GeForce GT 630M vs GT 555M

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Aggregate performance score

GT 555M
2011
3 GB DDR3\DDR5, 35 Watt
1.69
+20.7%

GT 555M outperforms GT 630M by a significant 21% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking893959
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.100.02
ArchitectureFermi (2010−2014)Fermi (2010−2014)
GPU code nameN12E-GE-BN13P-GL/GL2
Market segmentLaptopLaptop
Release date6 January 2011 (13 years ago)6 December 2011 (12 years ago)
Current price$310 $1121

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GT 555M has 400% better value for money than GT 630M.

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores14496
CUDA coresUp to 14496
Core clock speedUp to 753 MHzUp to 800 MHz
Boost clock speed753 MHzno data
Number of transistors1,170 million585 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)35 Watt33 Watt
Texture fill rateUp to 16.2 billion/secUp to 12.8 billion/sec
Floating-point performance388.8 gflops253.4 gflops

Form factor & compatibility

Information on GeForce GT 555M and GeForce GT 630M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop sizelargemedium sized
Bus supportPCI Express 2.0PCI Express 2.0
InterfacePCIe 2.0 x16MXM-A (3.0)
SLI options+no data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\DDR5DDR3\GDDR5
Maximum RAM amount3 GB1 GB
Memory bus widthUp to 192 bit/128 BitUp to 128bit
Memory clock speedUp to 1569 MHz1800 MHz
Memory bandwidthUp to 50.2 GB/sUp to 32.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
HDMIno data+
HDCPno data+
Maximum VGA resolutionno dataUp to 2048x1536

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray++
3D Gaming+no data
Optimus++

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 API12 (11_0)
DirectX 11.2no data12 API
Shader Model5.15.1
OpenGL4.54.5
OpenCL1.11.1
VulkanN/AN/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 555M 1.69
+20.7%
GT 630M 1.40

GT 555M outperforms GT 630M by 21% based on our aggregate benchmark results.


Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

GT 555M 654
+21.1%
GT 630M 540

GT 555M outperforms GT 630M by 21% in Passmark.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

GT 555M 1146
+10.7%
GT 630M 1035

GT 555M outperforms GT 630M by 11% in 3DMark 11 Performance GPU.

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Benchmark coverage: 17%

GT 555M 5884
+20.9%
GT 630M 4869

GT 555M outperforms GT 630M by 21% in 3DMark Vantage Performance.

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Benchmark coverage: 9%

GT 555M 2836
+20.3%
GT 630M 2357

GT 555M outperforms GT 630M by 20% in GeekBench 5 OpenCL.

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

Benchmark coverage: 4%

GT 555M 10
+42.9%
GT 630M 7

GT 555M outperforms GT 630M by 43% in Octane Render OctaneBench.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p19
+0%
19
+0%
Full HD24
+50%
16
−50%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
+0%
4−5
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 1−2 0−1
Battlefield 5 0−1 0−1
Call of Duty: Modern Warfare 4−5
+33.3%
3−4
−33.3%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 7−8
+0%
7−8
+0%
Far Cry New Dawn 1−2 0−1
Forza Horizon 4 6−7
+20%
5−6
−20%
Hitman 3 5−6
+25%
4−5
−25%
Horizon Zero Dawn 12−14
+0%
12−14
+0%
Red Dead Redemption 2 3−4
+50%
2−3
−50%
Shadow of the Tomb Raider 10−11
+0%
10−11
+0%
Watch Dogs: Legion 0−1 0−1

Full HD
High Preset

Assassin's Creed Odyssey 1−2 0−1
Battlefield 5 0−1 0−1
Call of Duty: Modern Warfare 4−5
+33.3%
3−4
−33.3%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 7−8
+0%
7−8
+0%
Far Cry New Dawn 1−2 0−1
Forza Horizon 4 6−7
+20%
5−6
−20%
Hitman 3 5−6
+25%
4−5
−25%
Horizon Zero Dawn 12−14
+0%
12−14
+0%
Red Dead Redemption 2 3−4
+50%
2−3
−50%
Shadow of the Tomb Raider 10−11
+0%
10−11
+0%
The Witcher 3: Wild Hunt 5−6
+25%
4−5
−25%
Watch Dogs: Legion 0−1 0−1

Full HD
Ultra Preset

Assassin's Creed Odyssey 1−2 0−1
Call of Duty: Modern Warfare 4−5
+33.3%
3−4
−33.3%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 7−8
+0%
7−8
+0%
Forza Horizon 4 6−7
+20%
5−6
−20%
Horizon Zero Dawn 12−14
+0%
12−14
+0%
The Witcher 3: Wild Hunt 5−6
+25%
4−5
−25%
Watch Dogs: Legion 0−1 0−1

Full HD
Epic Preset

Red Dead Redemption 2 3−4
+50%
2−3
−50%

1440p
High Preset

Battlefield 5 2−3
+0%
2−3
+0%
Far Cry New Dawn 1−2
+0%
1−2
+0%
Red Dead Redemption 2 0−1 0−1

1440p
Ultra Preset

Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 3−4
+50%
2−3
−50%
Forza Horizon 4 2−3
+100%
1−2
−100%
Horizon Zero Dawn 5−6
+0%
5−6
+0%
The Witcher 3: Wild Hunt 2−3
+100%
1−2
−100%

4K
High Preset

Far Cry 5 7−8
+16.7%
6−7
−16.7%
Horizon Zero Dawn 2−3
+0%
2−3
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 0−1 0−1
Assassin's Creed Valhalla 0−1 0−1
Call of Duty: Modern Warfare 0−1 0−1
Horizon Zero Dawn 2−3
+0%
2−3
+0%
Metro Exodus 4−5
+0%
4−5
+0%

4K
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

This is how GT 555M and GT 630M compete in popular games:

  • A tie in 900p
  • GT 555M is 50% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Forza Horizon 4, with 1440p resolution and the Ultra Preset, the GT 555M is 100% faster.

All in all, in popular games:

  • GT 555M is ahead in 17 tests (45%)
  • there's a draw in 21 test (55%)

Pros & cons summary


Performance score 1.69 1.40
Recency 6 January 2011 6 December 2011
Maximum RAM amount 3 GB 1 GB
Chip lithography 40 nm 28 nm
Power consumption (TDP) 35 Watt 33 Watt

The GeForce GT 555M is our recommended choice as it beats the GeForce GT 630M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 555M
GeForce GT 555M
NVIDIA GeForce GT 630M
GeForce GT 630M

Comparisons with similar GPUs

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Community ratings

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Questions & comments

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