Arc A550M vs FirePro S9000
Aggregate performance score
We've compared FirePro S9000 with Arc A550M, including specs and performance data.
A550M outperforms S9000 by an impressive 87% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 447 | 282 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | 0.44 | no data |
| Power efficiency | 4.14 | 28.98 |
| Architecture | GCN 1.0 (2012−2020) | Generation 12.7 (2022−2023) |
| GPU code name | Tahiti | DG2-512 |
| Market segment | Workstation | Laptop |
| Release date | 24 August 2012 (13 years ago) | 2022 (4 years ago) |
| Launch price (MSRP) | $2,499 | no data |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 1792 | 2048 |
| Core clock speed | 900 MHz | 900 MHz |
| Boost clock speed | no data | 2050 MHz |
| Number of transistors | 4,313 million | 21,700 million |
| Manufacturing process technology | 28 nm | 6 nm |
| Power consumption (TDP) | 350 Watt | 60 Watt |
| Texture fill rate | 100.8 | 262.4 |
| Floating-point processing power | 3.226 TFLOPS | 8.397 TFLOPS |
| ROPs | 32 | 64 |
| TMUs | 112 | 128 |
| Tensor Cores | no data | 256 |
| Ray Tracing Cores | no data | 16 |
| L1 Cache | 448 KB | 3 MB |
| L2 Cache | 768 KB | 8 MB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Bus support | PCIe 3.0 | no data |
| Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
| Length | 267 mm | no data |
| Width | 2-slot | no data |
| Form factor | full height / full length | no data |
| Supplementary power connectors | 1x 8-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | GDDR6 |
| Maximum RAM amount | 6 GB | 8 GB |
| Memory bus width | 384 Bit | 128 Bit |
| Memory clock speed | 1375 MHz | 1750 MHz |
| Memory bandwidth | 264 GB/s | 224.0 GB/s |
| Shared memory | - | - |
| Resizable BAR | - | + |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | 1x DisplayPort | Portable Device Dependent |
| DisplayPort count | 1 | no data |
| Dual-link DVI support | + | - |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 (11_1) | 12 Ultimate (12_2) |
| Shader Model | 5.1 | 6.6 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.131 | 1.3 |
| DLSS | - | + |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 130−140
+0%
|
130−140
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Resident Evil 4 Remake | 50−55
+0%
|
50−55
+0%
|
Full HD
Medium
| Battlefield 5 | 90−95
+0%
|
90−95
+0%
|
| Counter-Strike 2 | 130−140
+0%
|
130−140
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Far Cry 5 | 75−80
+0%
|
75−80
+0%
|
| Fortnite | 110−120
+0%
|
110−120
+0%
|
| Forza Horizon 4 | 90−95
+0%
|
90−95
+0%
|
| Forza Horizon 5 | 70−75
+0%
|
70−75
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 90−95
+0%
|
90−95
+0%
|
| Valorant | 160−170
+0%
|
160−170
+0%
|
Full HD
High
| Battlefield 5 | 90−95
+0%
|
90−95
+0%
|
| Counter-Strike 2 | 130−140
+0%
|
130−140
+0%
|
| Counter-Strike: Global Offensive | 250−260
+0%
|
250−260
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Dota 2 | 120−130
+0%
|
120−130
+0%
|
| Far Cry 5 | 75−80
+0%
|
75−80
+0%
|
| Fortnite | 110−120
+0%
|
110−120
+0%
|
| Forza Horizon 4 | 90−95
+0%
|
90−95
+0%
|
| Forza Horizon 5 | 70−75
+0%
|
70−75
+0%
|
| Grand Theft Auto V | 80−85
+0%
|
80−85
+0%
|
| Metro Exodus | 50−55
+0%
|
50−55
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 90−95
+0%
|
90−95
+0%
|
| The Witcher 3: Wild Hunt | 65−70
+0%
|
65−70
+0%
|
| Valorant | 160−170
+0%
|
160−170
+0%
|
Full HD
Ultra
| Battlefield 5 | 90−95
+0%
|
90−95
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Dota 2 | 120−130
+0%
|
120−130
+0%
|
| Far Cry 5 | 75−80
+0%
|
75−80
+0%
|
| Forza Horizon 4 | 90−95
+0%
|
90−95
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 90−95
+0%
|
90−95
+0%
|
| The Witcher 3: Wild Hunt | 65−70
+0%
|
65−70
+0%
|
| Valorant | 160−170
+0%
|
160−170
+0%
|
Full HD
Epic
| Fortnite | 110−120
+0%
|
110−120
+0%
|
1440p
High
| Counter-Strike 2 | 45−50
+0%
|
45−50
+0%
|
| Counter-Strike: Global Offensive | 160−170
+0%
|
160−170
+0%
|
| Grand Theft Auto V | 40−45
+0%
|
40−45
+0%
|
| Metro Exodus | 30−35
+0%
|
30−35
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+0%
|
170−180
+0%
|
| Valorant | 190−200
+0%
|
190−200
+0%
|
1440p
Ultra
| Battlefield 5 | 65−70
+0%
|
65−70
+0%
|
| Cyberpunk 2077 | 21−24
+0%
|
21−24
+0%
|
| Far Cry 5 | 50−55
+0%
|
50−55
+0%
|
| Forza Horizon 4 | 55−60
+0%
|
55−60
+0%
|
| The Witcher 3: Wild Hunt | 35−40
+0%
|
35−40
+0%
|
1440p
Epic
| Fortnite | 55−60
+0%
|
55−60
+0%
|
4K
High
| Counter-Strike 2 | 21−24
+0%
|
21−24
+0%
|
| Grand Theft Auto V | 40−45
+0%
|
40−45
+0%
|
| Metro Exodus | 18−20
+0%
|
18−20
+0%
|
| The Witcher 3: Wild Hunt | 30−35
+0%
|
30−35
+0%
|
| Valorant | 130−140
+0%
|
130−140
+0%
|
4K
Ultra
| Battlefield 5 | 35−40
+0%
|
35−40
+0%
|
| Counter-Strike 2 | 21−24
+0%
|
21−24
+0%
|
| Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
| Dota 2 | 75−80
+0%
|
75−80
+0%
|
| Far Cry 5 | 27−30
+0%
|
27−30
+0%
|
| Forza Horizon 4 | 40−45
+0%
|
40−45
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 24−27
+0%
|
24−27
+0%
|
4K
Epic
| Fortnite | 24−27
+0%
|
24−27
+0%
|
All in all, in popular games:
- there's a draw in 60 tests (100%)
Pros & cons summary
| Performance score | 12.10 | 22.58 |
| Maximum RAM amount | 6 GB | 8 GB |
| Chip lithography | 28 nm | 6 nm |
| Power consumption (TDP) | 350 Watt | 60 Watt |
Arc A550M has a 87% higher aggregate performance score, a 33% higher maximum VRAM amount, a 367% more advanced lithography process, and 483% lower power consumption.
The Arc A550M is our recommended choice as it beats the FirePro S9000 in performance tests.
Be aware that FirePro S9000 is a workstation graphics card while Arc A550M is a notebook one.
Other comparisons
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