ATI Radeon HD 5830 vs GeForce GTX 980 SLI Mobile
Aggregate performance score
We've compared GeForce GTX 980 SLI Mobile with Radeon HD 5830, including specs and performance data.
GTX 980 SLI Mobile outperforms ATI HD 5830 by a whopping 773% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 114 | 662 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 8.17 | 1.76 |
Architecture | Maxwell (2014−2017) | TeraScale 2 (2009−2015) |
GPU code name | N16E-GXX SLI | Cypress |
Market segment | Laptop | Desktop |
Release date | 22 September 2015 (9 years ago) | 25 February 2010 (14 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 4096 | 1120 |
Core clock speed | 1126 MHz | 800 MHz |
Boost clock speed | 1228 MHz | no data |
Number of transistors | 10400 Million | 2,154 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 330 Watt | 175 Watt |
Texture fill rate | no data | 44.80 |
Floating-point processing power | no data | 1.792 TFLOPS |
ROPs | no data | 16 |
TMUs | no data | 56 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | no data | PCIe 2.0 x16 |
Length | no data | 282 mm |
Width | no data | 2-slot |
Supplementary power connectors | no data | 2x 6-pin |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x 8 GB | 1 GB |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 3500 MHz | 1000 MHz |
Memory bandwidth | no data | 128.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | 2x DVI, 1x HDMI, 1x DisplayPort |
HDMI | - | + |
G-SYNC support | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12_1 | 11.2 (11_0) |
Shader Model | no data | 5.0 |
OpenGL | no data | 4.4 |
OpenCL | no data | 1.2 |
Vulkan | - | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 133
+850%
| 14−16
−850%
|
4K | 63
+800%
| 7−8
−800%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 65−70
+871%
|
7−8
−871%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 80−85
+811%
|
9−10
−811%
|
Assassin's Creed Valhalla | 65−70
+857%
|
7−8
−857%
|
Battlefield 5 | 120−130
+786%
|
14−16
−786%
|
Call of Duty: Modern Warfare | 75−80
+875%
|
8−9
−875%
|
Cyberpunk 2077 | 65−70
+871%
|
7−8
−871%
|
Far Cry 5 | 80−85
+833%
|
9−10
−833%
|
Far Cry New Dawn | 95−100
+860%
|
10−11
−860%
|
Forza Horizon 4 | 190−200
+805%
|
21−24
−805%
|
Hitman 3 | 80−85
+811%
|
9−10
−811%
|
Horizon Zero Dawn | 160−170
+800%
|
18−20
−800%
|
Metro Exodus | 120−130
+786%
|
14−16
−786%
|
Red Dead Redemption 2 | 90−95
+810%
|
10−11
−810%
|
Shadow of the Tomb Raider | 140−150
+781%
|
16−18
−781%
|
Watch Dogs: Legion | 120−130
+814%
|
14−16
−814%
|
Full HD
High Preset
Assassin's Creed Odyssey | 80−85
+811%
|
9−10
−811%
|
Assassin's Creed Valhalla | 65−70
+857%
|
7−8
−857%
|
Battlefield 5 | 120−130
+786%
|
14−16
−786%
|
Call of Duty: Modern Warfare | 75−80
+875%
|
8−9
−875%
|
Cyberpunk 2077 | 65−70
+871%
|
7−8
−871%
|
Far Cry 5 | 80−85
+833%
|
9−10
−833%
|
Far Cry New Dawn | 95−100
+860%
|
10−11
−860%
|
Forza Horizon 4 | 190−200
+805%
|
21−24
−805%
|
Hitman 3 | 80−85
+811%
|
9−10
−811%
|
Horizon Zero Dawn | 160−170
+800%
|
18−20
−800%
|
Metro Exodus | 120−130
+786%
|
14−16
−786%
|
Red Dead Redemption 2 | 90−95
+810%
|
10−11
−810%
|
Shadow of the Tomb Raider | 140−150
+781%
|
16−18
−781%
|
The Witcher 3: Wild Hunt | 137
+879%
|
14−16
−879%
|
Watch Dogs: Legion | 120−130
+814%
|
14−16
−814%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 80−85
+811%
|
9−10
−811%
|
Assassin's Creed Valhalla | 65−70
+857%
|
7−8
−857%
|
Call of Duty: Modern Warfare | 75−80
+875%
|
8−9
−875%
|
Cyberpunk 2077 | 65−70
+871%
|
7−8
−871%
|
Far Cry 5 | 80−85
+833%
|
9−10
−833%
|
Forza Horizon 4 | 190−200
+805%
|
21−24
−805%
|
Hitman 3 | 80−85
+811%
|
9−10
−811%
|
Horizon Zero Dawn | 160−170
+800%
|
18−20
−800%
|
Shadow of the Tomb Raider | 140−150
+781%
|
16−18
−781%
|
The Witcher 3: Wild Hunt | 74
+825%
|
8−9
−825%
|
Watch Dogs: Legion | 120−130
+814%
|
14−16
−814%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 90−95
+810%
|
10−11
−810%
|
1440p
High Preset
Battlefield 5 | 70−75
+825%
|
8−9
−825%
|
Far Cry New Dawn | 55−60
+883%
|
6−7
−883%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 40−45
+950%
|
4−5
−950%
|
Assassin's Creed Valhalla | 40−45
+950%
|
4−5
−950%
|
Call of Duty: Modern Warfare | 45−50
+800%
|
5−6
−800%
|
Cyberpunk 2077 | 30−33
+900%
|
3−4
−900%
|
Far Cry 5 | 45−50
+800%
|
5−6
−800%
|
Forza Horizon 4 | 210−220
+804%
|
24−27
−804%
|
Hitman 3 | 50−55
+900%
|
5−6
−900%
|
Horizon Zero Dawn | 80−85
+833%
|
9−10
−833%
|
Metro Exodus | 70−75
+800%
|
8−9
−800%
|
Shadow of the Tomb Raider | 90−95
+830%
|
10−11
−830%
|
The Witcher 3: Wild Hunt | 55−60
+833%
|
6−7
−833%
|
Watch Dogs: Legion | 190−200
+805%
|
21−24
−805%
|
1440p
Epic Preset
Red Dead Redemption 2 | 65−70
+843%
|
7−8
−843%
|
4K
High Preset
Battlefield 5 | 35−40
+875%
|
4−5
−875%
|
Far Cry New Dawn | 30−35
+967%
|
3−4
−967%
|
Hitman 3 | 30−35
+933%
|
3−4
−933%
|
Horizon Zero Dawn | 180−190
+900%
|
18−20
−900%
|
Metro Exodus | 45−50
+880%
|
5−6
−880%
|
The Witcher 3: Wild Hunt | 51
+920%
|
5−6
−920%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 24−27
+1200%
|
2−3
−1200%
|
Assassin's Creed Valhalla | 24−27
+1100%
|
2−3
−1100%
|
Call of Duty: Modern Warfare | 24−27
+1150%
|
2−3
−1150%
|
Cyberpunk 2077 | 12−14
+1200%
|
1−2
−1200%
|
Far Cry 5 | 21−24
+1050%
|
2−3
−1050%
|
Forza Horizon 4 | 50−55
+800%
|
6−7
−800%
|
Shadow of the Tomb Raider | 50−55
+783%
|
6−7
−783%
|
Watch Dogs: Legion | 18−20
+850%
|
2−3
−850%
|
4K
Epic Preset
Red Dead Redemption 2 | 30−35
+1033%
|
3−4
−1033%
|
This is how GTX 980 SLI Mobile and ATI HD 5830 compete in popular games:
- GTX 980 SLI Mobile is 850% faster in 1080p
- GTX 980 SLI Mobile is 800% faster in 4K
Pros & cons summary
Performance score | 39.30 | 4.50 |
Recency | 22 September 2015 | 25 February 2010 |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 330 Watt | 175 Watt |
GTX 980 SLI Mobile has a 773.3% higher aggregate performance score, an age advantage of 5 years, and a 42.9% more advanced lithography process.
ATI HD 5830, on the other hand, has 88.6% lower power consumption.
The GeForce GTX 980 SLI Mobile is our recommended choice as it beats the Radeon HD 5830 in performance tests.
Be aware that GeForce GTX 980 SLI Mobile is a notebook card while Radeon HD 5830 is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.