GeForce GT 520MX vs GT 645M

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Aggregate performance score

We've compared GeForce GT 645M and GeForce GT 520MX, covering specs and all relevant benchmarks.

GT 645M
2012
2 GB DDR3\GDDR5, 32 Watt
2.43
+228%

GT 645M outperforms GT 520MX by a whopping 228% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking8501170
Place by popularitynot in top-100not in top-100
Power efficiency5.222.54
ArchitectureKepler (2012−2018)Fermi 2.0 (2010−2014)
GPU code nameGK107GF119
Market segmentLaptopLaptop
Release date1 October 2012 (12 years ago)30 May 2011 (13 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores38448
Core clock speedUp to 710 MHz900 MHz
Number of transistors1,270 million292 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)32 Watt20 Watt
Texture fill rate22.697.200
Floating-point processing power0.5445 TFLOPS0.1728 TFLOPS
ROPs164
TMUs328

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
Bus supportPCI Express 2.0, PCI Express 3.0no data
InterfacePCIe 3.0 x16PCIe 2.0 x16

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\GDDR5DDR3
Maximum RAM amount2 GB1 GB
Memory bus width128bit64 Bit
Memory clock speed900 MHz900 MHz
Memory bandwidthUp to 64.0 GB/s14.4 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
HDMI+-
HDCP+-
Maximum VGA resolutionUp to 2048x1536no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray+-
Optimus++

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 API
Shader Model5.15.1
OpenGL4.54.5
OpenCL1.11.1
Vulkan1.1.126N/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GT 645M 2.43
+228%
GT 520MX 0.74

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 645M 937
+228%
GT 520MX 286

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 645M 1845
+209%
GT 520MX 597

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 645M 7357
+181%
GT 520MX 2620

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GT 645M 2683
+80.2%
GT 520MX 1489

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GT 645M 9
+125%
GT 520MX 4

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p30
+233%
9−10
−233%
Full HD24
+243%
7−8
−243%

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 6−7
+200%
2−3
−200%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Cyberpunk 2077 5−6
+150%
2−3
−150%

Full HD
Medium Preset

Atomic Heart 6−7
+200%
2−3
−200%
Battlefield 5 7−8
+250%
2−3
−250%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Cyberpunk 2077 5−6
+150%
2−3
−150%
Far Cry 5 3−4 0−1
Fortnite 10−12
+267%
3−4
−267%
Forza Horizon 4 10−12
+175%
4−5
−175%
Forza Horizon 5 3−4 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+50%
8−9
−50%
Valorant 40−45
+44.8%
27−30
−44.8%

Full HD
High Preset

Atomic Heart 6−7
+200%
2−3
−200%
Battlefield 5 7−8
+250%
2−3
−250%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Counter-Strike: Global Offensive 58
+190%
20−22
−190%
Cyberpunk 2077 5−6
+150%
2−3
−150%
Dota 2 24−27
+84.6%
12−14
−84.6%
Far Cry 5 3−4 0−1
Fortnite 10−12
+267%
3−4
−267%
Forza Horizon 4 10−12
+175%
4−5
−175%
Forza Horizon 5 3−4 0−1
Grand Theft Auto V 5−6
+400%
1−2
−400%
Metro Exodus 4−5 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+50%
8−9
−50%
The Witcher 3: Wild Hunt 8−9
+100%
4−5
−100%
Valorant 40−45
+44.8%
27−30
−44.8%

Full HD
Ultra Preset

Battlefield 5 7−8
+250%
2−3
−250%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Cyberpunk 2077 5−6
+150%
2−3
−150%
Dota 2 24−27
+84.6%
12−14
−84.6%
Far Cry 5 3−4 0−1
Forza Horizon 4 10−12
+175%
4−5
−175%
Forza Horizon 5 3−4 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+50%
8−9
−50%
The Witcher 3: Wild Hunt 8−9
+100%
4−5
−100%
Valorant 40−45
+44.8%
27−30
−44.8%

Full HD
Epic Preset

Fortnite 10−12
+267%
3−4
−267%

1440p
High Preset

Counter-Strike 2 3−4 0−1
Counter-Strike: Global Offensive 16−18
+433%
3−4
−433%
Grand Theft Auto V 1−2 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 16−18
+325%
4−5
−325%
Valorant 18−20
+280%
5−6
−280%

1440p
Ultra Preset

Cyberpunk 2077 2−3 0−1
Far Cry 5 3−4 0−1
Forza Horizon 4 5−6
+150%
2−3
−150%
Forza Horizon 5 2−3 0−1
The Witcher 3: Wild Hunt 4−5
+100%
2−3
−100%

1440p
Epic Preset

Fortnite 4−5
+300%
1−2
−300%

4K
High Preset

Atomic Heart 2−3
+100%
1−2
−100%
Grand Theft Auto V 14−16
+0%
14−16
+0%
Valorant 12−14
+200%
4−5
−200%

4K
Ultra Preset

Cyberpunk 2077 1−2 0−1
Dota 2 6−7
+500%
1−2
−500%
Far Cry 5 3−4
+200%
1−2
−200%
Forza Horizon 4 1−2 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 3−4
+50%
2−3
−50%

4K
Epic Preset

Fortnite 3−4
+50%
2−3
−50%

This is how GT 645M and GT 520MX compete in popular games:

  • GT 645M is 233% faster in 900p
  • GT 645M is 243% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the GT 645M is 433% faster.

All in all, in popular games:

  • GT 645M is ahead in 35 tests (97%)
  • there's a draw in 1 test (3%)

Pros & cons summary


Performance score 2.43 0.74
Recency 1 October 2012 30 May 2011
Maximum RAM amount 2 GB 1 GB
Chip lithography 28 nm 40 nm
Power consumption (TDP) 32 Watt 20 Watt

GT 645M has a 228.4% higher aggregate performance score, an age advantage of 1 year, a 100% higher maximum VRAM amount, and a 42.9% more advanced lithography process.

GT 520MX, on the other hand, has 60% lower power consumption.

The GeForce GT 645M is our recommended choice as it beats the GeForce GT 520MX in performance tests.

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NVIDIA GeForce GT 645M
GeForce GT 645M
NVIDIA GeForce GT 520MX
GeForce GT 520MX

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.5 102 votes

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3.3 230 votes

Rate GeForce GT 520MX on a scale of 1 to 5:

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Questions & comments

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