GeForce RTX 4080 Mobile vs Go 6800
Aggregate performance score
We've compared GeForce Go 6800 and GeForce RTX 4080 Mobile, covering specs and all relevant benchmarks.
RTX 4080 Mobile outperforms Go 6800 by a whopping 23275% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1345 | 27 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 0.43 | 41.05 |
Architecture | Curie (2003−2013) | Ada Lovelace (2022−2024) |
GPU code name | NV41 | AD104 |
Market segment | Laptop | Laptop |
Release date | 8 November 2004 (20 years ago) | 3 January 2023 (2 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 17 | 7424 |
Core clock speed | 300 MHz | 1290 MHz |
Boost clock speed | 300 MHz | 1665 MHz |
Number of transistors | 190 million | 35,800 million |
Manufacturing process technology | 130 nm | 4 nm |
Power consumption (TDP) | 45 Watt | 110 Watt |
Texture fill rate | 3.600 | 386.3 |
Floating-point processing power | no data | 24.72 TFLOPS |
ROPs | 8 | 80 |
TMUs | 12 | 232 |
Tensor Cores | no data | 232 |
Ray Tracing Cores | no data | 58 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | large |
Interface | MXM-III | PCIe 4.0 x16 |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | 256 MB | 12 GB |
Memory bus width | 256 Bit | 192 Bit |
Memory clock speed | 550 MHz | 2250 MHz |
Memory bandwidth | 35.2 GB/s | 432.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Portable Device Dependent | Portable Device Dependent |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 9.0c (9_3) | 12 Ultimate (12_2) |
Shader Model | 3.0 | 6.7 |
OpenGL | 2.0 (full) 2.1 (partial) | 4.6 |
OpenCL | N/A | 3.0 |
Vulkan | N/A | 1.3 |
CUDA | - | 8.9 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 0−1 | 155 |
1440p | -0−1 | 102 |
4K | -0−1 | 68 |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 8−9
−2288%
|
191
+2288%
|
Cyberpunk 2077 | 2−3
−7350%
|
149
+7350%
|
Full HD
Medium Preset
Counter-Strike 2 | 8−9
−1588%
|
135
+1588%
|
Cyberpunk 2077 | 2−3
−3450%
|
71
+3450%
|
Forza Horizon 4 | 5−6
−7560%
|
383
+7560%
|
Red Dead Redemption 2 | 4−5
−2875%
|
110−120
+2875%
|
Full HD
High Preset
Counter-Strike 2 | 8−9
−1488%
|
127
+1488%
|
Cyberpunk 2077 | 2−3
−3000%
|
62
+3000%
|
Far Cry 5 | 6−7
−2017%
|
127
+2017%
|
Forza Horizon 4 | 5−6
−6920%
|
351
+6920%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−3483%
|
210−220
+3483%
|
Red Dead Redemption 2 | 4−5
−2875%
|
110−120
+2875%
|
The Witcher 3: Wild Hunt | 4−5
−4250%
|
170−180
+4250%
|
World of Tanks | 12−14
−2225%
|
270−280
+2225%
|
Full HD
Ultra Preset
Counter-Strike 2 | 8−9
−1313%
|
113
+1313%
|
Cyberpunk 2077 | 2−3
−2950%
|
61
+2950%
|
Far Cry 5 | 6−7
−2000%
|
120−130
+2000%
|
Forza Horizon 4 | 5−6
−6360%
|
323
+6360%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−3483%
|
210−220
+3483%
|
1440p
High Preset
PLAYERUNKNOWN'S BATTLEGROUNDS | 2−3
−8650%
|
170−180
+8650%
|
1440p
Ultra Preset
Counter-Strike 2 | 9−10
−767%
|
78
+767%
|
Cyberpunk 2077 | 2−3
−1950%
|
41
+1950%
|
Far Cry 5 | 4−5
−3900%
|
160−170
+3900%
|
The Witcher 3: Wild Hunt | 2−3
−6900%
|
140
+6900%
|
Valorant | 4−5
−6700%
|
270−280
+6700%
|
4K
High Preset
Dota 2 | 14−16
−860%
|
144
+860%
|
Grand Theft Auto V | 14−16
−860%
|
144
+860%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 1−2
−20800%
|
200−210
+20800%
|
The Witcher 3: Wild Hunt | 14−16
−860%
|
144
+860%
|
4K
Ultra Preset
Battlefield 5 | 0−1 | 80−85 |
Cyberpunk 2077 | 1−2
−1900%
|
20
+1900%
|
Dota 2 | 14−16
−947%
|
157
+947%
|
Valorant | 0−1 | 150−160 |
Full HD
Low Preset
Elden Ring | 250−260
+0%
|
250−260
+0%
|
Full HD
Medium Preset
Battlefield 5 | 110−120
+0%
|
110−120
+0%
|
Metro Exodus | 130−140
+0%
|
130−140
+0%
|
Valorant | 300−350
+0%
|
300−350
+0%
|
Full HD
High Preset
Battlefield 5 | 110−120
+0%
|
110−120
+0%
|
Dota 2 | 164
+0%
|
164
+0%
|
Elden Ring | 257
+0%
|
257
+0%
|
Fortnite | 250−260
+0%
|
250−260
+0%
|
Grand Theft Auto V | 157
+0%
|
157
+0%
|
Metro Exodus | 61
+0%
|
61
+0%
|
Valorant | 300−350
+0%
|
300−350
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 110−120
+0%
|
110−120
+0%
|
Dota 2 | 165
+0%
|
165
+0%
|
Valorant | 300−350
+0%
|
300−350
+0%
|
1440p
High Preset
Dota 2 | 122
+0%
|
122
+0%
|
Elden Ring | 172
+0%
|
172
+0%
|
Grand Theft Auto V | 122
+0%
|
122
+0%
|
Red Dead Redemption 2 | 80−85
+0%
|
80−85
+0%
|
World of Tanks | 400−450
+0%
|
400−450
+0%
|
1440p
Ultra Preset
Battlefield 5 | 85−90
+0%
|
85−90
+0%
|
Forza Horizon 4 | 237
+0%
|
237
+0%
|
Metro Exodus | 120−130
+0%
|
120−130
+0%
|
4K
High Preset
Counter-Strike 2 | 53
+0%
|
53
+0%
|
Elden Ring | 88
+0%
|
88
+0%
|
Metro Exodus | 67
+0%
|
67
+0%
|
Red Dead Redemption 2 | 50−55
+0%
|
50−55
+0%
|
4K
Ultra Preset
Counter-Strike 2 | 75−80
+0%
|
75−80
+0%
|
Far Cry 5 | 100−110
+0%
|
100−110
+0%
|
Fortnite | 95−100
+0%
|
95−100
+0%
|
Forza Horizon 4 | 122
+0%
|
122
+0%
|
Here's the range of performance differences observed across popular games:
- in PLAYERUNKNOWN'S BATTLEGROUNDS, with 4K resolution and the High Preset, the RTX 4080 Mobile is 20800% faster.
All in all, in popular games:
- RTX 4080 Mobile is ahead in 31 test (51%)
- there's a draw in 30 tests (49%)
Pros & cons summary
Performance score | 0.28 | 65.45 |
Recency | 8 November 2004 | 3 January 2023 |
Maximum RAM amount | 256 MB | 12 GB |
Chip lithography | 130 nm | 4 nm |
Power consumption (TDP) | 45 Watt | 110 Watt |
Go 6800 has 144.4% lower power consumption.
RTX 4080 Mobile, on the other hand, has a 23275% higher aggregate performance score, an age advantage of 18 years, a 4700% higher maximum VRAM amount, and a 3150% more advanced lithography process.
The GeForce RTX 4080 Mobile is our recommended choice as it beats the GeForce Go 6800 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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