GeForce GT 710 vs MX130
Aggregate performance score
We've compared GeForce MX130 with GeForce GT 710, including specs and performance data.
MX130 outperforms GT 710 by a whopping 191% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 641 | 951 |
Place by popularity | not in top-100 | 83 |
Cost-effectiveness evaluation | no data | 0.04 |
Power efficiency | 11.01 | 5.96 |
Architecture | Maxwell (2014−2017) | Kepler 2.0 (2013−2015) |
GPU code name | GM108 | GK208 |
Market segment | Laptop | Desktop |
Release date | 17 November 2017 (7 years ago) | 27 March 2014 (10 years ago) |
Launch price (MSRP) | no data | $34.99 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | 192 |
Core clock speed | 1122 MHz | 954 MHz |
Boost clock speed | 1242 MHz | no data |
Number of transistors | no data | 915 million |
Manufacturing process technology | 28 nm | 28 nm |
Power consumption (TDP) | 30 Watt | 19 Watt |
Maximum GPU temperature | no data | 95 °C |
Texture fill rate | 29.81 | 15.26 |
Floating-point processing power | 0.9539 TFLOPS | 0.3663 TFLOPS |
ROPs | 8 | 8 |
TMUs | 24 | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | no data |
Bus support | no data | PCI Express 2.0 |
Interface | PCIe 3.0 x16 | PCIe 2.0 x8 |
Length | no data | 145 mm |
Height | no data | 2.713" (6.9 cm) |
Width | no data | 1-slot |
Supplementary power connectors | None | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1253 MHz | 1.8 GB/s |
Memory bandwidth | 40.1 GB/s | 14.4 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | Dual Link DVI-DHDMIVGA |
Multi monitor support | no data | 3 displays |
HDMI | - | + |
HDCP | - | + |
Maximum VGA resolution | no data | 2048x1536 |
Audio input for HDMI | no data | Internal |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
3D Vision | - | + |
PureVideo | - | + |
PhysX | - | + |
Optimus | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | + | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
3DMark Ice Storm GPU
Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
GeekBench 5 CUDA
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 18
+125%
| 8
−125%
|
1440p | 10−12
+150%
| 4
−150%
|
4K | 18−21
+157%
| 7
−157%
|
Cost per frame, $
1080p | no data | 4.37 |
1440p | no data | 8.75 |
4K | no data | 5.00 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 4
+0%
|
4−5
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 12−14
+117%
|
6−7
−117%
|
Assassin's Creed Valhalla | 5−6
+400%
|
1−2
−400%
|
Battlefield 5 | 12−14
+200%
|
4−5
−200%
|
Call of Duty: Modern Warfare | 10−11
+100%
|
5−6
−100%
|
Cyberpunk 2077 | 8−9
+100%
|
4−5
−100%
|
Far Cry 5 | 14
+600%
|
2−3
−600%
|
Far Cry New Dawn | 12−14
+225%
|
4−5
−225%
|
Forza Horizon 4 | 30−33
+500%
|
5−6
−500%
|
Hitman 3 | 9
+50%
|
6−7
−50%
|
Horizon Zero Dawn | 30−35
+93.8%
|
16−18
−93.8%
|
Metro Exodus | 10−12
+267%
|
3−4
−267%
|
Red Dead Redemption 2 | 12−14
+333%
|
3−4
−333%
|
Shadow of the Tomb Raider | 26
+189%
|
9−10
−189%
|
Watch Dogs: Legion | 45−50
+35.3%
|
30−35
−35.3%
|
Full HD
High Preset
Assassin's Creed Odyssey | 12−14
+117%
|
6−7
−117%
|
Assassin's Creed Valhalla | 5−6
+400%
|
1−2
−400%
|
Battlefield 5 | 12−14
+200%
|
4−5
−200%
|
Call of Duty: Modern Warfare | 10−11
+100%
|
5−6
−100%
|
Cyberpunk 2077 | 8−9
+100%
|
4−5
−100%
|
Far Cry 5 | 11
+450%
|
2−3
−450%
|
Far Cry New Dawn | 12−14
+225%
|
4−5
−225%
|
Forza Horizon 4 | 30−33
+500%
|
5−6
−500%
|
Hitman 3 | 10−11
+66.7%
|
6−7
−66.7%
|
Horizon Zero Dawn | 30−35
+93.8%
|
16−18
−93.8%
|
Metro Exodus | 10−12
+267%
|
3−4
−267%
|
Red Dead Redemption 2 | 12−14
+333%
|
3−4
−333%
|
Shadow of the Tomb Raider | 16
+220%
|
5
−220%
|
The Witcher 3: Wild Hunt | 16−18
+41.7%
|
12−14
−41.7%
|
Watch Dogs: Legion | 45−50
+35.3%
|
30−35
−35.3%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 12−14
+117%
|
6−7
−117%
|
Assassin's Creed Valhalla | 5−6
+400%
|
1−2
−400%
|
Call of Duty: Modern Warfare | 10−11
+100%
|
5−6
−100%
|
Cyberpunk 2077 | 8−9
+100%
|
4−5
−100%
|
Far Cry 5 | 8
+300%
|
2−3
−300%
|
Forza Horizon 4 | 30−33
+500%
|
5−6
−500%
|
Hitman 3 | 10−11
+66.7%
|
6−7
−66.7%
|
Horizon Zero Dawn | 13
−23.1%
|
16−18
+23.1%
|
Shadow of the Tomb Raider | 14
+180%
|
5
−180%
|
The Witcher 3: Wild Hunt | 7
+133%
|
3
−133%
|
Watch Dogs: Legion | 45−50
+35.3%
|
30−35
−35.3%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 12−14
+333%
|
3−4
−333%
|
1440p
High Preset
Battlefield 5 | 9−10
+350%
|
2−3
−350%
|
Far Cry New Dawn | 7−8
+250%
|
2−3
−250%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 4−5
+300%
|
1−2
−300%
|
Call of Duty: Modern Warfare | 4−5
+300%
|
1−2
−300%
|
Cyberpunk 2077 | 2−3
+100%
|
1−2
−100%
|
Far Cry 5 | 5−6
+150%
|
2−3
−150%
|
Forza Horizon 4 | 10−11
+233%
|
3−4
−233%
|
Hitman 3 | 9−10
+28.6%
|
7−8
−28.6%
|
Horizon Zero Dawn | 10−12
+120%
|
5−6
−120%
|
Metro Exodus | 2−3 | 0−1 |
The Witcher 3: Wild Hunt | 4−5
+300%
|
1−2
−300%
|
Watch Dogs: Legion | 30−33
+275%
|
8−9
−275%
|
1440p
Epic Preset
Red Dead Redemption 2 | 9−10
+125%
|
4−5
−125%
|
4K
High Preset
Battlefield 5 | 3−4
+200%
|
1−2
−200%
|
Far Cry New Dawn | 3−4
+200%
|
1−2
−200%
|
Hitman 3 | 1−2 | 0−1 |
Horizon Zero Dawn | 5−6
+400%
|
1−2
−400%
|
Metro Exodus | 1−2 | 0−1 |
The Witcher 3: Wild Hunt | 1−2 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 3−4
+50%
|
2−3
−50%
|
Assassin's Creed Valhalla | 2−3
+100%
|
1−2
−100%
|
Call of Duty: Modern Warfare | 2−3 | 0−1 |
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 2−3
+100%
|
1−2
−100%
|
Forza Horizon 4 | 4−5
+300%
|
1−2
−300%
|
Watch Dogs: Legion | 1−2 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 5−6
+66.7%
|
3−4
−66.7%
|
1440p
Ultra Preset
Shadow of the Tomb Raider | 5
+0%
|
5
+0%
|
4K
Ultra Preset
Shadow of the Tomb Raider | 5
+0%
|
5
+0%
|
This is how GeForce MX130 and GT 710 compete in popular games:
- GeForce MX130 is 125% faster in 1080p
- GeForce MX130 is 150% faster in 1440p
- GeForce MX130 is 157% faster in 4K
Here's the range of performance differences observed across popular games:
- in Far Cry 5, with 1080p resolution and the Medium Preset, the GeForce MX130 is 600% faster.
- in Horizon Zero Dawn, with 1080p resolution and the Ultra Preset, the GT 710 is 23% faster.
All in all, in popular games:
- GeForce MX130 is ahead in 49 tests (92%)
- GT 710 is ahead in 1 test (2%)
- there's a draw in 3 tests (6%)
Pros & cons summary
Performance score | 4.75 | 1.63 |
Recency | 17 November 2017 | 27 March 2014 |
Power consumption (TDP) | 30 Watt | 19 Watt |
GeForce MX130 has a 191.4% higher aggregate performance score, and an age advantage of 3 years.
GT 710, on the other hand, has 57.9% lower power consumption.
The GeForce MX130 is our recommended choice as it beats the GeForce GT 710 in performance tests.
Be aware that GeForce MX130 is a notebook card while GeForce GT 710 is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.