GeForce GTX 580M SLI vs GTX 1650 Mobile
Aggregate performance score
We've compared GeForce GTX 1650 Mobile and GeForce GTX 580M SLI, covering specs and all relevant benchmarks.
1650 Mobile outperforms 580M SLI by an impressive 87% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 347 | 504 |
Place by popularity | 60 | not in top-100 |
Power efficiency | 25.91 | 6.94 |
Architecture | Turing (2018−2022) | Fermi (2010−2014) |
GPU code name | TU117 | N12E-GTX2 |
Market segment | Laptop | Laptop |
Release date | 15 April 2020 (5 years ago) | 6 January 2011 (14 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1024 | 768 |
Core clock speed | 1380 MHz | 620 MHz |
Boost clock speed | 1560 MHz | no data |
Number of transistors | 4,700 million | no data |
Manufacturing process technology | 12 nm | 40 nm |
Power consumption (TDP) | 50 Watt | 100 Watt |
Texture fill rate | 99.84 | no data |
Floating-point processing power | 3.195 TFLOPS | no data |
ROPs | 32 | no data |
TMUs | 64 | no data |
L1 Cache | 1 MB | no data |
L2 Cache | 1024 KB | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | large |
Interface | PCIe 3.0 x16 | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR6 | GDDR5 |
Maximum RAM amount | 4 GB | no data |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 1500 MHz |
Memory bandwidth | 192.0 GB/s | no data |
Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
Display Connectors | No outputs | no data |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 11 |
Shader Model | 6.5 | no data |
OpenGL | 4.6 | no data |
OpenCL | 1.2 | no data |
Vulkan | 1.2.140 | - |
CUDA | 7.5 | - |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 120−130
+76.5%
| 68
−76.5%
|
Full HD | 58
−60.3%
| 93
+60.3%
|
1200p | 150−160
+85.2%
| 81
−85.2%
|
1440p | 37
+106%
| 18−20
−106%
|
4K | 23
+91.7%
| 12−14
−91.7%
|
FPS performance in popular games
Full HD
Low
Counter-Strike 2 | 131
+167%
|
45−50
−167%
|
Cyberpunk 2077 | 52
+174%
|
18−20
−174%
|
Hogwarts Legacy | 51
+200%
|
16−18
−200%
|
Full HD
Medium
Battlefield 5 | 60
+46.3%
|
40−45
−46.3%
|
Counter-Strike 2 | 113
+131%
|
45−50
−131%
|
Cyberpunk 2077 | 41
+116%
|
18−20
−116%
|
Far Cry 5 | 60
+100%
|
30−33
−100%
|
Fortnite | 90−95
+67.9%
|
55−60
−67.9%
|
Forza Horizon 4 | 82
+105%
|
40−45
−105%
|
Forza Horizon 5 | 68
+143%
|
27−30
−143%
|
Hogwarts Legacy | 38
+124%
|
16−18
−124%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 65−70
+97%
|
30−35
−97%
|
Valorant | 164
+82.2%
|
90−95
−82.2%
|
Full HD
High
Battlefield 5 | 60
+46.3%
|
40−45
−46.3%
|
Counter-Strike 2 | 67
+36.7%
|
45−50
−36.7%
|
Counter-Strike: Global Offensive | 130
−8.5%
|
140−150
+8.5%
|
Cyberpunk 2077 | 32
+68.4%
|
18−20
−68.4%
|
Dota 2 | 96
+43.3%
|
65−70
−43.3%
|
Far Cry 5 | 54
+80%
|
30−33
−80%
|
Fortnite | 90−95
+67.9%
|
55−60
−67.9%
|
Forza Horizon 4 | 80
+100%
|
40−45
−100%
|
Forza Horizon 5 | 60
+114%
|
27−30
−114%
|
Grand Theft Auto V | 59
+73.5%
|
30−35
−73.5%
|
Hogwarts Legacy | 29
+70.6%
|
16−18
−70.6%
|
Metro Exodus | 33
+83.3%
|
18−20
−83.3%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 65−70
+97%
|
30−35
−97%
|
The Witcher 3: Wild Hunt | 62
+158%
|
24−27
−158%
|
Valorant | 148
+64.4%
|
90−95
−64.4%
|
Full HD
Ultra
Battlefield 5 | 59
+43.9%
|
40−45
−43.9%
|
Cyberpunk 2077 | 30
+57.9%
|
18−20
−57.9%
|
Dota 2 | 89
+32.8%
|
65−70
−32.8%
|
Far Cry 5 | 53
+76.7%
|
30−33
−76.7%
|
Forza Horizon 4 | 62
+55%
|
40−45
−55%
|
Hogwarts Legacy | 18
+5.9%
|
16−18
−5.9%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 71
+115%
|
30−35
−115%
|
The Witcher 3: Wild Hunt | 36
+50%
|
24−27
−50%
|
Valorant | 130−140
+50%
|
90−95
−50%
|
Full HD
Epic
Fortnite | 72
+28.6%
|
55−60
−28.6%
|
1440p
High
Counter-Strike 2 | 35−40
+94.4%
|
18−20
−94.4%
|
Counter-Strike: Global Offensive | 120−130
+78.9%
|
70−75
−78.9%
|
Grand Theft Auto V | 27−30
+123%
|
12−14
−123%
|
Metro Exodus | 20
+100%
|
10−11
−100%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 160−170
+259%
|
45−50
−259%
|
Valorant | 159
+55.9%
|
100−110
−55.9%
|
1440p
Ultra
Battlefield 5 | 47
+114%
|
21−24
−114%
|
Cyberpunk 2077 | 15
+87.5%
|
8−9
−87.5%
|
Far Cry 5 | 35
+84.2%
|
18−20
−84.2%
|
Forza Horizon 4 | 40−45
+95.5%
|
21−24
−95.5%
|
Hogwarts Legacy | 18−20
+90%
|
10−11
−90%
|
The Witcher 3: Wild Hunt | 24−27
+100%
|
12−14
−100%
|
1440p
Epic
Fortnite | 44
+132%
|
18−20
−132%
|
4K
High
Counter-Strike 2 | 14−16
+250%
|
4−5
−250%
|
Grand Theft Auto V | 30−35
+60%
|
20−22
−60%
|
Hogwarts Legacy | 10−12
+175%
|
4−5
−175%
|
Metro Exodus | 12
+140%
|
5−6
−140%
|
The Witcher 3: Wild Hunt | 21
+110%
|
10−11
−110%
|
Valorant | 90
+87.5%
|
45−50
−87.5%
|
4K
Ultra
Battlefield 5 | 25
+127%
|
10−12
−127%
|
Counter-Strike 2 | 14−16
+250%
|
4−5
−250%
|
Cyberpunk 2077 | 5
+66.7%
|
3−4
−66.7%
|
Dota 2 | 45
+32.4%
|
30−35
−32.4%
|
Far Cry 5 | 18
+100%
|
9−10
−100%
|
Forza Horizon 4 | 30−33
+100%
|
14−16
−100%
|
Hogwarts Legacy | 10−12
+175%
|
4−5
−175%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
+88.9%
|
9−10
−88.9%
|
4K
Epic
Fortnite | 16−18
+88.9%
|
9−10
−88.9%
|
This is how GTX 1650 Mobile and GTX 580M SLI compete in popular games:
- GTX 1650 Mobile is 76% faster in 900p
- GTX 580M SLI is 60% faster in 1080p
- GTX 1650 Mobile is 85% faster in 1200p
- GTX 1650 Mobile is 106% faster in 1440p
- GTX 1650 Mobile is 92% faster in 4K
Here's the range of performance differences observed across popular games:
- in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1440p resolution and the High Preset, the GTX 1650 Mobile is 259% faster.
- in Counter-Strike: Global Offensive, with 1080p resolution and the High Preset, the GTX 580M SLI is 8% faster.
All in all, in popular games:
- GTX 1650 Mobile performs better in 65 tests (98%)
- GTX 580M SLI performs better in 1 test (2%)
Pros & cons summary
Performance score | 16.09 | 8.62 |
Recency | 15 April 2020 | 6 January 2011 |
Chip lithography | 12 nm | 40 nm |
Power consumption (TDP) | 50 Watt | 100 Watt |
GTX 1650 Mobile has a 86.7% higher aggregate performance score, an age advantage of 9 years, a 233.3% more advanced lithography process, and 100% lower power consumption.
The GeForce GTX 1650 Mobile is our recommended choice as it beats the GeForce GTX 580M SLI in performance tests.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.