ATI Mobility Radeon HD 4850 vs GeForce 930M
Aggregate performance score
We've compared GeForce 930M and Mobility Radeon HD 4850, covering specs and all relevant benchmarks.
930M outperforms ATI Mobility HD 4850 by an impressive 60% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 817 | 950 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 5.51 | no data |
Architecture | Maxwell (2014−2017) | TeraScale (2005−2013) |
GPU code name | GM108 | M98 |
Market segment | Laptop | Laptop |
Release date | 13 March 2015 (9 years ago) | 9 January 2009 (16 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | 800 |
Core clock speed | 549 MHz | 500 MHz |
Boost clock speed | 549 MHz | no data |
Number of transistors | no data | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Power consumption (TDP) | 33 Watt | no data |
Texture fill rate | 13.18 | 20.00 |
Floating-point processing power | 0.4216 TFLOPS | 0.8 TFLOPS |
ROPs | 8 | 16 |
TMUs | 24 | 40 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 800 MHz | 850 MHz |
Memory bandwidth | 12.8 GB/s | 54.4 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Portable Device Dependent | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GPU Boost | 2.0 | no data |
Optimus | + | - |
GameWorks | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 6.7 (5.1) | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 3.0 | 1.1 |
Vulkan | 1.3 | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 17
−129%
| 39
+129%
|
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 10−11
+11.1%
|
9−10
−11.1%
|
Cyberpunk 2077 | 6−7
+50%
|
4−5
−50%
|
Elden Ring | 5−6
+150%
|
2−3
−150%
|
Full HD
Medium Preset
Battlefield 5 | 6−7
+200%
|
2−3
−200%
|
Counter-Strike 2 | 10−11
+11.1%
|
9−10
−11.1%
|
Cyberpunk 2077 | 6−7
+50%
|
4−5
−50%
|
Forza Horizon 4 | 12−14
+30%
|
10−11
−30%
|
Metro Exodus | 4−5
+300%
|
1−2
−300%
|
Red Dead Redemption 2 | 13
+85.7%
|
7−8
−85.7%
|
Full HD
High Preset
Battlefield 5 | 6−7
+200%
|
2−3
−200%
|
Counter-Strike 2 | 10−11
+11.1%
|
9−10
−11.1%
|
Cyberpunk 2077 | 6−7
+50%
|
4−5
−50%
|
Dota 2 | 6
+200%
|
2−3
−200%
|
Elden Ring | 5−6
+150%
|
2−3
−150%
|
Far Cry 5 | 16−18
+33.3%
|
12−14
−33.3%
|
Fortnite | 14−16
+75%
|
8−9
−75%
|
Forza Horizon 4 | 12−14
+30%
|
10−11
−30%
|
Grand Theft Auto V | 10
+233%
|
3−4
−233%
|
Metro Exodus | 4−5
+300%
|
1−2
−300%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 15
−13.3%
|
16−18
+13.3%
|
Red Dead Redemption 2 | 10−11
+42.9%
|
7−8
−42.9%
|
The Witcher 3: Wild Hunt | 10
+25%
|
8−9
−25%
|
World of Tanks | 45−50
+45.5%
|
30−35
−45.5%
|
Full HD
Ultra Preset
Battlefield 5 | 6−7
+200%
|
2−3
−200%
|
Counter-Strike 2 | 10−11
+11.1%
|
9−10
−11.1%
|
Cyberpunk 2077 | 6−7
+50%
|
4−5
−50%
|
Dota 2 | 7−8
+250%
|
2−3
−250%
|
Far Cry 5 | 11
−9.1%
|
12−14
+9.1%
|
Forza Horizon 4 | 12−14
+30%
|
10−11
−30%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 24−27
+47.1%
|
16−18
−47.1%
|
1440p
High Preset
Elden Ring | 2−3 | 0−1 |
Grand Theft Auto V | 0−1 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 18−20
+63.6%
|
10−12
−63.6%
|
Red Dead Redemption 2 | 1−2
+0%
|
1−2
+0%
|
World of Tanks | 18−20
+80%
|
10−11
−80%
|
1440p
Ultra Preset
Battlefield 5 | 2−3
+100%
|
1−2
−100%
|
Counter-Strike 2 | 9−10
+0%
|
9−10
+0%
|
Cyberpunk 2077 | 3−4
+50%
|
2−3
−50%
|
Far Cry 5 | 7−8
+16.7%
|
6−7
−16.7%
|
The Witcher 3: Wild Hunt | 4−5
+33.3%
|
3−4
−33.3%
|
Valorant | 9−10
+28.6%
|
7−8
−28.6%
|
4K
High Preset
Dota 2 | 16−18
+0%
|
16−18
+0%
|
Elden Ring | 1−2 | 0−1 |
Grand Theft Auto V | 14−16
+0%
|
14−16
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 7−8
+40%
|
5−6
−40%
|
Red Dead Redemption 2 | 1−2
+0%
|
1−2
+0%
|
The Witcher 3: Wild Hunt | 14−16
+0%
|
14−16
+0%
|
4K
Ultra Preset
Battlefield 5 | 2−3
+100%
|
1−2
−100%
|
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Dota 2 | 16−18
+0%
|
16−18
+0%
|
Far Cry 5 | 2−3
+100%
|
1−2
−100%
|
Fortnite | 1−2 | 0−1 |
Valorant | 2−3
+0%
|
2−3
+0%
|
This is how GeForce 930M and ATI Mobility HD 4850 compete in popular games:
- ATI Mobility HD 4850 is 129% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Metro Exodus, with 1080p resolution and the Medium Preset, the GeForce 930M is 300% faster.
- in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the High Preset, the ATI Mobility HD 4850 is 13% faster.
All in all, in popular games:
- GeForce 930M is ahead in 37 tests (77%)
- ATI Mobility HD 4850 is ahead in 2 tests (4%)
- there's a draw in 9 tests (19%)
Pros & cons summary
Performance score | 2.64 | 1.65 |
Recency | 13 March 2015 | 9 January 2009 |
Maximum RAM amount | 2 GB | 1 GB |
Chip lithography | 28 nm | 55 nm |
GeForce 930M has a 60% higher aggregate performance score, an age advantage of 6 years, a 100% higher maximum VRAM amount, and a 96.4% more advanced lithography process.
The GeForce 930M is our recommended choice as it beats the Mobility Radeon HD 4850 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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