Quadro K2000M vs GeForce GTX 480M
Aggregate performance score
We've compared GeForce GTX 480M with Quadro K2000M, including specs and performance data.
GTX 480M outperforms K2000M by an impressive 60% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 683 | 816 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | no data | 0.33 |
Architecture | Fermi (2010−2014) | Kepler (2012−2018) |
GPU code name | N11E-GTX-A3 | N14P-Q3 |
Market segment | Laptop | Mobile workstation |
Release date | 25 May 2010 (14 years ago) | 1 June 2012 (12 years ago) |
Launch price (MSRP) | no data | $265.27 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 352 | 384 |
Core clock speed | 425 MHz | 745 MHz |
Number of transistors | 3,100 million | 1,270 million |
Manufacturing process technology | 40 nm | 28 nm |
Power consumption (TDP) | 100 Watt | 55 Watt |
Texture fill rate | 18.70 | 23.84 |
Floating-point performance | 0.5984 gflops | 0.5722 gflops |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | medium sized |
Bus support | PCI-E 2.0 | no data |
Interface | MXM-B (3.0) | MXM-A (3.0) |
Supplementary power connectors | None | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1200 MHz | 1800 MHz |
Memory bandwidth | 76.8 GB/s | 28.8 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
Maximum VGA resolution | 2048x1536 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | - | + |
API compatibility
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12 API | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | + |
CUDA | + | + |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 40
+42.9%
| 28
−42.9%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 7−8
+40%
|
5−6
−40%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 12−14
+50%
|
8−9
−50%
|
Assassin's Creed Valhalla | 3−4 | 0−1 |
Battlefield 5 | 10−11
+150%
|
4−5
−150%
|
Call of Duty: Modern Warfare | 9−10
+50%
|
6−7
−50%
|
Cyberpunk 2077 | 7−8
+40%
|
5−6
−40%
|
Far Cry 5 | 9−10
+80%
|
5−6
−80%
|
Far Cry New Dawn | 12−14
+71.4%
|
7−8
−71.4%
|
Forza Horizon 4 | 24−27
+92.3%
|
12−14
−92.3%
|
Hitman 3 | 10−11
+42.9%
|
7−8
−42.9%
|
Horizon Zero Dawn | 27−30
+33.3%
|
21−24
−33.3%
|
Metro Exodus | 8−9
+300%
|
2−3
−300%
|
Red Dead Redemption 2 | 10−12
+83.3%
|
6−7
−83.3%
|
Shadow of the Tomb Raider | 16−18
+45.5%
|
10−12
−45.5%
|
Watch Dogs: Legion | 40−45
+13.2%
|
35−40
−13.2%
|
Full HD
High Preset
Assassin's Creed Odyssey | 12−14
+50%
|
8−9
−50%
|
Assassin's Creed Valhalla | 3−4 | 0−1 |
Battlefield 5 | 10−11
+150%
|
4−5
−150%
|
Call of Duty: Modern Warfare | 9−10
+50%
|
6−7
−50%
|
Cyberpunk 2077 | 7−8
+40%
|
5−6
−40%
|
Far Cry 5 | 9−10
+80%
|
5−6
−80%
|
Far Cry New Dawn | 12−14
+71.4%
|
7−8
−71.4%
|
Forza Horizon 4 | 24−27
+92.3%
|
12−14
−92.3%
|
Hitman 3 | 10−11
+42.9%
|
7−8
−42.9%
|
Horizon Zero Dawn | 27−30
+33.3%
|
21−24
−33.3%
|
Metro Exodus | 8−9
+300%
|
2−3
−300%
|
Red Dead Redemption 2 | 10−12
+83.3%
|
6−7
−83.3%
|
Shadow of the Tomb Raider | 16−18
+45.5%
|
10−12
−45.5%
|
The Witcher 3: Wild Hunt | 16−18
+23.1%
|
12−14
−23.1%
|
Watch Dogs: Legion | 40−45
+13.2%
|
35−40
−13.2%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 12−14
+50%
|
8−9
−50%
|
Assassin's Creed Valhalla | 3−4 | 0−1 |
Call of Duty: Modern Warfare | 9−10
+50%
|
6−7
−50%
|
Cyberpunk 2077 | 7−8
+40%
|
5−6
−40%
|
Far Cry 5 | 9−10
+80%
|
5−6
−80%
|
Forza Horizon 4 | 24−27
+92.3%
|
12−14
−92.3%
|
Hitman 3 | 10−11
+42.9%
|
7−8
−42.9%
|
Horizon Zero Dawn | 27−30
+33.3%
|
21−24
−33.3%
|
Shadow of the Tomb Raider | 16−18
+45.5%
|
10−12
−45.5%
|
The Witcher 3: Wild Hunt | 16−18
+23.1%
|
12−14
−23.1%
|
Watch Dogs: Legion | 40−45
+13.2%
|
35−40
−13.2%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 10−12
+83.3%
|
6−7
−83.3%
|
1440p
High Preset
Battlefield 5 | 8−9
+100%
|
4−5
−100%
|
Far Cry New Dawn | 6−7
+50%
|
4−5
−50%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 4−5
+100%
|
2−3
−100%
|
Call of Duty: Modern Warfare | 3−4
+50%
|
2−3
−50%
|
Cyberpunk 2077 | 2−3
+100%
|
1−2
−100%
|
Far Cry 5 | 5−6
+66.7%
|
3−4
−66.7%
|
Forza Horizon 4 | 6−7
+100%
|
3−4
−100%
|
Hitman 3 | 9−10
+12.5%
|
8−9
−12.5%
|
Horizon Zero Dawn | 10−11
+42.9%
|
7−8
−42.9%
|
Metro Exodus | 0−1 | 0−1 |
The Witcher 3: Wild Hunt | 3−4
+50%
|
2−3
−50%
|
Watch Dogs: Legion | 24−27
+73.3%
|
14−16
−73.3%
|
1440p
Epic Preset
Red Dead Redemption 2 | 8−9
+33.3%
|
6−7
−33.3%
|
4K
High Preset
Battlefield 5 | 3−4
+200%
|
1−2
−200%
|
Far Cry New Dawn | 3−4
+200%
|
1−2
−200%
|
Hitman 3 | 0−1 | 0−1 |
Horizon Zero Dawn | 1−2 | 0−1 |
Metro Exodus | 1−2 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 3−4
+50%
|
2−3
−50%
|
Assassin's Creed Valhalla | 2−3
+100%
|
1−2
−100%
|
Call of Duty: Modern Warfare | 2−3
+100%
|
1−2
−100%
|
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 2−3
+100%
|
1−2
−100%
|
Forza Horizon 4 | 3−4
+200%
|
1−2
−200%
|
Watch Dogs: Legion | 1−2 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 5−6
+25%
|
4−5
−25%
|
This is how GTX 480M and K2000M compete in popular games:
- GTX 480M is 43% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Metro Exodus, with 1080p resolution and the Medium Preset, the GTX 480M is 300% faster.
All in all, in popular games:
- Without exception, GTX 480M surpassed K2000M in all 57 of our tests.
Pros & cons summary
Performance score | 4.19 | 2.62 |
Recency | 25 May 2010 | 1 June 2012 |
Chip lithography | 40 nm | 28 nm |
Power consumption (TDP) | 100 Watt | 55 Watt |
GTX 480M has a 59.9% higher aggregate performance score.
K2000M, on the other hand, has an age advantage of 2 years, a 42.9% more advanced lithography process, and 81.8% lower power consumption.
The GeForce GTX 480M is our recommended choice as it beats the Quadro K2000M in performance tests.
Be aware that GeForce GTX 480M is a notebook graphics card while Quadro K2000M is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.