
Interface | MXM | PCIe 3.0 x16 |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 800 MHz | 1502 MHz |
Memory bandwidth | 12.8 GB/s | 48.06 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | 2.1 | 6.1 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 13
−61.5%
| 21
+61.5%
|
4K | 3−4
−667%
| 23
+667%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
−200%
|
9−10
+200%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 4−5
−250%
|
14−16
+250%
|
Call of Duty: Modern Warfare | 3−4
−300%
|
12−14
+300%
|
Cyberpunk 2077 | 3−4
−200%
|
9−10
+200%
|
Far Cry New Dawn | 1−2
−1400%
|
14−16
+1400%
|
Hitman 3 | 5−6
−120%
|
10−12
+120%
|
Horizon Zero Dawn | 10−12
−209%
|
30−35
+209%
|
Red Dead Redemption 2 | 0−1 | 14−16 |
Shadow of the Tomb Raider | 6−7
−217%
|
18−20
+217%
|
Watch Dogs: Legion | 30−35
−54.8%
|
45−50
+54.8%
|
Full HD
High Preset
Assassin's Creed Odyssey | 4−5
−250%
|
14−16
+250%
|
Call of Duty: Modern Warfare | 3−4
−300%
|
12−14
+300%
|
Cyberpunk 2077 | 3−4
−200%
|
9−10
+200%
|
Far Cry New Dawn | 1−2
−1400%
|
14−16
+1400%
|
Hitman 3 | 5−6
−120%
|
10−12
+120%
|
Horizon Zero Dawn | 10−12
−209%
|
30−35
+209%
|
Red Dead Redemption 2 | 0−1 | 14−16 |
Shadow of the Tomb Raider | 6−7
−217%
|
18−20
+217%
|
The Witcher 3: Wild Hunt | 10−11
−80%
|
18−20
+80%
|
Watch Dogs: Legion | 30−35
−54.8%
|
45−50
+54.8%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 4−5
−250%
|
14−16
+250%
|
Call of Duty: Modern Warfare | 3−4
−300%
|
12−14
+300%
|
Cyberpunk 2077 | 3−4
−200%
|
9−10
+200%
|
Hitman 3 | 5−6
−120%
|
10−12
+120%
|
Horizon Zero Dawn | 10−12
−209%
|
30−35
+209%
|
Shadow of the Tomb Raider | 6−7
−217%
|
18−20
+217%
|
The Witcher 3: Wild Hunt | 10−11
−10%
|
11
+10%
|
Watch Dogs: Legion | 30−35
−54.8%
|
45−50
+54.8%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 0−1 | 14−16 |
1440p
High Preset
Far Cry New Dawn | 1−2
−700%
|
8−9
+700%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 0−1 | 5−6 |
Cyberpunk 2077 | 1−2
−100%
|
2−3
+100%
|
Far Cry 5 | 1−2
−500%
|
6−7
+500%
|
Hitman 3 | 6−7
−50%
|
9−10
+50%
|
Horizon Zero Dawn | 3−4
−300%
|
12−14
+300%
|
Watch Dogs: Legion | 2−3
−1600%
|
30−35
+1600%
|
1440p
Epic Preset
Red Dead Redemption 2 | 3−4
−233%
|
10−11
+233%
|
4K
High Preset
Far Cry New Dawn | 0−1 | 4−5 |
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
−200%
|
3−4
+200%
|
Assassin's Creed Valhalla | 0−1 | 2−3 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
−200%
|
6−7
+200%
|
Full HD
Medium Preset
Assassin's Creed Valhalla | 6−7
+0%
|
6−7
+0%
|
Battlefield 5 | 14−16
+0%
|
14−16
+0%
|
Far Cry 5 | 12−14
+0%
|
12−14
+0%
|
Forza Horizon 4 | 35−40
+0%
|
35−40
+0%
|
Metro Exodus | 12−14
+0%
|
12−14
+0%
|
Full HD
High Preset
Assassin's Creed Valhalla | 6−7
+0%
|
6−7
+0%
|
Battlefield 5 | 14−16
+0%
|
14−16
+0%
|
Far Cry 5 | 12−14
+0%
|
12−14
+0%
|
Forza Horizon 4 | 35−40
+0%
|
35−40
+0%
|
Metro Exodus | 12−14
+0%
|
12−14
+0%
|
Full HD
Ultra Preset
Assassin's Creed Valhalla | 6−7
+0%
|
6−7
+0%
|
Far Cry 5 | 12−14
+0%
|
12−14
+0%
|
Forza Horizon 4 | 35−40
+0%
|
35−40
+0%
|
1440p
High Preset
Battlefield 5 | 10−11
+0%
|
10−11
+0%
|
1440p
Ultra Preset
Assassin's Creed Valhalla | 0−1 | 0−1 |
Call of Duty: Modern Warfare | 5−6
+0%
|
5−6
+0%
|
Forza Horizon 4 | 14−16
+0%
|
14−16
+0%
|
Metro Exodus | 3−4
+0%
|
3−4
+0%
|
The Witcher 3: Wild Hunt | 4−5
+0%
|
4−5
+0%
|
4K
High Preset
Battlefield 5 | 4−5
+0%
|
4−5
+0%
|
Hitman 3 | 2−3
+0%
|
2−3
+0%
|
Horizon Zero Dawn | 10−11
+0%
|
10−11
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
4K
Ultra Preset
Call of Duty: Modern Warfare | 2−3
+0%
|
2−3
+0%
|
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 3−4
+0%
|
3−4
+0%
|
Forza Horizon 4 | 5−6
+0%
|
5−6
+0%
|
Watch Dogs: Legion | 2−3
+0%
|
2−3
+0%
|
This is how NVS 4200M and Quadro P520 compete in popular games:
- Quadro P520 is 62% faster in 1080p
- Quadro P520 is 667% faster in 4K
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1440p resolution and the Ultra Preset, the Quadro P520 is 1600% faster.
All in all, in popular games:
- Quadro P520 is ahead in 35 tests (56%)
- there's a draw in 27 tests (44%)
Pros & cons summary
Performance score | 0.74 | 5.45 |
Recency | 22 February 2011 | 23 May 2019 |
Maximum RAM amount | 1 GB | 2 GB |
Chip lithography | 40 nm | 14 nm |
Power consumption (TDP) | 25 Watt | 18 Watt |
Quadro P520 has a 636.5% higher aggregate performance score, an age advantage of 8 years, a 100% higher maximum VRAM amount, a 185.7% more advanced lithography process, and 38.9% lower power consumption.
The Quadro P520 is our recommended choice as it beats the NVS 4200M in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.