GeForce GT 650M vs GTX 970M

VS

Aggregate performance score

We've compared GeForce GTX 970M and GeForce GT 650M, covering specs and all relevant benchmarks.

GTX 970M
2014
3 GB GDDR5
14.51
+374%

GTX 970M outperforms GT 650M by a whopping 374% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking363764
Place by popularitynot in top-100not in top-100
Power efficiency12.574.78
ArchitectureMaxwell 2.0 (2014−2019)Kepler (2012−2018)
GPU code nameGM204GK107
Market segmentLaptopLaptop
Release date7 October 2014 (10 years ago)22 March 2012 (12 years ago)
Launch price (MSRP)$2,560.89 no data

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1280384
Core clock speed924 MHzUp to 900 MHz
Boost clock speed1038 MHz950 MHz
Number of transistors5,200 million1,270 million
Manufacturing process technology28 nm28 nm
Power consumption (TDP)unknown45 Watt
Texture fill rate83.0430.40
Floating-point processing power2.657 TFLOPS0.7296 TFLOPS
ROPs4816
TMUs8032

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargemedium sized
Bus supportPCI Express 3.0PCI Express 2.0, PCI Express 3.0
InterfaceMXM-B (3.0)PCIe 3.0 x16
Supplementary power connectorsNoneno data
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3\GDDR5
Maximum RAM amount3 GB2 GB
Memory bus width192 Bit128bit
Memory clock speed2500 MHz900 MHz
Memory bandwidth120 GB/sUp to 80.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
VGA аnalog display support+no data
DisplayPort Multimode (DP++) support+no data
HDMI++
HDCP-+
Maximum VGA resolutionno dataUp to 2048x1536
G-SYNC support+-

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray-+
GameStream+-
GeForce ShadowPlay+-
GPU Boost2.0no data
GameWorks+-
H.264, VC1, MPEG2 1080p video decoder+-
Optimus++
BatteryBoost+-
Ansel+no data

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 API
Shader Model6.45.1
OpenGL4.54.5
OpenCL1.11.1
Vulkan1.1.1261.1.126
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GTX 970M 14.51
+374%
GT 650M 3.06

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 970M 5708
+374%
GT 650M 1205

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 970M 9878
+368%
GT 650M 2112

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 970M 28845
+198%
GT 650M 9682

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 970M 7463
+426%
GT 650M 1420

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GTX 970M 51247
+381%
GT 650M 10647

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 970M 19035
+401%
GT 650M 3799

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

GTX 970M 18516
+470%
GT 650M 3247

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

GTX 970M 17191
+548%
GT 650M 2651

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GTX 970M 93
+333%
GT 650M 22

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 970M 51
+364%
GT 650M 11

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p136
+339%
31
−339%
Full HD58
+81.3%
32
−81.3%
1440p27
+440%
5−6
−440%
4K21
+425%
4−5
−425%

Cost per frame, $

1080p44.15no data
1440p94.85no data
4K121.95no data

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 35−40
+414%
7−8
−414%
Counter-Strike 2 24−27
+178%
9−10
−178%
Cyberpunk 2077 27−30
+383%
6−7
−383%

Full HD
Medium Preset

Atomic Heart 35−40
+414%
7−8
−414%
Battlefield 5 66
+560%
10−11
−560%
Counter-Strike 2 24−27
+178%
9−10
−178%
Cyberpunk 2077 27−30
+383%
6−7
−383%
Far Cry 5 46
+667%
6−7
−667%
Fortnite 163
+987%
14−16
−987%
Forza Horizon 4 61
+336%
14−16
−336%
Forza Horizon 5 35−40
+660%
5−6
−660%
PLAYERUNKNOWN'S BATTLEGROUNDS 60
+362%
12−14
−362%
Valorant 110−120
+154%
45−50
−154%

Full HD
High Preset

Atomic Heart 35−40
+414%
7−8
−414%
Battlefield 5 54
+440%
10−11
−440%
Counter-Strike 2 24−27
+178%
9−10
−178%
Counter-Strike: Global Offensive 190−200
+164%
72
−164%
Cyberpunk 2077 27−30
+383%
6−7
−383%
Dota 2 85−90
+207%
27−30
−207%
Far Cry 5 43
+617%
6−7
−617%
Fortnite 65
+333%
14−16
−333%
Forza Horizon 4 53
+279%
14−16
−279%
Forza Horizon 5 35−40
+660%
5−6
−660%
Grand Theft Auto V 49
+513%
8−9
−513%
Metro Exodus 24
+380%
5−6
−380%
PLAYERUNKNOWN'S BATTLEGROUNDS 49
+277%
12−14
−277%
The Witcher 3: Wild Hunt 45
+400%
9−10
−400%
Valorant 110−120
+154%
45−50
−154%

Full HD
Ultra Preset

Battlefield 5 49
+390%
10−11
−390%
Counter-Strike 2 24−27
+178%
9−10
−178%
Cyberpunk 2077 27−30
+383%
6−7
−383%
Dota 2 85−90
+207%
27−30
−207%
Far Cry 5 39
+550%
6−7
−550%
Forza Horizon 4 36
+157%
14−16
−157%
Forza Horizon 5 35−40
+660%
5−6
−660%
PLAYERUNKNOWN'S BATTLEGROUNDS 33
+154%
12−14
−154%
The Witcher 3: Wild Hunt 26
+189%
9−10
−189%
Valorant 110−120
+154%
45−50
−154%

Full HD
Epic Preset

Fortnite 49
+227%
14−16
−227%

1440p
High Preset

Counter-Strike: Global Offensive 100−110
+373%
21−24
−373%
Grand Theft Auto V 21−24
+1000%
2−3
−1000%
Metro Exodus 14
+1300%
1−2
−1300%
PLAYERUNKNOWN'S BATTLEGROUNDS 130−140
+491%
21−24
−491%
Valorant 140−150
+400%
27−30
−400%

1440p
Ultra Preset

Battlefield 5 33
+450%
6−7
−450%
Counter-Strike 2 16−18
+467%
3−4
−467%
Cyberpunk 2077 12−14
+500%
2−3
−500%
Far Cry 5 27
+440%
5−6
−440%
Forza Horizon 4 23
+229%
7−8
−229%
Forza Horizon 5 24−27
+733%
3−4
−733%
The Witcher 3: Wild Hunt 21−24
+340%
5−6
−340%

1440p
Epic Preset

Fortnite 31
+520%
5−6
−520%

4K
High Preset

Atomic Heart 10−12
+450%
2−3
−450%
Counter-Strike 2 6−7
+500%
1−2
−500%
Grand Theft Auto V 33
+106%
16−18
−106%
Metro Exodus 7
+600%
1−2
−600%
The Witcher 3: Wild Hunt 16
+433%
3−4
−433%
Valorant 75−80
+407%
14−16
−407%

4K
Ultra Preset

Battlefield 5 15
+400%
3−4
−400%
Counter-Strike 2 6−7
+500%
1−2
−500%
Cyberpunk 2077 5−6
+400%
1−2
−400%
Dota 2 50−55
+525%
8−9
−525%
Far Cry 5 13
+333%
3−4
−333%
Forza Horizon 4 6
+200%
2−3
−200%
Forza Horizon 5 12−14
+1100%
1−2
−1100%
PLAYERUNKNOWN'S BATTLEGROUNDS 12
+200%
4−5
−200%

4K
Epic Preset

Fortnite 14
+250%
4−5
−250%

1440p
High Preset

Counter-Strike 2 4−5
+0%
4−5
+0%

This is how GTX 970M and GT 650M compete in popular games:

  • GTX 970M is 339% faster in 900p
  • GTX 970M is 81% faster in 1080p
  • GTX 970M is 440% faster in 1440p
  • GTX 970M is 425% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Metro Exodus, with 1440p resolution and the High Preset, the GTX 970M is 1300% faster.

All in all, in popular games:

  • GTX 970M is ahead in 60 tests (98%)
  • there's a draw in 1 test (2%)

Pros & cons summary


Performance score 14.51 3.06
Recency 7 October 2014 22 March 2012
Maximum RAM amount 3 GB 2 GB

GTX 970M has a 374.2% higher aggregate performance score, an age advantage of 2 years, and a 50% higher maximum VRAM amount.

The GeForce GTX 970M is our recommended choice as it beats the GeForce GT 650M in performance tests.

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NVIDIA GeForce GTX 970M
GeForce GTX 970M
NVIDIA GeForce GT 650M
GeForce GT 650M

Other comparisons

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Community ratings

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