HD Graphics 5600 vs ATI Mobility Radeon HD 5870 Crossfire
Aggregate performance score
We've compared Mobility Radeon HD 5870 Crossfire and HD Graphics 5600, covering specs and all relevant benchmarks.
Mobility HD 5870 Crossfire outperforms HD Graphics 5600 by a small 5% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 693 | 706 |
| Place by popularity | not in top-100 | not in top-100 |
| Power efficiency | 3.01 | 22.95 |
| Architecture | Terascale 2 (2009−2015) | Generation 8.0 (2014−2015) |
| GPU code name | Broadway-XT | Broadwell GT2 |
| Market segment | Laptop | Laptop |
| Release date | 7 January 2010 (16 years ago) | 5 September 2014 (11 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 1600 | 192 |
| Core clock speed | 700 MHz | 300 MHz |
| Boost clock speed | no data | 1050 MHz |
| Number of transistors | no data | 1,300 million |
| Manufacturing process technology | 40 nm | 14 nm |
| Power consumption (TDP) | 120 Watt | 15 Watt |
| Texture fill rate | no data | 25.20 |
| Floating-point processing power | no data | 0.4032 TFLOPS |
| ROPs | no data | 3 |
| TMUs | no data | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | large | no data |
| Interface | no data | Ring Bus |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | DDR3, GDDR3, GDDR5 | System Shared |
| Maximum RAM amount | 2x1 GB | System Shared |
| Memory bus width | 128 Bit | System Shared |
| Memory clock speed | 1000 MHz | System Shared |
| Shared memory | - | + |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | no data | Portable Device Dependent |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
| Quick Sync | no data | + |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 11 | 12 (11_1) |
| Shader Model | no data | 5.1 |
| OpenGL | no data | 4.4 |
| OpenCL | no data | 3.0 |
| Vulkan | - | + |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| 900p | 53
+6%
| 50−55
−6%
|
| Full HD | 54
+350%
| 12
−350%
|
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 21−24
+10.5%
|
18−20
−10.5%
|
| Cyberpunk 2077 | 10−11
+11.1%
|
9−10
−11.1%
|
| Resident Evil 4 Remake | 7−8
+0%
|
7−8
+0%
|
Full HD
Medium
| Battlefield 5 | 18−20
+5.6%
|
18−20
−5.6%
|
| Counter-Strike 2 | 21−24
+10.5%
|
18−20
−10.5%
|
| Cyberpunk 2077 | 10−11
+11.1%
|
9−10
−11.1%
|
| Far Cry 5 | 14−16
+0%
|
14−16
+0%
|
| Fortnite | 27−30
+3.7%
|
27−30
−3.7%
|
| Forza Horizon 4 | 21−24
+4.8%
|
21−24
−4.8%
|
| Forza Horizon 5 | 12−14
+8.3%
|
12−14
−8.3%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+5.6%
|
18−20
−5.6%
|
| Valorant | 60−65
+3.4%
|
55−60
−3.4%
|
Full HD
High
| Battlefield 5 | 18−20
+5.6%
|
18−20
−5.6%
|
| Counter-Strike 2 | 21−24
+10.5%
|
18−20
−10.5%
|
| Counter-Strike: Global Offensive | 80−85
+3.8%
|
75−80
−3.8%
|
| Cyberpunk 2077 | 10−11
+11.1%
|
9−10
−11.1%
|
| Dota 2 | 40−45
+5.1%
|
35−40
−5.1%
|
| Far Cry 5 | 14−16
+0%
|
14−16
+0%
|
| Fortnite | 27−30
+3.7%
|
27−30
−3.7%
|
| Forza Horizon 4 | 21−24
+4.8%
|
21−24
−4.8%
|
| Forza Horizon 5 | 12−14
+8.3%
|
12−14
−8.3%
|
| Grand Theft Auto V | 14−16
+7.1%
|
14−16
−7.1%
|
| Metro Exodus | 9−10
+12.5%
|
8−9
−12.5%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+5.6%
|
18−20
−5.6%
|
| The Witcher 3: Wild Hunt | 12−14
+117%
|
6
−117%
|
| Valorant | 60−65
+3.4%
|
55−60
−3.4%
|
Full HD
Ultra
| Battlefield 5 | 18−20
+5.6%
|
18−20
−5.6%
|
| Cyberpunk 2077 | 10−11
+11.1%
|
9−10
−11.1%
|
| Dota 2 | 40−45
+5.1%
|
35−40
−5.1%
|
| Far Cry 5 | 14−16
+0%
|
14−16
+0%
|
| Forza Horizon 4 | 21−24
+4.8%
|
21−24
−4.8%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+5.6%
|
18−20
−5.6%
|
| The Witcher 3: Wild Hunt | 12−14
+333%
|
3
−333%
|
| Valorant | 60−65
+3.4%
|
55−60
−3.4%
|
Full HD
Epic
| Fortnite | 27−30
+3.7%
|
27−30
−3.7%
|
1440p
High
| Counter-Strike 2 | 9−10
+0%
|
9−10
+0%
|
| Counter-Strike: Global Offensive | 35−40
+5.9%
|
30−35
−5.9%
|
| Grand Theft Auto V | 3−4
+0%
|
3−4
+0%
|
| Metro Exodus | 3−4
+0%
|
3−4
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 35−40
+2.9%
|
30−35
−2.9%
|
| Valorant | 50−55
+6.3%
|
45−50
−6.3%
|
1440p
Ultra
| Battlefield 5 | 4−5
+33.3%
|
3−4
−33.3%
|
| Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
| Far Cry 5 | 9−10
+0%
|
9−10
+0%
|
| Forza Horizon 4 | 10−12
+0%
|
10−12
+0%
|
| The Witcher 3: Wild Hunt | 7−8
+16.7%
|
6−7
−16.7%
|
1440p
Epic
| Fortnite | 9−10
+0%
|
9−10
+0%
|
4K
High
| Grand Theft Auto V | 16−18
+0%
|
16−18
+0%
|
| The Witcher 3: Wild Hunt | 1−2 | 0−1 |
| Valorant | 21−24
+4.5%
|
21−24
−4.5%
|
4K
Ultra
| Battlefield 5 | 2−3
+100%
|
1−2
−100%
|
| Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
| Dota 2 | 16−18
+6.7%
|
14−16
−6.7%
|
| Far Cry 5 | 4−5
+33.3%
|
3−4
−33.3%
|
| Forza Horizon 4 | 6−7
+0%
|
6−7
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 5−6
+0%
|
5−6
+0%
|
4K
Epic
| Fortnite | 5−6
+0%
|
5−6
+0%
|
This is how ATI Mobility HD 5870 Crossfire and HD Graphics 5600 compete in popular games:
- ATI Mobility HD 5870 Crossfire is 6% faster in 900p
- ATI Mobility HD 5870 Crossfire is 350% faster in 1080p
Here's the range of performance differences observed across popular games:
- in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the ATI Mobility HD 5870 Crossfire is 333% faster.
All in all, in popular games:
- ATI Mobility HD 5870 Crossfire performs better in 40 tests (71%)
- there's a draw in 16 tests (29%)
Pros & cons summary
| Performance score | 4.69 | 4.47 |
| Recency | 7 January 2010 | 5 September 2014 |
| Chip lithography | 40 nm | 14 nm |
| Power consumption (TDP) | 120 Watt | 15 Watt |
ATI Mobility HD 5870 Crossfire has a 4.9% higher aggregate performance score.
HD Graphics 5600, on the other hand, has an age advantage of 4 years, a 185.7% more advanced lithography process, and 700% lower power consumption.
Given the minimal performance differences, no clear winner can be declared between Mobility Radeon HD 5870 Crossfire and HD Graphics 5600.
Other comparisons
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