Radeon 540 vs GeForce GT 650M SLI
Aggregate performance score
We've compared GeForce GT 650M SLI with Radeon 540, including specs and performance data.
GT 650M SLI outperforms 540 by a considerable 42% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 623 | 715 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | no data | 0.10 |
Power efficiency | no data | 4.97 |
Architecture | Kepler (2012−2018) | GCN 4.0 (2016−2020) |
GPU code name | N13E-GE | Lexa |
Market segment | Laptop | Desktop |
Release date | 22 March 2012 (12 years ago) | 20 April 2017 (7 years ago) |
Launch price (MSRP) | no data | $79 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 768 | 384 |
Core clock speed | 790 MHz | 1183 MHz |
Boost clock speed | 835 MHz | 1124 MHz |
Number of transistors | no data | 2,200 million |
Manufacturing process technology | 28 nm | 14 nm |
Power consumption (TDP) | no data | 50 Watt |
Texture fill rate | no data | 28.39 |
Floating-point processing power | no data | 0.9085 TFLOPS |
ROPs | no data | 16 |
TMUs | no data | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | no data |
Interface | no data | PCIe 3.0 x8 |
Length | no data | 145 mm |
Width | no data | 1-slot |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 1 GB |
Memory bus width | 2x 128 Bit | 32 Bit |
Memory clock speed | 4000 MHz | 1500 MHz |
Memory bandwidth | no data | 24 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | 2x DisplayPort 1.4a |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11 | 12 (12_0) |
Shader Model | no data | 6.7 |
OpenGL | no data | 4.6 |
OpenCL | no data | 2.1 |
Vulkan | - | 1.3 |
CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 79
+43.6%
| 55−60
−43.6%
|
Full HD | 49
+63.3%
| 30−35
−63.3%
|
Cost per frame, $
1080p | no data | 2.63 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 9−10
+50%
|
6−7
−50%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 14−16
+55.6%
|
9−10
−55.6%
|
Assassin's Creed Valhalla | 5−6
+66.7%
|
3−4
−66.7%
|
Battlefield 5 | 12−14
+44.4%
|
9−10
−44.4%
|
Call of Duty: Modern Warfare | 10−12
+57.1%
|
7−8
−57.1%
|
Cyberpunk 2077 | 9−10
+50%
|
6−7
−50%
|
Far Cry 5 | 10−12
+57.1%
|
7−8
−57.1%
|
Far Cry New Dawn | 14−16
+55.6%
|
9−10
−55.6%
|
Forza Horizon 4 | 30−35
+52.4%
|
21−24
−52.4%
|
Hitman 3 | 10−12
+57.1%
|
7−8
−57.1%
|
Horizon Zero Dawn | 30−35
+57.1%
|
21−24
−57.1%
|
Metro Exodus | 12−14
+50%
|
8−9
−50%
|
Red Dead Redemption 2 | 14−16
+55.6%
|
9−10
−55.6%
|
Shadow of the Tomb Raider | 18−20
+50%
|
12−14
−50%
|
Watch Dogs: Legion | 45−50
+56.7%
|
30−33
−56.7%
|
Full HD
High Preset
Assassin's Creed Odyssey | 14−16
+55.6%
|
9−10
−55.6%
|
Assassin's Creed Valhalla | 5−6
+66.7%
|
3−4
−66.7%
|
Battlefield 5 | 12−14
+44.4%
|
9−10
−44.4%
|
Call of Duty: Modern Warfare | 10−12
+57.1%
|
7−8
−57.1%
|
Cyberpunk 2077 | 9−10
+50%
|
6−7
−50%
|
Far Cry 5 | 10−12
+57.1%
|
7−8
−57.1%
|
Far Cry New Dawn | 14−16
+55.6%
|
9−10
−55.6%
|
Forza Horizon 4 | 30−35
+52.4%
|
21−24
−52.4%
|
Hitman 3 | 10−12
+57.1%
|
7−8
−57.1%
|
Horizon Zero Dawn | 30−35
+57.1%
|
21−24
−57.1%
|
Metro Exodus | 12−14
+50%
|
8−9
−50%
|
Red Dead Redemption 2 | 14−16
+55.6%
|
9−10
−55.6%
|
Shadow of the Tomb Raider | 18−20
+50%
|
12−14
−50%
|
The Witcher 3: Wild Hunt | 18−20
+50%
|
12−14
−50%
|
Watch Dogs: Legion | 45−50
+56.7%
|
30−33
−56.7%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 14−16
+55.6%
|
9−10
−55.6%
|
Assassin's Creed Valhalla | 5−6
+66.7%
|
3−4
−66.7%
|
Call of Duty: Modern Warfare | 10−12
+57.1%
|
7−8
−57.1%
|
Cyberpunk 2077 | 9−10
+50%
|
6−7
−50%
|
Far Cry 5 | 10−12
+57.1%
|
7−8
−57.1%
|
Forza Horizon 4 | 30−35
+52.4%
|
21−24
−52.4%
|
Hitman 3 | 10−12
+57.1%
|
7−8
−57.1%
|
Horizon Zero Dawn | 30−35
+57.1%
|
21−24
−57.1%
|
Shadow of the Tomb Raider | 18−20
+50%
|
12−14
−50%
|
The Witcher 3: Wild Hunt | 18−20
+50%
|
12−14
−50%
|
Watch Dogs: Legion | 45−50
+56.7%
|
30−33
−56.7%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 14−16
+55.6%
|
9−10
−55.6%
|
1440p
High Preset
Battlefield 5 | 9−10
+50%
|
6−7
−50%
|
Far Cry New Dawn | 8−9
+60%
|
5−6
−60%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 5−6
+66.7%
|
3−4
−66.7%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
Call of Duty: Modern Warfare | 4−5
+100%
|
2−3
−100%
|
Cyberpunk 2077 | 2−3
+100%
|
1−2
−100%
|
Far Cry 5 | 6−7
+50%
|
4−5
−50%
|
Forza Horizon 4 | 12−14
+50%
|
8−9
−50%
|
Hitman 3 | 9−10
+50%
|
6−7
−50%
|
Horizon Zero Dawn | 10−12
+57.1%
|
7−8
−57.1%
|
Metro Exodus | 3−4
+50%
|
2−3
−50%
|
The Witcher 3: Wild Hunt | 4−5
+100%
|
2−3
−100%
|
Watch Dogs: Legion | 30−35
+52.4%
|
21−24
−52.4%
|
1440p
Epic Preset
Red Dead Redemption 2 | 9−10
+50%
|
6−7
−50%
|
4K
High Preset
Battlefield 5 | 4−5
+100%
|
2−3
−100%
|
Far Cry New Dawn | 3−4
+50%
|
2−3
−50%
|
Hitman 3 | 1−2 | 0−1 |
Horizon Zero Dawn | 8−9
+60%
|
5−6
−60%
|
Metro Exodus | 2−3
+100%
|
1−2
−100%
|
The Witcher 3: Wild Hunt | 1−2 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 3−4
+50%
|
2−3
−50%
|
Assassin's Creed Valhalla | 2−3
+100%
|
1−2
−100%
|
Call of Duty: Modern Warfare | 2−3
+100%
|
1−2
−100%
|
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 2−3
+100%
|
1−2
−100%
|
Forza Horizon 4 | 4−5
+100%
|
2−3
−100%
|
Watch Dogs: Legion | 1−2 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 6−7
+50%
|
4−5
−50%
|
This is how GT 650M SLI and Radeon 540 compete in popular games:
- GT 650M SLI is 44% faster in 900p
- GT 650M SLI is 63% faster in 1080p
Pros & cons summary
Performance score | 5.08 | 3.59 |
Recency | 22 March 2012 | 20 April 2017 |
Chip lithography | 28 nm | 14 nm |
GT 650M SLI has a 41.5% higher aggregate performance score.
Radeon 540, on the other hand, has an age advantage of 5 years, and a 100% more advanced lithography process.
The GeForce GT 650M SLI is our recommended choice as it beats the Radeon 540 in performance tests.
Be aware that GeForce GT 650M SLI is a notebook card while Radeon 540 is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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