GeForce GTX 485M SLI vs FirePro W8000
Aggregate performance score
We've compared FirePro W8000 with GeForce GTX 485M SLI, including specs and performance data.
W8000 outperforms GTX 485M SLI by a significant 20% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 471 | 523 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 0.48 | no data |
Power efficiency | 3.44 | 6.46 |
Architecture | GCN 1.0 (2012−2020) | Fermi (2010−2014) |
GPU code name | Tahiti | N11E-GTX-A1 |
Market segment | Workstation | Laptop |
Release date | 14 June 2012 (13 years ago) | 6 January 2011 (14 years ago) |
Launch price (MSRP) | $1,599 | no data |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1792 | 768 |
Core clock speed | 900 MHz | 575 MHz |
Number of transistors | 4,313 million | no data |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 225 Watt | 100 Watt |
Texture fill rate | 100.8 | no data |
Floating-point processing power | 3.226 TFLOPS | no data |
ROPs | 32 | no data |
TMUs | 112 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Bus support | PCIe 3.0 | no data |
Interface | PCIe 3.0 x16 | no data |
Length | 279 mm | no data |
Width | 2-slot | no data |
Form factor | full height / full length | no data |
Supplementary power connectors | 2x 6-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 2x2 GB |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1375 MHz | 1500 MHz |
Memory bandwidth | 176 GB/s | no data |
Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
Display Connectors | 4x DisplayPort, 1x SDI | no data |
StereoOutput3D | + | - |
DisplayPort count | 4 | no data |
Dual-link DVI support | + | - |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_1) | 11 |
Shader Model | 5.1 | no data |
OpenGL | 4.6 | no data |
OpenCL | 1.2 | no data |
Vulkan | 1.2.131 | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 100−110
+12.4%
| 89
−12.4%
|
Full HD | 120−130
+16.5%
| 103
−16.5%
|
Cost per frame, $
1080p | 13.33 | no data |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 45−50
+0%
|
45−50
+0%
|
Cyberpunk 2077 | 16−18
+0%
|
16−18
+0%
|
God of War | 16−18
+0%
|
16−18
+0%
|
Full HD
Medium Preset
Battlefield 5 | 35−40
+0%
|
35−40
+0%
|
Counter-Strike 2 | 45−50
+0%
|
45−50
+0%
|
Cyberpunk 2077 | 16−18
+0%
|
16−18
+0%
|
Far Cry 5 | 27−30
+0%
|
27−30
+0%
|
Fortnite | 50−55
+0%
|
50−55
+0%
|
Forza Horizon 4 | 35−40
+0%
|
35−40
+0%
|
Forza Horizon 5 | 24−27
+0%
|
24−27
+0%
|
God of War | 16−18
+0%
|
16−18
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+0%
|
30−35
+0%
|
Valorant | 85−90
+0%
|
85−90
+0%
|
Full HD
High Preset
Battlefield 5 | 35−40
+0%
|
35−40
+0%
|
Counter-Strike 2 | 45−50
+0%
|
45−50
+0%
|
Counter-Strike: Global Offensive | 130−140
+0%
|
130−140
+0%
|
Cyberpunk 2077 | 16−18
+0%
|
16−18
+0%
|
Dota 2 | 60−65
+0%
|
60−65
+0%
|
Far Cry 5 | 27−30
+0%
|
27−30
+0%
|
Fortnite | 50−55
+0%
|
50−55
+0%
|
Forza Horizon 4 | 35−40
+0%
|
35−40
+0%
|
Forza Horizon 5 | 24−27
+0%
|
24−27
+0%
|
God of War | 16−18
+0%
|
16−18
+0%
|
Grand Theft Auto V | 30−35
+0%
|
30−35
+0%
|
Metro Exodus | 16−18
+0%
|
16−18
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+0%
|
30−35
+0%
|
The Witcher 3: Wild Hunt | 21−24
+0%
|
21−24
+0%
|
Valorant | 85−90
+0%
|
85−90
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 35−40
+0%
|
35−40
+0%
|
Cyberpunk 2077 | 16−18
+0%
|
16−18
+0%
|
Dota 2 | 60−65
+0%
|
60−65
+0%
|
Far Cry 5 | 27−30
+0%
|
27−30
+0%
|
Forza Horizon 4 | 35−40
+0%
|
35−40
+0%
|
God of War | 16−18
+0%
|
16−18
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+0%
|
30−35
+0%
|
The Witcher 3: Wild Hunt | 21−24
+0%
|
21−24
+0%
|
Valorant | 85−90
+0%
|
85−90
+0%
|
Full HD
Epic Preset
Fortnite | 50−55
+0%
|
50−55
+0%
|
1440p
High Preset
Counter-Strike 2 | 16−18
+0%
|
16−18
+0%
|
Counter-Strike: Global Offensive | 65−70
+0%
|
65−70
+0%
|
Grand Theft Auto V | 12−14
+0%
|
12−14
+0%
|
Metro Exodus | 9−10
+0%
|
9−10
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+0%
|
45−50
+0%
|
Valorant | 95−100
+0%
|
95−100
+0%
|
1440p
Ultra Preset
Battlefield 5 | 20−22
+0%
|
20−22
+0%
|
Cyberpunk 2077 | 7−8
+0%
|
7−8
+0%
|
Far Cry 5 | 18−20
+0%
|
18−20
+0%
|
Forza Horizon 4 | 20−22
+0%
|
20−22
+0%
|
God of War | 9−10
+0%
|
9−10
+0%
|
The Witcher 3: Wild Hunt | 10−12
+0%
|
10−12
+0%
|
1440p
Epic Preset
Fortnite | 18−20
+0%
|
18−20
+0%
|
4K
High Preset
Counter-Strike 2 | 2−3
+0%
|
2−3
+0%
|
Grand Theft Auto V | 20−22
+0%
|
20−22
+0%
|
Metro Exodus | 4−5
+0%
|
4−5
+0%
|
The Witcher 3: Wild Hunt | 8−9
+0%
|
8−9
+0%
|
Valorant | 45−50
+0%
|
45−50
+0%
|
4K
Ultra Preset
Battlefield 5 | 10−11
+0%
|
10−11
+0%
|
Counter-Strike 2 | 2−3
+0%
|
2−3
+0%
|
Cyberpunk 2077 | 2−3
+0%
|
2−3
+0%
|
Dota 2 | 30−35
+0%
|
30−35
+0%
|
Far Cry 5 | 8−9
+0%
|
8−9
+0%
|
Forza Horizon 4 | 14−16
+0%
|
14−16
+0%
|
God of War | 6−7
+0%
|
6−7
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9
+0%
|
8−9
+0%
|
4K
Epic Preset
Fortnite | 8−9
+0%
|
8−9
+0%
|
This is how FirePro W8000 and GTX 485M SLI compete in popular games:
- FirePro W8000 is 12% faster in 900p
- FirePro W8000 is 17% faster in 1080p
All in all, in popular games:
- there's a draw in 65 tests (100%)
Pros & cons summary
Performance score | 10.16 | 8.47 |
Recency | 14 June 2012 | 6 January 2011 |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 225 Watt | 100 Watt |
FirePro W8000 has a 20% higher aggregate performance score, an age advantage of 1 year, and a 42.9% more advanced lithography process.
GTX 485M SLI, on the other hand, has 125% lower power consumption.
The FirePro W8000 is our recommended choice as it beats the GeForce GTX 485M SLI in performance tests.
Be aware that FirePro W8000 is a workstation graphics card while GeForce GTX 485M SLI is a notebook one.
Other comparisons
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