GeForce 9800M GTS SLI vs GTX 260M

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Aggregate performance score

We've compared GeForce GTX 260M and GeForce 9800M GTS SLI, covering specs and all relevant benchmarks.

GTX 260M
2009
1 GB GDDR3, 65 Watt
0.98

9800M GTS SLI outperforms GTX 260M by an impressive 99% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking1114904
Place by popularitynot in top-100not in top-100
Power efficiency1.110.95
ArchitectureTesla (2006−2010)G9x (2007−2010)
GPU code nameG92NB9E-GT
Market segmentLaptopLaptop
Release date3 March 2009 (15 years ago)15 July 2008 (16 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores112128
CUDA cores112no data
Core clock speed550 MHz600 MHz
Number of transistors754 million1508 Million
Manufacturing process technology65 nm55 nm
Power consumption (TDP)65 Watt150 Watt
Texture fill rate30.80no data
Floating-point processing power0.308 TFLOPSno data
Gigaflops462no data
ROPs16no data
TMUs56no data

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
Bus supportPCI-E 2.0no data
InterfacePCIe 2.0 x16no data
SLI options2-way+
MXM TypeMXM 3.0 Type-Bno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3GDDR3
Maximum RAM amount1 GB512 MB
Memory bus width256 Bit256 Bit
Memory clock speedUp to 950 MHz800 MHz
Memory bandwidth61 GB/sno data
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsDisplayPortSingle Link DVIDual Link DVIVGALVDSHDMIno data
HDMI+-
Maximum VGA resolution2048x1536no data
Audio input for HDMIS/PDIFno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Power management8.0no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_0)10
Shader Model4.0no data
OpenGL2.1no data
OpenCL1.1no data
VulkanN/A-
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 260M 0.98
9800M GTS SLI 1.95
+99%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 260M 4901
9800M GTS SLI 5663
+15.5%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD27
−85.2%
50−55
+85.2%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 3−4
−33.3%
4−5
+33.3%

Full HD
Medium Preset

Assassin's Creed Odyssey 5−6
−40%
7−8
+40%
Call of Duty: Modern Warfare 4−5
−25%
5−6
+25%
Cyberpunk 2077 3−4
−33.3%
4−5
+33.3%
Far Cry 5 1−2
−200%
3−4
+200%
Far Cry New Dawn 2−3
−150%
5−6
+150%
Hitman 3 5−6
−40%
7−8
+40%
Horizon Zero Dawn 12−14
−38.5%
18−20
+38.5%
Red Dead Redemption 2 1−2
−300%
4−5
+300%
Shadow of the Tomb Raider 7−8
−42.9%
10−11
+42.9%
Watch Dogs: Legion 30−35
−9.4%
35−40
+9.4%

Full HD
High Preset

Assassin's Creed Odyssey 5−6
−40%
7−8
+40%
Call of Duty: Modern Warfare 4−5
−25%
5−6
+25%
Cyberpunk 2077 3−4
−33.3%
4−5
+33.3%
Far Cry 5 1−2
−200%
3−4
+200%
Far Cry New Dawn 2−3
−150%
5−6
+150%
Hitman 3 5−6
−40%
7−8
+40%
Horizon Zero Dawn 12−14
−38.5%
18−20
+38.5%
Red Dead Redemption 2 1−2
−300%
4−5
+300%
Shadow of the Tomb Raider 7−8
−42.9%
10−11
+42.9%
The Witcher 3: Wild Hunt 10−11
−20%
12−14
+20%
Watch Dogs: Legion 30−35
−9.4%
35−40
+9.4%

Full HD
Ultra Preset

Assassin's Creed Odyssey 5−6
−40%
7−8
+40%
Call of Duty: Modern Warfare 4−5
−25%
5−6
+25%
Cyberpunk 2077 3−4
−33.3%
4−5
+33.3%
Far Cry 5 1−2
−200%
3−4
+200%
Hitman 3 5−6
−40%
7−8
+40%
Horizon Zero Dawn 12−14
−38.5%
18−20
+38.5%
Shadow of the Tomb Raider 7−8
−42.9%
10−11
+42.9%
The Witcher 3: Wild Hunt 10−11
−20%
12−14
+20%
Watch Dogs: Legion 30−35
−9.4%
35−40
+9.4%

Full HD
Epic Preset

Red Dead Redemption 2 1−2
−300%
4−5
+300%

1440p
High Preset

Battlefield 5 1−2
−200%
3−4
+200%
Far Cry New Dawn 1−2
−200%
3−4
+200%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
−100%
2−3
+100%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 1−2
−100%
2−3
+100%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 4−5
−50%
6−7
+50%
The Witcher 3: Wild Hunt 0−1 1−2
Watch Dogs: Legion 4−5
−175%
10−12
+175%

1440p
Epic Preset

Red Dead Redemption 2 3−4
−66.7%
5−6
+66.7%

4K
High Preset

Far Cry New Dawn 0−1 1−2

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
−100%
2−3
+100%
Assassin's Creed Valhalla 0−1 1−2
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 0−1 1−2

4K
Epic Preset

Red Dead Redemption 2 2−3
−50%
3−4
+50%

Full HD
Medium Preset

Battlefield 5 1−2
+0%
1−2
+0%
Forza Horizon 4 8−9
+0%
8−9
+0%

Full HD
High Preset

Battlefield 5 1−2
+0%
1−2
+0%
Forza Horizon 4 8−9
+0%
8−9
+0%

Full HD
Ultra Preset

Forza Horizon 4 8−9
+0%
8−9
+0%

1440p
Ultra Preset

Call of Duty: Modern Warfare 1−2
+0%
1−2
+0%

4K
Ultra Preset

Watch Dogs: Legion 0−1 0−1

This is how GTX 260M and 9800M GTS SLI compete in popular games:

  • 9800M GTS SLI is 85% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Red Dead Redemption 2, with 1080p resolution and the Medium Preset, the 9800M GTS SLI is 300% faster.

All in all, in popular games:

  • 9800M GTS SLI is ahead in 41 test (84%)
  • there's a draw in 8 tests (16%)

Pros & cons summary


Performance score 0.98 1.95
Recency 3 March 2009 15 July 2008
Maximum RAM amount 1 GB 512 MB
Chip lithography 65 nm 55 nm
Power consumption (TDP) 65 Watt 150 Watt

GTX 260M has an age advantage of 7 months, a 100% higher maximum VRAM amount, and 130.8% lower power consumption.

9800M GTS SLI, on the other hand, has a 99% higher aggregate performance score, and a 18.2% more advanced lithography process.

The GeForce 9800M GTS SLI is our recommended choice as it beats the GeForce GTX 260M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 260M
GeForce GTX 260M
NVIDIA GeForce 9800M GTS SLI
GeForce 9800M GTS SLI

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.4 14 votes

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2.9 8 votes

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.