HD Graphics 520 vs GeForce GTX 560 Ti 448

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Aggregate performance score

We've compared GeForce GTX 560 Ti 448 with HD Graphics 520, including specs and performance data.

GTX 560 Ti 448
2011
1280 MB GDDR5, 210 Watt
7.95
+282%

GTX 560 Ti 448 outperforms HD Graphics 520 by a whopping 282% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking512869
Place by popularitynot in top-10047
Cost-effectiveness evaluation1.65no data
Power efficiency2.719.92
ArchitectureFermi 2.0 (2010−2014)Generation 9.0 (2015−2016)
GPU code nameGF110Skylake GT2
Market segmentDesktopLaptop
Release date29 November 2011 (13 years ago)1 September 2015 (9 years ago)
Launch price (MSRP)$289 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores448192
Core clock speed732 MHz300 MHz
Boost clock speedno data900 MHz
Number of transistors3,000 million189 million
Manufacturing process technology40 nm14 nm+
Power consumption (TDP)210 Watt15 Watt
Texture fill rate40.9921.60
Floating-point processing power1.312 TFLOPS0.3456 TFLOPS
ROPs403
TMUs5624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16Ring Bus
Length267 mmno data
Width2-slotno data
Supplementary power connectors2x 6-pinno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3L/LPDDR3/DDR4
Maximum RAM amount1280 MB32 GB
Memory bus width320 BitSystem Shared
Memory clock speed950 MHzSystem Shared
Memory bandwidth152.0 GB/sno data
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors2x DVI, 1x mini-HDMIPortable Device Dependent
HDMI+-

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Syncno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (12_1)
Shader Model5.16.4
OpenGL4.64.6
OpenCL1.13.0
VulkanN/A+
CUDA2.0-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 560 Ti 448 7.95
+282%
HD Graphics 520 2.08

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 560 Ti 448 4210
+424%
HD Graphics 520 804

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p75−80
+275%
20
−275%
Full HD35−40
+250%
10
−250%

Cost per frame, $

1080p8.26no data

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+0%
6−7
+0%

Full HD
Medium Preset

Battlefield 5 4−5
+0%
4−5
+0%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+0%
6−7
+0%
Forza Horizon 4 10−12
+0%
10−12
+0%
Forza Horizon 5 0−1 0−1
Metro Exodus 3−4
+0%
3−4
+0%
Red Dead Redemption 2 9−10
+0%
9−10
+0%

Full HD
High Preset

Battlefield 5 4−5
+0%
4−5
+0%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+0%
6−7
+0%
Dota 2 11
+0%
11
+0%
Far Cry 5 14−16
+0%
14−16
+0%
Fortnite 10−12
+0%
10−12
+0%
Forza Horizon 4 10−12
+0%
10−12
+0%
Forza Horizon 5 0−1 0−1
Grand Theft Auto V 3
+0%
3
+0%
Metro Exodus 3−4
+0%
3−4
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+0%
21−24
+0%
Red Dead Redemption 2 9−10
+0%
9−10
+0%
The Witcher 3: Wild Hunt 3
+0%
3
+0%
World of Tanks 30
+0%
30
+0%

Full HD
Ultra Preset

Battlefield 5 4−5
+0%
4−5
+0%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+0%
6−7
+0%
Dota 2 22
+0%
22
+0%
Far Cry 5 14−16
+0%
14−16
+0%
Forza Horizon 4 10−12
+0%
10−12
+0%
Forza Horizon 5 0−1 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+0%
21−24
+0%

1440p
High Preset

Dota 2 0−1 0−1
Grand Theft Auto V 0−1 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 14−16
+0%
14−16
+0%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
World of Tanks 14−16
+0%
14−16
+0%

1440p
Ultra Preset

Battlefield 5 1−2
+0%
1−2
+0%
Counter-Strike 2 2−3
+0%
2−3
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 6−7
+0%
6−7
+0%
Forza Horizon 5 2−3
+0%
2−3
+0%
The Witcher 3: Wild Hunt 5−6
+0%
5−6
+0%
Valorant 8−9
+0%
8−9
+0%

4K
High Preset

Counter-Strike 2 9−10
+0%
9−10
+0%
Dota 2 16−18
+0%
16−18
+0%
Grand Theft Auto V 14−16
+0%
14−16
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 6−7
+0%
6−7
+0%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
The Witcher 3: Wild Hunt 14−16
+0%
14−16
+0%

4K
Ultra Preset

Battlefield 5 2−3
+0%
2−3
+0%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 16−18
+0%
16−18
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Fortnite 0−1 0−1
Forza Horizon 5 0−1 0−1
Valorant 2−3
+0%
2−3
+0%

This is how GTX 560 Ti 448 and HD Graphics 520 compete in popular games:

  • GTX 560 Ti 448 is 275% faster in 900p
  • GTX 560 Ti 448 is 250% faster in 1080p

All in all, in popular games:

  • there's a draw in 50 tests (100%)

Pros & cons summary


Performance score 7.95 2.08
Recency 29 November 2011 1 September 2015
Maximum RAM amount 1280 MB 32 GB
Chip lithography 40 nm 14 nm
Power consumption (TDP) 210 Watt 15 Watt

GTX 560 Ti 448 has a 282.2% higher aggregate performance score.

HD Graphics 520, on the other hand, has an age advantage of 3 years, a 2460% higher maximum VRAM amount, a 185.7% more advanced lithography process, and 1300% lower power consumption.

The GeForce GTX 560 Ti 448 is our recommended choice as it beats the HD Graphics 520 in performance tests.

Be aware that GeForce GTX 560 Ti 448 is a desktop card while HD Graphics 520 is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 560 Ti 448
GeForce GTX 560 Ti 448
Intel HD Graphics 520
HD Graphics 520

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.8 28 votes

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Questions & comments

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