GeForce GTS 360M vs GTX 950
Aggregate performance score
We've compared GeForce GTX 950 with GeForce GTS 360M, including specs and performance data.
GTX 950 outperforms GTS 360M by a whopping 731% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 380 | 950 |
Place by popularity | 93 | not in top-100 |
Cost-effectiveness evaluation | 8.55 | no data |
Power efficiency | 10.65 | 3.03 |
Architecture | Maxwell 2.0 (2014−2019) | Tesla 2.0 (2007−2013) |
GPU code name | GM206 | GT215 |
Market segment | Desktop | Laptop |
Release date | 20 August 2015 (9 years ago) | 7 January 2010 (15 years ago) |
Launch price (MSRP) | $159 | no data |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 768 | 96 |
Core clock speed | 1024 MHz | 550 MHz |
Boost clock speed | 1188 MHz | no data |
Number of transistors | 2,940 million | 727 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 90 Watt | 38 Watt |
Texture fill rate | 57.02 | 17.60 |
Floating-point processing power | 1.825 TFLOPS | 0.2757 TFLOPS |
Gigaflops | no data | 413 |
ROPs | 32 | 8 |
TMUs | 48 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Bus support | PCI Express 3.0 | PCI-E 2.0 |
Interface | PCIe 3.0 x16 | MXM-II |
Length | 202 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | no data |
Recommended system power (PSU) | 350 Watt | no data |
Supplementary power connectors | 1x 6-pin | None |
SLI options | + | + |
MXM Type | no data | MXM 3.0 Type-B |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 1 GB |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 6.6 GB/s | Up to 2000 MHz |
Memory bandwidth | 105.6 GB/s | 57.6 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | Single Link DVILVDSHDMIDual Link DVIDisplayPortVGA |
Multi monitor support | 4 displays | no data |
HDMI | + | + |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | 2048x1536 |
G-SYNC support | + | - |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | + | - |
GeForce ShadowPlay | + | - |
GPU Boost | 2.0 | no data |
GameWorks | + | - |
Power management | no data | 8.0 |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 11.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.5 | 2.1 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 140−150
+678%
| 18
−678%
|
Full HD | 49
+133%
| 21
−133%
|
4K | 23
+1050%
| 2−3
−1050%
|
Cost per frame, $
1080p | 3.24 | no data |
4K | 6.91 | no data |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 24−27
+243%
|
7−8
−243%
|
Cyberpunk 2077 | 27−30
+440%
|
5−6
−440%
|
Full HD
Medium Preset
Battlefield 5 | 45−50
+1400%
|
3−4
−1400%
|
Counter-Strike 2 | 24−27
+243%
|
7−8
−243%
|
Cyberpunk 2077 | 27−30
+440%
|
5−6
−440%
|
Forza Horizon 4 | 55−60
+600%
|
8−9
−600%
|
Forza Horizon 5 | 35−40
+825%
|
4−5
−825%
|
Metro Exodus | 35−40
+3700%
|
1−2
−3700%
|
Red Dead Redemption 2 | 30−35
+386%
|
7−8
−386%
|
Valorant | 55−60
+833%
|
6−7
−833%
|
Full HD
High Preset
Battlefield 5 | 45−50
+1400%
|
3−4
−1400%
|
Counter-Strike 2 | 24−27
+243%
|
7−8
−243%
|
Cyberpunk 2077 | 27−30
+440%
|
5−6
−440%
|
Dota 2 | 25
+1150%
|
2−3
−1150%
|
Far Cry 5 | 50−55
+325%
|
12−14
−325%
|
Fortnite | 75−80
+875%
|
8−9
−875%
|
Forza Horizon 4 | 55−60
+600%
|
8−9
−600%
|
Forza Horizon 5 | 35−40
+825%
|
4−5
−825%
|
Grand Theft Auto V | 37
+1750%
|
2−3
−1750%
|
Metro Exodus | 35−40
+3700%
|
1−2
−3700%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 100−110
+494%
|
16−18
−494%
|
Red Dead Redemption 2 | 30−35
+386%
|
7−8
−386%
|
The Witcher 3: Wild Hunt | 39
+388%
|
8−9
−388%
|
Valorant | 55−60
+833%
|
6−7
−833%
|
World of Tanks | 180−190
+441%
|
30−35
−441%
|
Full HD
Ultra Preset
Battlefield 5 | 45−50
+1400%
|
3−4
−1400%
|
Counter-Strike 2 | 24−27
+243%
|
7−8
−243%
|
Cyberpunk 2077 | 27−30
+440%
|
5−6
−440%
|
Dota 2 | 50−55
+2400%
|
2−3
−2400%
|
Far Cry 5 | 50−55
+325%
|
12−14
−325%
|
Forza Horizon 4 | 55−60
+600%
|
8−9
−600%
|
Forza Horizon 5 | 35−40
+825%
|
4−5
−825%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 100−110
+494%
|
16−18
−494%
|
Valorant | 55−60
+833%
|
6−7
−833%
|
1440p
High Preset
Counter-Strike 2 | 16−18
+750%
|
2−3
−750%
|
Dota 2 | 20−22
+900%
|
2−3
−900%
|
Grand Theft Auto V | 20−22
+900%
|
2−3
−900%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 120−130
+1130%
|
10−11
−1130%
|
Red Dead Redemption 2 | 12−14
+1100%
|
1−2
−1100%
|
World of Tanks | 95−100
+880%
|
10−11
−880%
|
1440p
Ultra Preset
Battlefield 5 | 27−30
+833%
|
3−4
−833%
|
Cyberpunk 2077 | 10−12
+267%
|
3−4
−267%
|
Far Cry 5 | 30−35
+450%
|
6−7
−450%
|
Forza Horizon 4 | 30−35
+750%
|
4−5
−750%
|
Forza Horizon 5 | 21−24
+2100%
|
1−2
−2100%
|
Metro Exodus | 30−33
+900%
|
3−4
−900%
|
The Witcher 3: Wild Hunt | 18−20
+280%
|
5−6
−280%
|
Valorant | 35−40
+400%
|
7−8
−400%
|
4K
High Preset
Counter-Strike 2 | 5−6 | 0−1 |
Dota 2 | 28
+75%
|
16−18
−75%
|
Grand Theft Auto V | 28
+86.7%
|
14−16
−86.7%
|
Metro Exodus | 9−10
+800%
|
1−2
−800%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 40−45
+720%
|
5−6
−720%
|
Red Dead Redemption 2 | 9−10
+800%
|
1−2
−800%
|
The Witcher 3: Wild Hunt | 28
+86.7%
|
14−16
−86.7%
|
4K
Ultra Preset
Battlefield 5 | 12−14
+1200%
|
1−2
−1200%
|
Counter-Strike 2 | 5−6 | 0−1 |
Cyberpunk 2077 | 4−5
+100%
|
2−3
−100%
|
Dota 2 | 24−27
+56.3%
|
16−18
−56.3%
|
Far Cry 5 | 16−18
+1600%
|
1−2
−1600%
|
Fortnite | 16−18
+1500%
|
1−2
−1500%
|
Forza Horizon 4 | 18−20
+850%
|
2−3
−850%
|
Forza Horizon 5 | 10−12
+1000%
|
1−2
−1000%
|
Valorant | 14−16
+650%
|
2−3
−650%
|
This is how GTX 950 and GTS 360M compete in popular games:
- GTX 950 is 678% faster in 900p
- GTX 950 is 133% faster in 1080p
- GTX 950 is 1050% faster in 4K
Here's the range of performance differences observed across popular games:
- in Metro Exodus, with 1080p resolution and the Medium Preset, the GTX 950 is 3700% faster.
All in all, in popular games:
- Without exception, GTX 950 surpassed GTS 360M in all 46 of our tests.
Pros & cons summary
Performance score | 13.46 | 1.62 |
Recency | 20 August 2015 | 7 January 2010 |
Maximum RAM amount | 2 GB | 1 GB |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 90 Watt | 38 Watt |
GTX 950 has a 730.9% higher aggregate performance score, an age advantage of 5 years, a 100% higher maximum VRAM amount, and a 42.9% more advanced lithography process.
GTS 360M, on the other hand, has 136.8% lower power consumption.
The GeForce GTX 950 is our recommended choice as it beats the GeForce GTS 360M in performance tests.
Be aware that GeForce GTX 950 is a desktop card while GeForce GTS 360M is a notebook one.
Other comparisons
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