Graphics 4-Cores iGPU (Arc) vs FirePro S9000
Aggregate performance score
We've compared FirePro S9000 with Graphics 4-Cores iGPU (Arc), including specs and performance data.
S9000 outperforms Graphics 4-Cores iGPU (Arc) by a significant 28% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 442 | 494 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | 0.44 | no data |
| Power efficiency | 4.13 | no data |
| Architecture | GCN 1.0 (2012−2020) | Xe LPG (2023) |
| GPU code name | Tahiti | Meteor Lake iGPU |
| Market segment | Workstation | Laptop |
| Release date | 24 August 2012 (13 years ago) | 14 December 2023 (1 year ago) |
| Launch price (MSRP) | $2,499 | no data |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 1792 | 4 |
| Core clock speed | 900 MHz | no data |
| Boost clock speed | no data | 1950 MHz |
| Number of transistors | 4,313 million | no data |
| Manufacturing process technology | 28 nm | 5 nm |
| Power consumption (TDP) | 350 Watt | no data |
| Texture fill rate | 100.8 | no data |
| Floating-point processing power | 3.226 TFLOPS | no data |
| ROPs | 32 | no data |
| TMUs | 112 | no data |
| L1 Cache | 448 KB | no data |
| L2 Cache | 768 KB | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Bus support | PCIe 3.0 | no data |
| Interface | PCIe 3.0 x16 | no data |
| Length | 267 mm | no data |
| Width | 2-slot | no data |
| Form factor | full height / full length | no data |
| Supplementary power connectors | 1x 8-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | no data |
| Maximum RAM amount | 6 GB | no data |
| Memory bus width | 384 Bit | no data |
| Memory clock speed | 1375 MHz | no data |
| Memory bandwidth | 264 GB/s | no data |
| Shared memory | - | + |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | 1x DisplayPort | no data |
| DisplayPort count | 1 | no data |
| Dual-link DVI support | + | - |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 (11_1) | 12_2 |
| Shader Model | 5.1 | no data |
| OpenGL | 4.6 | no data |
| OpenCL | 1.2 | no data |
| Vulkan | 1.2.131 | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| Full HD | 30−35
+20%
| 25
−20%
|
Cost per frame, $
| 1080p | 83.30 | no data |
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 13
+0%
|
13
+0%
|
Full HD
Medium
| Battlefield 5 | 40−45
+0%
|
40−45
+0%
|
| Counter-Strike 2 | 11
+0%
|
11
+0%
|
| Escape from Tarkov | 35−40
+0%
|
35−40
+0%
|
| Far Cry 5 | 30−35
+0%
|
30−35
+0%
|
| Forza Horizon 4 | 50
+0%
|
50
+0%
|
| Forza Horizon 5 | 27−30
+0%
|
27−30
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+0%
|
30−35
+0%
|
| Valorant | 90−95
+0%
|
90−95
+0%
|
Full HD
High
| Battlefield 5 | 40−45
+0%
|
40−45
+0%
|
| Counter-Strike 2 | 13
+0%
|
13
+0%
|
| Cyberpunk 2077 | 20−22
+0%
|
20−22
+0%
|
| Escape from Tarkov | 35−40
+0%
|
35−40
+0%
|
| Far Cry 5 | 24
+0%
|
24
+0%
|
| Fortnite | 55−60
+0%
|
55−60
+0%
|
| Forza Horizon 4 | 39
+0%
|
39
+0%
|
| Forza Horizon 5 | 27−30
+0%
|
27−30
+0%
|
| Grand Theft Auto V | 15
+0%
|
15
+0%
|
| Metro Exodus | 18−20
+0%
|
18−20
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+0%
|
30−35
+0%
|
| The Witcher 3: Wild Hunt | 24−27
+0%
|
24−27
+0%
|
| Valorant | 90−95
+0%
|
90−95
+0%
|
Full HD
Ultra
| Battlefield 5 | 40−45
+0%
|
40−45
+0%
|
| Counter-Strike 2 | 50−55
+0%
|
50−55
+0%
|
| Cyberpunk 2077 | 20−22
+0%
|
20−22
+0%
|
| Far Cry 5 | 30−35
+0%
|
30−35
+0%
|
| Fortnite | 55−60
+0%
|
55−60
+0%
|
| Forza Horizon 4 | 30
+0%
|
30
+0%
|
| Forza Horizon 5 | 27−30
+0%
|
27−30
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+0%
|
30−35
+0%
|
| Valorant | 90−95
+0%
|
90−95
+0%
|
1440p
High
| Counter-Strike: Global Offensive | 70−75
+0%
|
70−75
+0%
|
| Cyberpunk 2077 | 8−9
+0%
|
8−9
+0%
|
| Escape from Tarkov | 18−20
+0%
|
18−20
+0%
|
| Grand Theft Auto V | 12−14
+0%
|
12−14
+0%
|
| Metro Exodus | 10−12
+0%
|
10−12
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+0%
|
45−50
+0%
|
1440p
Ultra
| Battlefield 5 | 24−27
+0%
|
24−27
+0%
|
| Counter-Strike 2 | 18−20
+0%
|
18−20
+0%
|
| Far Cry 5 | 20−22
+0%
|
20−22
+0%
|
| Forza Horizon 4 | 21−24
+0%
|
21−24
+0%
|
| Forza Horizon 5 | 10−11
+0%
|
10−11
+0%
|
| The Witcher 3: Wild Hunt | 12−14
+0%
|
12−14
+0%
|
| Valorant | 100−110
+0%
|
100−110
+0%
|
4K
High
| Counter-Strike 2 | 4−5
+0%
|
4−5
+0%
|
| Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
| Escape from Tarkov | 8−9
+0%
|
8−9
+0%
|
| Grand Theft Auto V | 20−22
+0%
|
20−22
+0%
|
| Metro Exodus | 5−6
+0%
|
5−6
+0%
|
| The Witcher 3: Wild Hunt | 10−12
+0%
|
10−12
+0%
|
4K
Ultra
| Battlefield 5 | 12−14
+0%
|
12−14
+0%
|
| Counter-Strike 2 | 4−5
+0%
|
4−5
+0%
|
| Far Cry 5 | 10−11
+0%
|
10−11
+0%
|
| Fortnite | 9−10
+0%
|
9−10
+0%
|
| Forza Horizon 4 | 16−18
+0%
|
16−18
+0%
|
| Forza Horizon 5 | 7−8
+0%
|
7−8
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 9−10
+0%
|
9−10
+0%
|
| Valorant | 50−55
+0%
|
50−55
+0%
|
This is how FirePro S9000 and Graphics 4-Cores iGPU (Arc) compete in popular games:
- FirePro S9000 is 20% faster in 1080p
All in all, in popular games:
- there's a draw in 58 tests (100%)
Pros & cons summary
| Performance score | 12.10 | 9.46 |
| Recency | 24 August 2012 | 14 December 2023 |
| Chip lithography | 28 nm | 5 nm |
FirePro S9000 has a 27.9% higher aggregate performance score.
Graphics 4-Cores iGPU (Arc), on the other hand, has an age advantage of 11 years, and a 460% more advanced lithography process.
The FirePro S9000 is our recommended choice as it beats the Graphics 4-Cores iGPU (Arc) in performance tests.
Be aware that FirePro S9000 is a workstation graphics card while Graphics 4-Cores iGPU (Arc) is a notebook one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.
