GeForce GT 630M vs HD Graphics 515

VS

Aggregate performance score

We've compared HD Graphics 515 and GeForce GT 630M, covering specs and all relevant benchmarks.

HD Graphics 515
2015
15 Watt
1.65
+17.9%

HD Graphics 515 outperforms GT 630M by a moderate 18% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking9491007
Place by popularitynot in top-100not in top-100
Power efficiency7.552.91
ArchitectureGeneration 9.0 (2015−2016)Fermi (2010−2014)
GPU code nameSkylake GT2GF108
Market segmentLaptopLaptop
Release date1 September 2015 (9 years ago)22 March 2012 (12 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores19296
Core clock speed300 MHzUp to 800 MHz
Boost clock speed800 MHzno data
Number of transistorsno data585 million
Manufacturing process technology14 nm+40 nm
Power consumption (TDP)15 Watt33 Watt
Texture fill rate19.2010.56
Floating-point processing power0.3072 TFLOPS0.2534 TFLOPS
ROPs34
TMUs2416

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datamedium sized
Bus supportno dataPCI Express 2.0
InterfaceRing BusMXM-A (3.0)

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSystem SharedDDR3\GDDR5
Maximum RAM amountSystem Shared1 GB
Memory bus widthSystem SharedUp to 128bit
Memory clock speedSystem Shared900 MHz
Memory bandwidthno dataUp to 32.0 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentNo outputs
HDMI-+
HDCP-+
Maximum VGA resolutionno dataUp to 2048x1536

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray-+
Optimus-+
Quick Sync+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (11_0)
DirectX 11.2no data12 API
Shader Model6.45.1
OpenGL4.64.5
OpenCL3.01.1
Vulkan1.3N/A
CUDA-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 515 1.65
+17.9%
GT 630M 1.40

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 515 634
+17.8%
GT 630M 538

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 515 1014
GT 630M 1035
+2.1%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 515 4672
GT 630M 4869
+4.2%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 515 692
GT 630M 719
+4%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 515 5467
GT 630M 5577
+2%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 515 56787
GT 630M 58812
+3.6%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p21−24
+10.5%
19
−10.5%
Full HD10
−60%
16
+60%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
+0%
4−5
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 6−7
+0%
6−7
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Forza Horizon 4 3−4
+0%
3−4
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Red Dead Redemption 2 2−3
+0%
2−3
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
High Preset

Assassin's Creed Odyssey 6−7
+0%
6−7
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Forza Horizon 4 3−4
+0%
3−4
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Red Dead Redemption 2 2−3
+0%
2−3
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 13
−15.4%
15
+15.4%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 6−7
+0%
6−7
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Forza Horizon 4 3−4
+0%
3−4
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 10−12
+0%
10−12
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Epic Preset

Red Dead Redemption 2 2−3
+0%
2−3
+0%

1440p
High Preset

Battlefield 5 1−2
−100%
2−3
+100%
Far Cry New Dawn 2−3
+0%
2−3
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 1−2
−100%
2−3
+100%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 5−6
+0%
5−6
+0%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%
Watch Dogs: Legion 7−8
+0%
7−8
+0%

1440p
Epic Preset

Red Dead Redemption 2 4−5
+0%
4−5
+0%

4K
High Preset

Far Cry New Dawn 1−2
+0%
1−2
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

This is how HD Graphics 515 and GT 630M compete in popular games:

  • HD Graphics 515 is 11% faster in 900p
  • GT 630M is 60% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Battlefield 5, with 1440p resolution and the High Preset, the GT 630M is 100% faster.

All in all, in popular games:

  • GT 630M is ahead in 3 tests (6%)
  • there's a draw in 46 tests (94%)

Pros & cons summary


Performance score 1.65 1.40
Recency 1 September 2015 22 March 2012
Chip lithography 14 nm 40 nm
Power consumption (TDP) 15 Watt 33 Watt

HD Graphics 515 has a 17.9% higher aggregate performance score, an age advantage of 3 years, a 185.7% more advanced lithography process, and 120% lower power consumption.

The HD Graphics 515 is our recommended choice as it beats the GeForce GT 630M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel HD Graphics 515
HD Graphics 515
NVIDIA GeForce GT 630M
GeForce GT 630M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.2 61 vote

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3.3 908 votes

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.