GeForce GT 645M vs GTX 560 Ti 448

#ad 
Buy on Amazon
VS

Aggregate performance score

We've compared GeForce GTX 560 Ti 448 with GeForce GT 645M, including specs and performance data.

GTX 560 Ti 448
2011
1280 MB GDDR5, 210 Watt
7.58
+237%

GTX 560 Ti 448 outperforms GT 645M by a whopping 237% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking556887
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation1.47no data
Power efficiency2.755.36
ArchitectureFermi 2.0 (2010−2014)Kepler (2012−2018)
GPU code nameGF110GK107
Market segmentDesktopLaptop
Release date29 November 2011 (13 years ago)1 October 2012 (12 years ago)
Launch price (MSRP)$289 no data

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Performance to price scatter graph

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores448384
Core clock speed732 MHzUp to 710 MHz
Number of transistors3,000 million1,270 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)210 Watt32 Watt
Texture fill rate40.9922.69
Floating-point processing power1.312 TFLOPS0.5445 TFLOPS
ROPs4016
TMUs5632

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datamedium sized
Bus supportno dataPCI Express 2.0, PCI Express 3.0
InterfacePCIe 2.0 x16PCIe 3.0 x16
Length267 mmno data
Width2-slotno data
Supplementary power connectors2x 6-pinno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3\GDDR5
Maximum RAM amount1280 MB2 GB
Memory bus width320 Bit128bit
Memory clock speed950 MHz900 MHz
Memory bandwidth152.0 GB/sUp to 64.0 GB/s
Shared memory--

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display Connectors2x DVI, 1x mini-HDMINo outputs
HDMI++
HDCP-+
Maximum VGA resolutionno dataUp to 2048x1536

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray-+
Optimus-+

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 API
Shader Model5.15.1
OpenGL4.64.5
OpenCL1.11.1
VulkanN/A1.1.126
CUDA2.0+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GTX 560 Ti 448 7.58
+237%
GT 645M 2.25

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 560 Ti 448 4210
+266%
GT 645M 1152

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p100−110
+233%
30
−233%
Full HD80−85
+233%
24
−233%

Cost per frame, $

1080p3.61no data

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
God of War 7−8
+0%
7−8
+0%

Full HD
Medium Preset

Battlefield 5 7−8
+0%
7−8
+0%
Counter-Strike 2 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 6−7
+0%
6−7
+0%
Fortnite 10−12
+0%
10−12
+0%
Forza Horizon 4 12−14
+0%
12−14
+0%
Forza Horizon 5 4−5
+0%
4−5
+0%
God of War 7−8
+0%
7−8
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%
Valorant 40−45
+0%
40−45
+0%

Full HD
High Preset

Battlefield 5 7−8
+0%
7−8
+0%
Counter-Strike 2 5−6
+0%
5−6
+0%
Counter-Strike: Global Offensive 58
+0%
58
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Dota 2 24−27
+0%
24−27
+0%
Far Cry 5 6−7
+0%
6−7
+0%
Fortnite 10−12
+0%
10−12
+0%
Forza Horizon 4 12−14
+0%
12−14
+0%
Forza Horizon 5 4−5
+0%
4−5
+0%
God of War 7−8
+0%
7−8
+0%
Grand Theft Auto V 5−6
+0%
5−6
+0%
Metro Exodus 4−5
+0%
4−5
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%
The Witcher 3: Wild Hunt 9−10
+0%
9−10
+0%
Valorant 40−45
+0%
40−45
+0%

Full HD
Ultra Preset

Battlefield 5 7−8
+0%
7−8
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Dota 2 24−27
+0%
24−27
+0%
Far Cry 5 6−7
+0%
6−7
+0%
Forza Horizon 4 12−14
+0%
12−14
+0%
God of War 7−8
+0%
7−8
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+0%
12−14
+0%
The Witcher 3: Wild Hunt 9−10
+0%
9−10
+0%
Valorant 40−45
+0%
40−45
+0%

Full HD
Epic Preset

Fortnite 10−12
+0%
10−12
+0%

1440p
High Preset

Counter-Strike 2 5−6
+0%
5−6
+0%
Counter-Strike: Global Offensive 16−18
+0%
16−18
+0%
Grand Theft Auto V 1−2
+0%
1−2
+0%
Metro Exodus 0−1 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+0%
21−24
+0%
Valorant 18−20
+0%
18−20
+0%

1440p
Ultra Preset

Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Forza Horizon 4 6−7
+0%
6−7
+0%
God of War 1−2
+0%
1−2
+0%
The Witcher 3: Wild Hunt 2−3
+0%
2−3
+0%

1440p
Epic Preset

Fortnite 4−5
+0%
4−5
+0%

4K
High Preset

Grand Theft Auto V 16−18
+0%
16−18
+0%
Valorant 10−12
+0%
10−12
+0%

4K
Ultra Preset

Dota 2 5−6
+0%
5−6
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Forza Horizon 4 1−2
+0%
1−2
+0%
God of War 1−2
+0%
1−2
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 3−4
+0%
3−4
+0%

4K
Epic Preset

Fortnite 3−4
+0%
3−4
+0%

This is how GTX 560 Ti 448 and GT 645M compete in popular games:

  • GTX 560 Ti 448 is 233% faster in 900p
  • GTX 560 Ti 448 is 233% faster in 1080p

All in all, in popular games:

  • there's a draw in 57 tests (100%)

Pros & cons summary


Performance score 7.58 2.25
Recency 29 November 2011 1 October 2012
Maximum RAM amount 1280 MB 2 GB
Chip lithography 40 nm 28 nm
Power consumption (TDP) 210 Watt 32 Watt

GTX 560 Ti 448 has a 236.9% higher aggregate performance score.

GT 645M, on the other hand, has an age advantage of 10 months, a 60% higher maximum VRAM amount, a 42.9% more advanced lithography process, and 556.3% lower power consumption.

The GeForce GTX 560 Ti 448 is our recommended choice as it beats the GeForce GT 645M in performance tests.

Be aware that GeForce GTX 560 Ti 448 is a desktop graphics card while GeForce GT 645M is a notebook one.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


NVIDIA GeForce GTX 560 Ti 448
GeForce GTX 560 Ti 448
NVIDIA GeForce GT 645M
GeForce GT 645M

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.8 28 votes

Rate GeForce GTX 560 Ti 448 on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5
3.4 107 votes

Rate GeForce GT 645M on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

Comments

Here you can give us your opinion about GeForce GTX 560 Ti 448 or GeForce GT 645M, agree or disagree with our ratings, or report errors or inaccuracies on the site.