Radeon 540X vs GeForce Go 6200
Aggregate performance score
We've compared GeForce Go 6200 and Radeon 540X, covering specs and all relevant benchmarks.
540X outperforms Go 6200 by a whopping 9250% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1492 | 717 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 0.17 | 5.16 |
Architecture | Curie (2003−2013) | GCN 4.0 (2016−2020) |
GPU code name | NV44 A2 | Lexa |
Market segment | Laptop | Laptop |
Release date | 1 February 2006 (19 years ago) | 5 September 2018 (6 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 7 | 512 |
Core clock speed | 300 MHz | 980 MHz |
Boost clock speed | 300 MHz | 1046 MHz |
Number of transistors | 75 million | 2,200 million |
Manufacturing process technology | 110 nm | 14 nm |
Power consumption (TDP) | 16 Watt | 50 Watt |
Texture fill rate | 1.200 | 33.47 |
Floating-point processing power | no data | 1.071 TFLOPS |
ROPs | 2 | 16 |
TMUs | 4 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 1.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR | GDDR5 |
Maximum RAM amount | 32 MB | 2 GB |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 300 MHz | 1500 MHz |
Memory bandwidth | 4.8 GB/s | 48 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 9.0c (9_3) | 12 (12_0) |
Shader Model | 3.0 | 6.4 |
OpenGL | 2.1 | 4.6 |
OpenCL | N/A | 2.0 |
Vulkan | N/A | 1.2.131 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | -0−1 | 20 |
FPS performance in popular games
Full HD
Low Preset
Atomic Heart | 1−2
−1200%
|
13
+1200%
|
Counter-Strike 2 | 7−8
−42.9%
|
10−11
+42.9%
|
Cyberpunk 2077 | 1−2
−800%
|
9
+800%
|
Full HD
Medium Preset
Atomic Heart | 1−2
−900%
|
10
+900%
|
Counter-Strike 2 | 7−8
−42.9%
|
10−11
+42.9%
|
Cyberpunk 2077 | 1−2
−600%
|
7−8
+600%
|
Forza Horizon 4 | 2−3
−750%
|
16−18
+750%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−150%
|
14−16
+150%
|
Valorant | 24−27
−113%
|
50−55
+113%
|
Full HD
High Preset
Atomic Heart | 1−2
−800%
|
9−10
+800%
|
Counter-Strike 2 | 7−8
+40%
|
5
−40%
|
Counter-Strike: Global Offensive | 9−10
−511%
|
55
+511%
|
Cyberpunk 2077 | 1−2
−600%
|
7−8
+600%
|
Dota 2 | 8−9
−488%
|
47
+488%
|
Forza Horizon 4 | 2−3
−750%
|
16−18
+750%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−150%
|
14−16
+150%
|
The Witcher 3: Wild Hunt | 3−4
−433%
|
16
+433%
|
Valorant | 24−27
−113%
|
50−55
+113%
|
Full HD
Ultra Preset
Counter-Strike 2 | 7−8
−42.9%
|
10−11
+42.9%
|
Cyberpunk 2077 | 1−2
−600%
|
7−8
+600%
|
Dota 2 | 8−9
−450%
|
44
+450%
|
Forza Horizon 4 | 2−3
−750%
|
16−18
+750%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−150%
|
14−16
+150%
|
The Witcher 3: Wild Hunt | 3−4
−233%
|
10
+233%
|
Valorant | 24−27
−113%
|
50−55
+113%
|
1440p
High Preset
PLAYERUNKNOWN'S BATTLEGROUNDS | 0−1 | 24−27 |
1440p
Ultra Preset
Forza Horizon 4 | 0−1 | 8−9 |
The Witcher 3: Wild Hunt | 0−1 | 5−6 |
4K
High Preset
Grand Theft Auto V | 14−16
−6.7%
|
16−18
+6.7%
|
Valorant | 1−2
−1700%
|
18−20
+1700%
|
4K
Ultra Preset
Far Cry 5 | 1−2
−300%
|
4−5
+300%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 2−3
−100%
|
4−5
+100%
|
4K
Epic Preset
Fortnite | 2−3
−100%
|
4−5
+100%
|
Full HD
Medium Preset
Battlefield 5 | 26
+0%
|
26
+0%
|
Far Cry 5 | 8−9
+0%
|
8−9
+0%
|
Fortnite | 62
+0%
|
62
+0%
|
Forza Horizon 5 | 15
+0%
|
15
+0%
|
Full HD
High Preset
Battlefield 5 | 20
+0%
|
20
+0%
|
Far Cry 5 | 8−9
+0%
|
8−9
+0%
|
Fortnite | 22
+0%
|
22
+0%
|
Forza Horizon 5 | 7−8
+0%
|
7−8
+0%
|
Grand Theft Auto V | 15
+0%
|
15
+0%
|
Metro Exodus | 6
+0%
|
6
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 18
+0%
|
18
+0%
|
Far Cry 5 | 8−9
+0%
|
8−9
+0%
|
Forza Horizon 5 | 7−8
+0%
|
7−8
+0%
|
Full HD
Epic Preset
Fortnite | 17
+0%
|
17
+0%
|
1440p
High Preset
Counter-Strike: Global Offensive | 24−27
+0%
|
24−27
+0%
|
Grand Theft Auto V | 3−4
+0%
|
3−4
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
Valorant | 35−40
+0%
|
35−40
+0%
|
1440p
Ultra Preset
Counter-Strike 2 | 5−6
+0%
|
5−6
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry 5 | 6−7
+0%
|
6−7
+0%
|
Forza Horizon 5 | 5−6
+0%
|
5−6
+0%
|
1440p
Epic Preset
Fortnite | 7−8
+0%
|
7−8
+0%
|
4K
High Preset
Atomic Heart | 3−4
+0%
|
3−4
+0%
|
4K
Ultra Preset
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Dota 2 | 10−12
+0%
|
10−12
+0%
|
Forza Horizon 4 | 4−5
+0%
|
4−5
+0%
|
Forza Horizon 5 | 1−2
+0%
|
1−2
+0%
|
Here's the range of performance differences observed across popular games:
- in Counter-Strike 2, with 1080p resolution and the High Preset, the Go 6200 is 40% faster.
- in Valorant, with 4K resolution and the High Preset, the Radeon 540X is 1700% faster.
All in all, in popular games:
- Go 6200 is ahead in 1 test (2%)
- Radeon 540X is ahead in 29 tests (50%)
- there's a draw in 28 tests (48%)
Pros & cons summary
Performance score | 0.04 | 3.74 |
Recency | 1 February 2006 | 5 September 2018 |
Maximum RAM amount | 32 MB | 2 GB |
Chip lithography | 110 nm | 14 nm |
Power consumption (TDP) | 16 Watt | 50 Watt |
Go 6200 has 212.5% lower power consumption.
Radeon 540X, on the other hand, has a 9250% higher aggregate performance score, an age advantage of 12 years, a 6300% higher maximum VRAM amount, and a 685.7% more advanced lithography process.
The Radeon 540X is our recommended choice as it beats the GeForce Go 6200 in performance tests.
Other comparisons
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