ATI Radeon HD 4650 AGP vs GeForce GTX 580M
Aggregate performance score
We've compared GeForce GTX 580M with Radeon HD 4650 AGP, including specs and performance data.
580M outperforms HD 4650 AGP by a whopping 947% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 663 | 1291 |
| Place by popularity | not in top-100 | not in top-100 |
| Power efficiency | 3.98 | 0.79 |
| Architecture | Fermi 2.0 (2010−2014) | TeraScale (2005−2013) |
| GPU code name | GF114 | RV730 |
| Market segment | Laptop | Desktop |
| Release date | 28 June 2011 (14 years ago) | 10 September 2008 (17 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 384 | 320 |
| Core clock speed | 620 MHz | 600 MHz |
| Number of transistors | 1,950 million | 514 million |
| Manufacturing process technology | 40 nm | 55 nm |
| Power consumption (TDP) | 100 Watt | 48 Watt |
| Texture fill rate | 39.68 | 19.20 |
| Floating-point processing power | 0.9523 TFLOPS | 0.384 TFLOPS |
| ROPs | 32 | 8 |
| TMUs | 64 | 32 |
| L1 Cache | 512 KB | 64 KB |
| L2 Cache | 512 KB | 128 KB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | large | no data |
| Bus support | PCI-E 2.0 | no data |
| Interface | MXM-B (3.0) | AGP 8x |
| Width | no data | 1-slot |
| Supplementary power connectors | None | no data |
| SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | DDR2 |
| Maximum RAM amount | 2 GB | 512 MB |
| Memory bus width | 256 Bit | 128 Bit |
| Memory clock speed | 1500 MHz | 400 MHz |
| Memory bandwidth | 96.0 GB/s | 12.8 GB/s |
| Shared memory | - | no data |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x VGA |
| HDMI | - | + |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
| 3D Blu-Ray | + | - |
| 3D Gaming | + | - |
| Optimus | + | - |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 API | 10.1 (10_1) |
| Shader Model | 5.1 | 4.1 |
| OpenGL | 4.5 | 3.3 |
| OpenCL | 1.1 | 1.1 |
| Vulkan | N/A | N/A |
| CUDA | + | - |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| 900p | 42
+950%
| 4−5
−950%
|
| Full HD | 57
+1040%
| 5−6
−1040%
|
| 1200p | 42
+950%
| 4−5
−950%
|
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 21−24
+1050%
|
2−3
−1050%
|
| Cyberpunk 2077 | 10−11 | 0−1 |
| Hogwarts Legacy | 10−11 | 0−1 |
Full HD
Medium
| Battlefield 5 | 21−24
+950%
|
2−3
−950%
|
| Counter-Strike 2 | 21−24
+1050%
|
2−3
−1050%
|
| Cyberpunk 2077 | 10−11 | 0−1 |
| Far Cry 5 | 14−16
+1400%
|
1−2
−1400%
|
| Fortnite | 30−33
+1400%
|
2−3
−1400%
|
| Forza Horizon 4 | 21−24
+1050%
|
2−3
−1050%
|
| Forza Horizon 5 | 14−16
+1300%
|
1−2
−1300%
|
| Hogwarts Legacy | 10−11 | 0−1 |
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+1800%
|
1−2
−1800%
|
| Valorant | 60−65
+1140%
|
5−6
−1140%
|
Full HD
High
| Battlefield 5 | 21−24
+950%
|
2−3
−950%
|
| Counter-Strike 2 | 21−24
+1050%
|
2−3
−1050%
|
| Counter-Strike: Global Offensive | 85−90
+975%
|
8−9
−975%
|
| Cyberpunk 2077 | 10−11 | 0−1 |
| Dota 2 | 40−45
+975%
|
4−5
−975%
|
| Far Cry 5 | 14−16
+1400%
|
1−2
−1400%
|
| Fortnite | 30−33
+1400%
|
2−3
−1400%
|
| Forza Horizon 4 | 21−24
+1050%
|
2−3
−1050%
|
| Forza Horizon 5 | 14−16
+1300%
|
1−2
−1300%
|
| Grand Theft Auto V | 16−18
+1600%
|
1−2
−1600%
|
| Hogwarts Legacy | 10−11 | 0−1 |
| Metro Exodus | 9−10 | 0−1 |
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+1800%
|
1−2
−1800%
|
| The Witcher 3: Wild Hunt | 14−16
+1300%
|
1−2
−1300%
|
| Valorant | 60−65
+1140%
|
5−6
−1140%
|
Full HD
Ultra
| Battlefield 5 | 21−24
+950%
|
2−3
−950%
|
| Cyberpunk 2077 | 10−11 | 0−1 |
| Dota 2 | 40−45
+975%
|
4−5
−975%
|
| Far Cry 5 | 14−16
+1400%
|
1−2
−1400%
|
| Forza Horizon 4 | 21−24
+1050%
|
2−3
−1050%
|
| Hogwarts Legacy | 10−11 | 0−1 |
| PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+1800%
|
1−2
−1800%
|
| The Witcher 3: Wild Hunt | 14−16
+1300%
|
1−2
−1300%
|
| Valorant | 60−65
+1140%
|
5−6
−1140%
|
Full HD
Epic
| Fortnite | 30−33
+1400%
|
2−3
−1400%
|
1440p
High
| Counter-Strike 2 | 10−11 | 0−1 |
| Counter-Strike: Global Offensive | 35−40
+1200%
|
3−4
−1200%
|
| Grand Theft Auto V | 4−5 | 0−1 |
| Metro Exodus | 4−5 | 0−1 |
| PLAYERUNKNOWN'S BATTLEGROUNDS | 35−40
+1100%
|
3−4
−1100%
|
| Valorant | 55−60
+1000%
|
5−6
−1000%
|
1440p
Ultra
| Battlefield 5 | 5−6 | 0−1 |
| Cyberpunk 2077 | 4−5 | 0−1 |
| Far Cry 5 | 10−11 | 0−1 |
| Forza Horizon 4 | 12−14
+1100%
|
1−2
−1100%
|
| Hogwarts Legacy | 5−6 | 0−1 |
| The Witcher 3: Wild Hunt | 7−8 | 0−1 |
1440p
Epic
| Fortnite | 10−11 | 0−1 |
4K
High
| Grand Theft Auto V | 16−18
+1500%
|
1−2
−1500%
|
| Hogwarts Legacy | 0−1 | 0−1 |
| The Witcher 3: Wild Hunt | 1−2 | 0−1 |
| Valorant | 24−27
+1150%
|
2−3
−1150%
|
4K
Ultra
| Battlefield 5 | 2−3 | 0−1 |
| Cyberpunk 2077 | 1−2 | 0−1 |
| Dota 2 | 16−18
+1600%
|
1−2
−1600%
|
| Far Cry 5 | 4−5 | 0−1 |
| Forza Horizon 4 | 7−8 | 0−1 |
| Hogwarts Legacy | 0−1 | 0−1 |
| PLAYERUNKNOWN'S BATTLEGROUNDS | 5−6 | 0−1 |
4K
Epic
| Fortnite | 5−6 | 0−1 |
This is how GTX 580M and ATI HD 4650 AGP compete in popular games:
- GTX 580M is 950% faster in 900p
- GTX 580M is 1040% faster in 1080p
- GTX 580M is 950% faster in 1200p
Pros & cons summary
| Performance score | 5.13 | 0.49 |
| Recency | 28 June 2011 | 10 September 2008 |
| Maximum RAM amount | 2 GB | 512 MB |
| Chip lithography | 40 nm | 55 nm |
| Power consumption (TDP) | 100 Watt | 48 Watt |
GTX 580M has a 946.9% higher aggregate performance score, an age advantage of 2 years, a 300% higher maximum VRAM amount, and a 37.5% more advanced lithography process.
ATI HD 4650 AGP, on the other hand, has 108.3% lower power consumption.
The GeForce GTX 580M is our recommended choice as it beats the Radeon HD 4650 AGP in performance tests.
Be aware that GeForce GTX 580M is a notebook graphics card while Radeon HD 4650 AGP is a desktop one.
Other comparisons
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