HD Graphics 520 vs GeForce GT 730
Aggregate performance score
We've compared GeForce GT 730 with HD Graphics 520, including specs and performance data.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 873 | 875 |
Place by popularity | 34 | 64 |
Cost-effectiveness evaluation | 0.19 | no data |
Power efficiency | 3.03 | 9.89 |
Architecture | Fermi (2010−2014) | Generation 9.0 (2015−2016) |
GPU code name | GF108 | Skylake GT2 |
Market segment | Desktop | Laptop |
Release date | 18 June 2014 (10 years ago) | 1 September 2015 (9 years ago) |
Launch price (MSRP) | $59.99 | no data |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 96 | 192 |
Core clock speed | 700 MHz | 300 MHz |
Boost clock speed | no data | 900 MHz |
Number of transistors | 585 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm+ |
Power consumption (TDP) | 49 Watt | 15 Watt |
Texture fill rate | 11.2 GT/s | 21.60 |
Floating-point processing power | 0.2688 TFLOPS | 0.3456 TFLOPS |
ROPs | 4 | 3 |
TMUs | 16 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 2.0 x16 | Ring Bus |
Length | 145 mm | no data |
Width | 1-slot | no data |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 32 GB |
Memory bus width | 128 Bit | System Shared |
Memory clock speed | 900 MHz | System Shared |
Memory bandwidth | 25.6 GB/s | no data |
Shared memory | no data | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 1x HDMI, 1x VGA | Portable Device Dependent |
HDMI | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Quick Sync | no data | + |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 3.0 |
Vulkan | N/A | + |
CUDA | 2.1 | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 20−22
+0%
| 20
+0%
|
Full HD | 10−12
−10%
| 11
+10%
|
Cost per frame, $
1080p | 6.00 | no data |
FPS performance in popular games
Full HD
Low Preset
Atomic Heart | 5−6
+0%
|
5−6
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Full HD
Medium Preset
Atomic Heart | 5−6
+0%
|
5−6
+0%
|
Battlefield 5 | 5−6
+0%
|
5−6
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
Fortnite | 7
+0%
|
7
+0%
|
Forza Horizon 4 | 10−11
+0%
|
10−11
+0%
|
Forza Horizon 5 | 2−3
+0%
|
2−3
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−12
+0%
|
10−12
+0%
|
Valorant | 40−45
+0%
|
40−45
+0%
|
Full HD
High Preset
Atomic Heart | 5−6
+0%
|
5−6
+0%
|
Battlefield 5 | 5−6
+0%
|
5−6
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Counter-Strike: Global Offensive | 30
+0%
|
30
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Dota 2 | 26
+0%
|
26
+0%
|
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
Fortnite | 9−10
+0%
|
9−10
+0%
|
Forza Horizon 4 | 10−11
+0%
|
10−11
+0%
|
Forza Horizon 5 | 2−3
+0%
|
2−3
+0%
|
Grand Theft Auto V | 3
+0%
|
3
+0%
|
Metro Exodus | 3−4
+0%
|
3−4
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−12
+0%
|
10−12
+0%
|
The Witcher 3: Wild Hunt | 4
+0%
|
4
+0%
|
Valorant | 40−45
+0%
|
40−45
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 5−6
+0%
|
5−6
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Dota 2 | 22
+0%
|
22
+0%
|
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
Forza Horizon 4 | 10−11
+0%
|
10−11
+0%
|
Forza Horizon 5 | 2−3
+0%
|
2−3
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−12
+0%
|
10−12
+0%
|
The Witcher 3: Wild Hunt | 7−8
+0%
|
7−8
+0%
|
Valorant | 40−45
+0%
|
40−45
+0%
|
Full HD
Epic Preset
Fortnite | 9−10
+0%
|
9−10
+0%
|
1440p
High Preset
Counter-Strike: Global Offensive | 14−16
+0%
|
14−16
+0%
|
Grand Theft Auto V | 0−1 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 14−16
+0%
|
14−16
+0%
|
Valorant | 16−18
+0%
|
16−18
+0%
|
1440p
Ultra Preset
Counter-Strike 2 | 2−3
+0%
|
2−3
+0%
|
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 3−4
+0%
|
3−4
+0%
|
Forza Horizon 4 | 5−6
+0%
|
5−6
+0%
|
Forza Horizon 5 | 1−2
+0%
|
1−2
+0%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
1440p
Epic Preset
Fortnite | 4−5
+0%
|
4−5
+0%
|
4K
High Preset
Atomic Heart | 2−3
+0%
|
2−3
+0%
|
Grand Theft Auto V | 14−16
+0%
|
14−16
+0%
|
Valorant | 10−11
+0%
|
10−11
+0%
|
4K
Ultra Preset
Cyberpunk 2077 | 0−1 | 0−1 |
Dota 2 | 4−5
+0%
|
4−5
+0%
|
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
Forza Horizon 4 | 0−1 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 3−4
+0%
|
3−4
+0%
|
4K
Epic Preset
Fortnite | 3−4
+0%
|
3−4
+0%
|
This is how GT 730 and HD Graphics 520 compete in popular games:
- A tie in 900p
- HD Graphics 520 is 10% faster in 1080p
All in all, in popular games:
- there's a draw in 56 tests (100%)
Pros & cons summary
Recency | 18 June 2014 | 1 September 2015 |
Maximum RAM amount | 2 GB | 32 GB |
Chip lithography | 40 nm | 14 nm |
Power consumption (TDP) | 49 Watt | 15 Watt |
HD Graphics 520 has an age advantage of 1 year, a 1500% higher maximum VRAM amount, a 185.7% more advanced lithography process, and 226.7% lower power consumption.
Given the minimal performance differences, no clear winner can be declared between GeForce GT 730 and HD Graphics 520.
Be aware that GeForce GT 730 is a desktop card while HD Graphics 520 is a notebook one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.