GeForce GTX 1650 vs GTX 460 SE
Aggregate performance score
We've compared GeForce GTX 460 SE and GeForce GTX 1650, covering specs and all relevant benchmarks.
GTX 1650 outperforms GTX 460 SE by a whopping 297% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 623 | 271 |
Place by popularity | not in top-100 | 3 |
Cost-effectiveness evaluation | 1.21 | 38.40 |
Power efficiency | 2.37 | 18.79 |
Architecture | Fermi (2010−2014) | Turing (2018−2022) |
GPU code name | GF104 | TU117 |
Market segment | Desktop | Desktop |
Release date | 15 November 2010 (14 years ago) | 23 April 2019 (5 years ago) |
Launch price (MSRP) | $160 | $149 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
GTX 1650 has 3074% better value for money than GTX 460 SE.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 288 | 896 |
Core clock speed | 650 MHz | 1485 MHz |
Boost clock speed | no data | 1665 MHz |
Number of transistors | 1,950 million | 4,700 million |
Manufacturing process technology | 40 nm | 12 nm |
Power consumption (TDP) | 150 Watt | 75 Watt |
Maximum GPU temperature | 104 °C | no data |
Texture fill rate | 31.20 | 93.24 |
Floating-point processing power | 0.7488 TFLOPS | 2.984 TFLOPS |
ROPs | 32 | 32 |
TMUs | 48 | 56 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | 16x PCI-E 2.0 | no data |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Length | 210 mm | 229 mm |
Height | 4.376" (111 mm) (11.1 cm) | no data |
Width | 2-slot | 2-slot |
Supplementary power connectors | 2x 6-pin | None |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1700 MHz | 2000 MHz |
Memory bandwidth | 108.8 GB/s | 128.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Number of display connectors | 2 | no data |
Display Connectors | 2 x Dual-Link DVI-I1 x Mini HDMI | 1x DVI, 1x HDMI, 1x DisplayPort |
Multi monitor support | + | no data |
HDMI | + | + |
Maximum VGA resolution | 2048x1536 | no data |
Audio input for HDMI | Internal | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | + | 7.5 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 16−18
−331%
| 69
+331%
|
1440p | 10−12
−300%
| 40
+300%
|
4K | 5−6
−360%
| 23
+360%
|
Cost per frame, $
1080p | 10.00
−363%
| 2.16
+363%
|
1440p | 16.00
−330%
| 3.73
+330%
|
4K | 32.00
−394%
| 6.48
+394%
|
- GTX 1650 has 363% lower cost per frame in 1080p
- GTX 1650 has 330% lower cost per frame in 1440p
- GTX 1650 has 394% lower cost per frame in 4K
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 35−40
+0%
|
35−40
+0%
|
Cyberpunk 2077 | 40−45
+0%
|
40−45
+0%
|
Elden Ring | 65−70
+0%
|
65−70
+0%
|
Full HD
Medium Preset
Battlefield 5 | 66
+0%
|
66
+0%
|
Counter-Strike 2 | 35−40
+0%
|
35−40
+0%
|
Cyberpunk 2077 | 17
+0%
|
17
+0%
|
Forza Horizon 4 | 94
+0%
|
94
+0%
|
Metro Exodus | 66
+0%
|
66
+0%
|
Red Dead Redemption 2 | 77
+0%
|
77
+0%
|
Valorant | 85
+0%
|
85
+0%
|
Full HD
High Preset
Battlefield 5 | 75
+0%
|
75
+0%
|
Counter-Strike 2 | 35−40
+0%
|
35−40
+0%
|
Cyberpunk 2077 | 14
+0%
|
14
+0%
|
Dota 2 | 82
+0%
|
82
+0%
|
Elden Ring | 65−70
+0%
|
65−70
+0%
|
Far Cry 5 | 90
+0%
|
90
+0%
|
Fortnite | 82
+0%
|
82
+0%
|
Forza Horizon 4 | 74
+0%
|
74
+0%
|
Grand Theft Auto V | 75
+0%
|
75
+0%
|
Metro Exodus | 44
+0%
|
44
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 130−140
+0%
|
130−140
+0%
|
Red Dead Redemption 2 | 28
+0%
|
28
+0%
|
The Witcher 3: Wild Hunt | 60−65
+0%
|
60−65
+0%
|
Valorant | 46
+0%
|
46
+0%
|
World of Tanks | 230−240
+0%
|
230−240
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 55
+0%
|
55
+0%
|
Counter-Strike 2 | 35−40
+0%
|
35−40
+0%
|
Cyberpunk 2077 | 12
+0%
|
12
+0%
|
Dota 2 | 92
+0%
|
92
+0%
|
Far Cry 5 | 65−70
+0%
|
65−70
+0%
|
Forza Horizon 4 | 62
+0%
|
62
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 61
+0%
|
61
+0%
|
Valorant | 70
+0%
|
70
+0%
|
1440p
High Preset
Dota 2 | 30−35
+0%
|
30−35
+0%
|
Elden Ring | 30−35
+0%
|
30−35
+0%
|
Grand Theft Auto V | 30−35
+0%
|
30−35
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+0%
|
170−180
+0%
|
Red Dead Redemption 2 | 17
+0%
|
17
+0%
|
World of Tanks | 130−140
+0%
|
130−140
+0%
|
1440p
Ultra Preset
Battlefield 5 | 38
+0%
|
38
+0%
|
Counter-Strike 2 | 16−18
+0%
|
16−18
+0%
|
Cyberpunk 2077 | 7
+0%
|
7
+0%
|
Far Cry 5 | 55−60
+0%
|
55−60
+0%
|
Forza Horizon 4 | 45
+0%
|
45
+0%
|
Metro Exodus | 41
+0%
|
41
+0%
|
The Witcher 3: Wild Hunt | 27−30
+0%
|
27−30
+0%
|
Valorant | 40
+0%
|
40
+0%
|
4K
High Preset
Counter-Strike 2 | 16−18
+0%
|
16−18
+0%
|
Dota 2 | 29
+0%
|
29
+0%
|
Elden Ring | 14−16
+0%
|
14−16
+0%
|
Grand Theft Auto V | 29
+0%
|
29
+0%
|
Metro Exodus | 12
+0%
|
12
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 60−65
+0%
|
60−65
+0%
|
Red Dead Redemption 2 | 12−14
+0%
|
12−14
+0%
|
The Witcher 3: Wild Hunt | 29
+0%
|
29
+0%
|
4K
Ultra Preset
Battlefield 5 | 18
+0%
|
18
+0%
|
Counter-Strike 2 | 16−18
+0%
|
16−18
+0%
|
Cyberpunk 2077 | 3
+0%
|
3
+0%
|
Dota 2 | 59
+0%
|
59
+0%
|
Far Cry 5 | 24−27
+0%
|
24−27
+0%
|
Fortnite | 24−27
+0%
|
24−27
+0%
|
Forza Horizon 4 | 26
+0%
|
26
+0%
|
Valorant | 21
+0%
|
21
+0%
|
This is how GTX 460 SE and GTX 1650 compete in popular games:
- GTX 1650 is 331% faster in 1080p
- GTX 1650 is 300% faster in 1440p
- GTX 1650 is 360% faster in 4K
All in all, in popular games:
- there's a draw in 63 tests (100%)
Pros & cons summary
Performance score | 5.16 | 20.48 |
Recency | 15 November 2010 | 23 April 2019 |
Maximum RAM amount | 1 GB | 4 GB |
Chip lithography | 40 nm | 12 nm |
Power consumption (TDP) | 150 Watt | 75 Watt |
GTX 1650 has a 296.9% higher aggregate performance score, an age advantage of 8 years, a 300% higher maximum VRAM amount, a 233.3% more advanced lithography process, and 100% lower power consumption.
The GeForce GTX 1650 is our recommended choice as it beats the GeForce GTX 460 SE in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.