Xbox XGPU-S vs ATI Graphics Ultra XLR VLB

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureMach (1992−1997)Kelvin (2001−2003)
GPU code nameMach32NV2A
Market segmentDesktopLaptop
Release date1993 (31 year ago)15 November 2001 (22 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Core clock speed10 MHz233 MHz
Number of transistorsno data57 million
Manufacturing process technology700 nm150 nm
Texture fill rateno data1.864
ROPs14
TMUsno data8

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceVLBAGP 4x
Width1-slotno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeVRAMDDR
Maximum RAM amount1 MB64 MB
Memory bus width64 Bit128 Bit
Memory clock speed10 MHz200 MHz
Memory bandwidth80 MB/s6.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors1x VGANo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A8.1
OpenGLN/A1.4
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Maximum RAM amount 1 MB 64 MB
Chip lithography 700 nm 150 nm

Xbox XGPU-S has a 6300% higher maximum VRAM amount, and a 366.7% more advanced lithography process.

We couldn't decide between Graphics Ultra XLR VLB and Xbox XGPU-S. We've got no test results to judge.

Be aware that Graphics Ultra XLR VLB is a desktop card while Xbox XGPU-S is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI Graphics Ultra XLR VLB
Graphics Ultra XLR VLB
NVIDIA Xbox XGPU-S
Xbox XGPU-S

Comparisons with similar GPUs

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Community ratings

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Questions & comments

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