ATI Xbox 360 GPU vs GeForce4 Ti 4400

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking1557not rated
Place by popularitynot in top-100not in top-100
ArchitectureKelvin (2001−2003)TeraScale (2005−2013)
GPU code nameNV25 A2Xenos
Market segmentDesktopDesktop
Release date6 February 2002 (23 years ago)22 November 2005 (20 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA coresno data240
Core clock speed275 MHz500 MHz
Number of transistors63 million232 million
Manufacturing process technology150 nm90 nm
Texture fill rate2.2008.000
Floating-point processing powerno data0.24 TFLOPS
ROPs48
TMUs816

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceAGP 4xIGP
Length216 mmno data
Width1-slotIGP
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDRGDDR3
Maximum RAM amount128 MB512 MB
Memory bus width128 Bit128 Bit
Memory clock speed275 MHz1400 MHz
Memory bandwidth8.8 GB/s22.4 GB/s

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display Connectors1x DVI, 1x VGA, 1x S-VideoNo outputs

API and SDK support

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX8.19.0c (9_3)
OpenGL1.3N/A
OpenCLN/Ano data
VulkanN/A-

Pros & cons summary


Recency 6 February 2002 22 November 2005
Maximum RAM amount 128 MB 512 MB
Chip lithography 150 nm 90 nm

ATI Xbox 360 GPU has an age advantage of 3 years, a 300% higher maximum VRAM amount, and a 66.7% more advanced lithography process.

We couldn't decide between GeForce4 Ti 4400 and Xbox 360 GPU. We've got no test results to judge.

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NVIDIA GeForce4 Ti 4400
GeForce4 Ti 4400
ATI Xbox 360 GPU
Xbox 360 GPU

Other comparisons

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3.6 74 votes

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4.1 139 votes

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