Radeon RX 6600 XT vs GeForce GTX 980 SLI Mobile
Aggregated performance score
Radeon RX 6600 XT outperforms GeForce GTX 980 SLI Mobile by 10% based on our aggregated benchmark results.
General info
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 108 | 79 |
Place by popularity | not in top-100 | 51 |
Value for money | 77.84 | 47.34 |
Architecture | Maxwell (2014−2018) | Navi / RDNA2 (2020−2022) |
GPU code name | N16E-GXX SLI | Navi 23 |
Market segment | Laptop | Desktop |
Release date | 22 September 2015 (8 years ago) | 30 July 2021 (2 years ago) |
Launch price (MSRP) | no data | $379 |
Current price | $301 | $283 (0.7x MSRP) |
Value for money
Performance to price ratio. The higher, the better.
GTX 980 SLI Mobile has 64% better value for money than RX 6600 XT.
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 4096 | 2048 |
Core clock speed | 1126 MHz | 1968 MHz |
Boost clock speed | 1228 MHz | 2589 MHz |
Number of transistors | 10400 Million | 11,060 million |
Manufacturing process technology | 28 nm | 7 nm |
Power consumption (TDP) | 330 Watt | 160 (TGP) Watt |
Texture fill rate | no data | 331.4 |
Size and compatibility
Information on GeForce GTX 980 SLI Mobile and Radeon RX 6600 XT compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility). For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | no data |
Interface | no data | PCIe 4.0 x8 |
Length | no data | 190 mm |
Width | no data | 2-slot |
Supplementary power connectors | no data | 1x 8-pin |
SLI options | + | no data |
Memory
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 2x 8 GB | 8 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 3500 MHz | 16000 MHz |
Memory bandwidth | no data | 256.0 GB/s |
Shared memory | - | - |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | 1x HDMI, 2x DisplayPort |
HDMI | no data | + |
G-SYNC support | + | no data |
API support
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12_1 | 12.0 Ultimate (12_2) |
Shader Model | no data | 6.5 |
OpenGL | no data | 4.6 |
OpenCL | no data | 2.1 |
Vulkan | no data | 1.2 |
CUDA | + | no data |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Radeon RX 6600 XT outperforms GeForce GTX 980 SLI Mobile by 10% based on our aggregated benchmark results.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Benchmark coverage: 17%
Radeon RX 6600 XT outperforms GeForce GTX 980 SLI Mobile by 85% in 3DMark Vantage Performance.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 17%
Radeon RX 6600 XT outperforms GeForce GTX 980 SLI Mobile by 18% in 3DMark 11 Performance GPU.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Benchmark coverage: 14%
Radeon RX 6600 XT outperforms GeForce GTX 980 SLI Mobile by 11% in 3DMark Fire Strike Graphics.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Benchmark coverage: 14%
Radeon RX 6600 XT outperforms GeForce GTX 980 SLI Mobile by 1% in 3DMark Cloud Gate GPU.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 136
+3%
| 132
−3%
|
1440p | 65−70
−13.8%
| 74
+13.8%
|
4K | 64
+56.1%
| 41
−56.1%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 65−70
−16.2%
|
79
+16.2%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 65−70
−7.2%
|
70−75
+7.2%
|
Assassin's Creed Valhalla | 65−70
−89.7%
|
129
+89.7%
|
Battlefield 5 | 110−120
−6.2%
|
120−130
+6.2%
|
Call of Duty: Modern Warfare | 100−110
−10.4%
|
110−120
+10.4%
|
Cyberpunk 2077 | 65−70
−14.7%
|
78
+14.7%
|
Far Cry 5 | 95−100
−54.1%
|
151
+54.1%
|
Far Cry New Dawn | 90−95
−40.9%
|
131
+40.9%
|
Forza Horizon 4 | 110−120
−7.6%
|
120−130
+7.6%
|
Hitman 3 | 120−130
−79.7%
|
221
+79.7%
|
Horizon Zero Dawn | 80−85
−63.1%
|
137
+63.1%
|
Red Dead Redemption 2 | 60−65
−11.3%
|
65−70
+11.3%
|
Shadow of the Tomb Raider | 90−95
−76.6%
|
166
+76.6%
|
Watch Dogs: Legion | 70−75
−66.7%
|
120
+66.7%
|
Full HD
High Preset
Assassin's Creed Odyssey | 65−70
−7.2%
|
70−75
+7.2%
|
Assassin's Creed Valhalla | 65−70
−55.9%
|
106
+55.9%
|
Battlefield 5 | 110−120
−6.2%
|
120−130
+6.2%
|
Call of Duty: Modern Warfare | 100−110
−10.4%
|
110−120
+10.4%
|
Cyberpunk 2077 | 65−70
−11.8%
|
76
+11.8%
|
Far Cry 5 | 95−100
−43.9%
|
141
+43.9%
|
Far Cry New Dawn | 90−95
−36.6%
|
127
+36.6%
|
Forza Horizon 4 | 110−120
−7.6%
|
120−130
+7.6%
|
Hitman 3 | 120−130
−48.8%
|
183
+48.8%
|
Horizon Zero Dawn | 80−85
−29.8%
|
109
+29.8%
|
Metro Exodus | 70−75
−35.7%
|
95
+35.7%
|
Red Dead Redemption 2 | 60−65
−11.3%
|
65−70
+11.3%
|
Shadow of the Tomb Raider | 90−95
−51.1%
|
142
+51.1%
|
The Witcher 3: Wild Hunt | 132
−33.3%
|
176
+33.3%
|
Watch Dogs: Legion | 70−75
−44.4%
|
104
+44.4%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 65−70
−7.2%
|
70−75
+7.2%
|
Assassin's Creed Valhalla | 65−70
−10.3%
|
75
+10.3%
|
Battlefield 5 | 110−120
−6.2%
|
120−130
+6.2%
|
Cyberpunk 2077 | 65−70
−1.5%
|
69
+1.5%
|
Far Cry 5 | 95−100
−35.7%
|
133
+35.7%
|
Far Cry New Dawn | 90−95
−20.4%
|
112
+20.4%
|
Forza Horizon 4 | 110−120
−7.6%
|
120−130
+7.6%
|
The Witcher 3: Wild Hunt | 74
−33.8%
|
99
+33.8%
|
Watch Dogs: Legion | 70−75
+18%
|
61
−18%
|
1440p
High Preset
Call of Duty: Modern Warfare | 60−65
−12.5%
|
70−75
+12.5%
|
Hitman 3 | 70−75
−55.6%
|
112
+55.6%
|
Horizon Zero Dawn | 50−55
−40.7%
|
76
+40.7%
|
Metro Exodus | 40−45
−30.2%
|
56
+30.2%
|
Red Dead Redemption 2 | 30−35
−12.9%
|
35−40
+12.9%
|
Shadow of the Tomb Raider | 55−60
−44.8%
|
84
+44.8%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 40−45
−9.5%
|
45−50
+9.5%
|
Assassin's Creed Valhalla | 40−45
−30.2%
|
56
+30.2%
|
Battlefield 5 | 80−85
−8.6%
|
85−90
+8.6%
|
Cyberpunk 2077 | 30−35
−29%
|
40
+29%
|
Far Cry 5 | 70−75
−47.9%
|
105
+47.9%
|
Far Cry New Dawn | 70−75
−34.2%
|
98
+34.2%
|
Forza Horizon 4 | 80−85
−11%
|
90−95
+11%
|
The Witcher 3: Wild Hunt | 55−60
−14.3%
|
60−65
+14.3%
|
Watch Dogs: Legion | 35−40
−25.7%
|
44
+25.7%
|
4K
High Preset
Call of Duty: Modern Warfare | 35−40
−14.3%
|
40−45
+14.3%
|
Hitman 3 | 35−40
−46.2%
|
57
+46.2%
|
Horizon Zero Dawn | 30−33
+50%
|
20
−50%
|
Metro Exodus | 27−30
−25.9%
|
34
+25.9%
|
Red Dead Redemption 2 | 21−24
−9.5%
|
21−24
+9.5%
|
Shadow of the Tomb Raider | 30−35
−29%
|
40
+29%
|
The Witcher 3: Wild Hunt | 51
−5.9%
|
54
+5.9%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 24−27
−15.4%
|
30−33
+15.4%
|
Assassin's Creed Valhalla | 24−27
−16.7%
|
28
+16.7%
|
Battlefield 5 | 45−50
−10.6%
|
50−55
+10.6%
|
Cyberpunk 2077 | 12−14
−7.7%
|
14
+7.7%
|
Far Cry 5 | 35−40
−37.8%
|
51
+37.8%
|
Far Cry New Dawn | 40−45
−29.3%
|
53
+29.3%
|
Forza Horizon 4 | 50−55
−11.1%
|
60−65
+11.1%
|
Watch Dogs: Legion | 20−22
−20%
|
24
+20%
|
This is how GTX 980 SLI Mobile and RX 6600 XT compete in popular games:
- GTX 980 SLI Mobile is 3% faster than RX 6600 XT in 1080p
- RX 6600 XT is 13.8% faster than GTX 980 SLI Mobile in 1440p
- GTX 980 SLI Mobile is 56.1% faster than RX 6600 XT in 4K
Here's the range of performance differences observed across popular games:
- in Horizon Zero Dawn, with 4K resolution and the High Preset, the GTX 980 SLI Mobile is 50% faster than the RX 6600 XT.
- in Assassin's Creed Valhalla, with 1080p resolution and the Medium Preset, the RX 6600 XT is 89.7% faster than the GTX 980 SLI Mobile.
All in all, in popular games:
- GTX 980 SLI Mobile is ahead in 2 tests (3%)
- RX 6600 XT is ahead in 66 tests (97%)
Advantages and disadvantages
Performance score | 38.79 | 42.58 |
Recency | 22 September 2015 | 30 July 2021 |
Chip lithography | 28 nm | 7 nm |
Power consumption (TDP) | 330 Watt | 160 Watt |
Given the minimal performance differences, no clear winner can be declared between GeForce GTX 980 SLI Mobile and Radeon RX 6600 XT.
Be aware that GeForce GTX 980 SLI Mobile is a notebook card while Radeon RX 6600 XT is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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