To get the index we compare the characteristics of video cards and their relative prices.
NVIDIA GeForce GTX 980 Ti vs AMD Radeon RX 5600 XT
- Interface PCIe 3.0 x16
- Core clock speed 1000
- Max video memory 6 GB
- Memory type GDDR5
- Memory clock speed 7.0 Gbps
- Maximum resolution
- Interface PCIe 4.0 x16
- Core clock speed
- Max video memory
- Memory type
- Memory clock speed
- Maximum resolution
General info
Comparison of graphics card architecture, market segment, value for money and other general parameters.
Place in performance rating | 86 | 87 |
Value for money | 33.75 | 64.75 |
Architecture | Maxwell (2014−2018) | RDNA 1.0 (2019−2020) |
GPU code name | GM200 | Navi 10 |
Market segment | Desktop | Desktop |
Release date | 2 June 2015 (6 years ago) | 21 January 2020 (2 years ago) |
Launch price (MSRP) | $649 | $279 |
Price now | $490 (0.8x MSRP) | $413 (1.5x MSRP) |
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2816 | no data |
CUDA cores | 2816 | no data |
Core clock speed | 1000 MHz | no data |
Boost clock speed | 1075 MHz | no data |
Number of transistors | 8,000 million | 10,300 million |
Manufacturing process technology | 28 nm | 7 nm |
Thermal design power (TDP) | 250 Watt | no data |
Texture fill rate | 176 billion/sec | 224.6 |
Floating-point performance | 6,060 gflops | no data |
Compatibility, dimensions and requirements
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Length | 10.5" (26.7 cm) | 267 mm |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | 2-slot |
Recommended system power (PSU) | 600 Watt | no data |
Supplementary power connectors | 6-pin + 8-pin | no data |
SLI options | + | no data |
Memory
Parameters of memory installed: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated VRAM and use a shared part of system RAM.
Memory type | GDDR5 | no data |
Maximum RAM amount | 6 GB | no data |
Memory bus width | 384 Bit | no data |
Memory clock speed | 7.0 GB/s | no data |
Memory bandwidth | 336.5 GB/s | no data |
Shared memory | - | - |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | 1x HDMI, 3x DisplayPort |
Multi monitor support | 4 displays | no data |
HDMI | + | no data |
HDCP | + | no data |
Maximum VGA resolution | 2048x1536 | no data |
G-SYNC support | + | no data |
Audio input for HDMI | Internal | no data |
Technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | + | no data |
GeForce ShadowPlay | + | no data |
GPU Boost | 2.0 | no data |
GameWorks | + | no data |
API support
APIs supported, including particular versions of those APIs.
DirectX | 12 (12_1) | no data |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.5 | no data |
OpenCL | 1.2 | no data |
Vulkan | 1.1.126 | no data |
CUDA | + | no data |
Benchmark performance
Non-gaming benchmark performance comparison. Note that overall benchmark performance is measured in points in 0-100 range.
Overall score
This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
- 3DMark Cloud Gate GPU
- 3DMark Fire Strike Score
- 3DMark Fire Strike Graphics
- 3DMark 11 Performance GPU
- 3DMark Vantage Performance
- 3DMark Ice Storm GPU
- Passmark
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.
This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Mining hashrates
Cryptocurrency mining performance of GeForce GTX 980 Ti and Radeon RX 5600 XT. Usually measured in megahashes per second.
Bitcoin / BTC (SHA256) | 784 Mh/s | no data |
Decred / DCR (Decred) | 2.4 Gh/s | no data |
Ethereum / ETH (DaggerHashimoto) | 21.57 Mh/s | no data |
Monero / XMR (CryptoNight) | 0.7 kh/s | no data |
Zcash / ZEC (Equihash) | 461 Sol/s | no data |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 101
−12.9%
| 114
+12.9%
|
1440p | 49
−46.9%
| 72
+46.9%
|
4K | 49
+14%
| 43
−14%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 45−50
+0%
|
45−50
+0%
|
Assassin's Creed Valhalla | 45−50
−95.7%
|
92
+95.7%
|
Battlefield 5 | 45−50
+0%
|
45−50
+0%
|
Call of Duty: Modern Warfare | 45−50
−189%
|
136
+189%
|
Cyberpunk 2077 | 45−50
−38.3%
|
65
+38.3%
|
Far Cry 5 | 45−50
−151%
|
118
+151%
|
Far Cry New Dawn | 45−50
−106%
|
97
+106%
|
Forza Horizon 4 | 45−50
−294%
|
185
+294%
|
Hitman 3 | 45−50
−200%
|
141
+200%
|
Horizon Zero Dawn | 45−50
−143%
|
114
+143%
|
Red Dead Redemption 2 | 45−50
−70.2%
|
80
+70.2%
|
Shadow of the Tomb Raider | 45−50
−140%
|
113
+140%
|
Watch Dogs: Legion | 45−50
−121%
|
104
+121%
|
Full HD
High Preset
Assassin's Creed Odyssey | 45−50
+0%
|
45−50
+0%
|
Assassin's Creed Valhalla | 45−50
−61.7%
|
76
+61.7%
|
Battlefield 5 | 45−50
+0%
|
45−50
+0%
|
Call of Duty: Modern Warfare | 38
−168%
|
102
+168%
|
Cyberpunk 2077 | 45−50
−19.1%
|
56
+19.1%
|
Far Cry 5 | 45−50
−138%
|
112
+138%
|
Far Cry New Dawn | 45−50
−100%
|
94
+100%
|
Forza Horizon 4 | 45−50
−268%
|
173
+268%
|
Hitman 3 | 45−50
−166%
|
125
+166%
|
Horizon Zero Dawn | 45−50
−83%
|
86
+83%
|
Metro Exodus | 45−50
−66%
|
78
+66%
|
Red Dead Redemption 2 | 45−50
−12.8%
|
53
+12.8%
|
Shadow of the Tomb Raider | 33
−209%
|
102
+209%
|
The Witcher 3: Wild Hunt | 45−50
−170%
|
127
+170%
|
Watch Dogs: Legion | 45−50
−89.4%
|
89
+89.4%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 46
−2.2%
|
45−50
+2.2%
|
Assassin's Creed Valhalla | 45−50
−31.9%
|
62
+31.9%
|
Battlefield 5 | 94
+100%
|
45−50
−100%
|
Cyberpunk 2077 | 45−50
+0%
|
47
+0%
|
Far Cry 5 | 77
−37.7%
|
106
+37.7%
|
Far Cry New Dawn | 45−50
−83%
|
86
+83%
|
Forza Horizon 4 | 72
−91.7%
|
138
+91.7%
|
The Witcher 3: Wild Hunt | 59
−28.8%
|
76
+28.8%
|
Watch Dogs: Legion | 45−50
+34.3%
|
35
−34.3%
|
1440p
High Preset
Call of Duty: Modern Warfare | 54
−20.4%
|
65
+20.4%
|
Hitman 3 | 45−50
−72.3%
|
81
+72.3%
|
Horizon Zero Dawn | 45−50
−14.9%
|
54
+14.9%
|
Metro Exodus | 45−50
+0%
|
47
+0%
|
Red Dead Redemption 2 | 45−50
+34.3%
|
35
−34.3%
|
Shadow of the Tomb Raider | 45−50
+46.9%
|
32
−46.9%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 45−50
+0%
|
45−50
+0%
|
Assassin's Creed Valhalla | 45−50
+4.4%
|
45
−4.4%
|
Battlefield 5 | 45−50
+0%
|
45−50
+0%
|
Cyberpunk 2077 | 45−50
+62.1%
|
29
−62.1%
|
Far Cry 5 | 45−50
−76.6%
|
83
+76.6%
|
Far Cry New Dawn | 45−50
−66%
|
78
+66%
|
Forza Horizon 4 | 45−50
−132%
|
109
+132%
|
Watch Dogs: Legion | 45−50
+124%
|
21
−124%
|
4K
High Preset
Call of Duty: Modern Warfare | 32
+6.7%
|
30
−6.7%
|
Hitman 3 | 45−50
+4.4%
|
45
−4.4%
|
Horizon Zero Dawn | 45−50
+67.9%
|
28
−67.9%
|
Metro Exodus | 45−50
+62.1%
|
29
−62.1%
|
Red Dead Redemption 2 | 45−50
+104%
|
23
−104%
|
Shadow of the Tomb Raider | 23
−39.1%
|
32
+39.1%
|
The Witcher 3: Wild Hunt | 44
−4.5%
|
46
+4.5%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 18
−161%
|
45−50
+161%
|
Assassin's Creed Valhalla | 45−50
+124%
|
21
−124%
|
Battlefield 5 | 40
−17.5%
|
45−50
+17.5%
|
Cyberpunk 2077 | 45−50
+292%
|
12
−292%
|
Far Cry 5 | 30
−43.3%
|
43
+43.3%
|
Far Cry New Dawn | 45−50
+4.4%
|
45
−4.4%
|
Forza Horizon 4 | 42
−66.7%
|
70
+66.7%
|
Watch Dogs: Legion | 45−50
+327%
|
11
−327%
|
Advantages and disadvantages
Performance rating | 47.30 | 47.17 |
Novelty | 2 June 2015 | 21 January 2020 |
Cost | $649 | $279 |
Chip lithography | 28 nm | 7 nm |
Technical City couldn't decide between
and
The differences in performance seem too small.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Competitors of GeForce GTX 980 Ti by AMD
We believe that the nearest equivalent to GeForce GTX 980 Ti from AMD is Radeon RX 5600 XT, which is nearly equal in speed and is lower by 1 position in our rating.
Here are some closest AMD rivals to GeForce GTX 980 Ti:
Competitors of Radeon RX 5600 XT by NVIDIA
We believe that the nearest equivalent to Radeon RX 5600 XT from NVIDIA is GeForce GTX 980 Ti, which is nearly equal in speed and higher by 1 position in our rating.
Here are some closest NVIDIA rivals to Radeon RX 5600 XT:
Similar GPU comparisons
We selected several comparisons of video cards with performance more or less close to those reviewed, providing you with more probable options to consider.