GeForce GT 745M vs FirePro D300
Aggregate performance score
We've compared FirePro D300 with GeForce GT 745M, including specs and performance data.
D300 outperforms 745M by a whopping 255% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 504 | 852 |
| Place by popularity | not in top-100 | not in top-100 |
| Power efficiency | 4.72 | 4.43 |
| Architecture | GCN 1.0 (2012−2020) | Kepler (2012−2018) |
| GPU code name | Pitcairn | GK107 |
| Market segment | Workstation | Laptop |
| Release date | 18 January 2014 (11 years ago) | 1 April 2013 (12 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 1280 | 384 |
| Core clock speed | 850 MHz | 549 MHz |
| Number of transistors | 2,800 million | 1,270 million |
| Manufacturing process technology | 28 nm | 28 nm |
| Power consumption (TDP) | 150 Watt | 45 Watt |
| Texture fill rate | 68.00 | 17.57 |
| Floating-point processing power | 2.176 TFLOPS | 0.4216 TFLOPS |
| ROPs | 32 | 16 |
| TMUs | 80 | 32 |
| L1 Cache | 320 KB | 32 KB |
| L2 Cache | 512 KB | 256 KB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | no data | medium sized |
| Bus support | no data | PCI Express 3.0 |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Length | 242 mm | no data |
| Width | 1-slot | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | GDDR5 |
| Maximum RAM amount | 2 GB | 2 GB |
| Standard memory configuration | no data | DDR3/GDDR5 |
| Memory bus width | 256 Bit | 128 Bit |
| Memory clock speed | 1270 MHz | 1000 MHz |
| Memory bandwidth | 162.6 GB/s | 64 GB/s |
| Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | 4x DisplayPort | No outputs |
| eDP 1.2 signal support | no data | Up to 3840x2160 |
| LVDS signal support | no data | Up to 1920x1200 |
| VGA аnalog display support | no data | Up to 2048x1536 |
| DisplayPort Multimode (DP++) support | no data | Up to 3840x2160 |
| HDMI | - | + |
| HDCP content protection | - | + |
| 7.1 channel HD audio on HDMI | - | + |
| TrueHD and DTS-HD audio bitstreaming | - | + |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
| Blu-Ray 3D Support | - | + |
| H.264, VC1, MPEG2 1080p video decoder | - | + |
| Optimus | - | + |
| 3D Vision / 3DTV Play | - | + |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 (11_1) | 12 API |
| Shader Model | 5.1 | 5.1 |
| OpenGL | 4.6 | 4.5 |
| OpenCL | 1.2 | 1.1 |
| Vulkan | 1.2.131 | 1.1.126 |
| CUDA | - | + |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| 900p | 110−120
+233%
| 33
−233%
|
| Full HD | 100−110
+233%
| 30
−233%
|
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
| Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
| Hogwarts Legacy | 7−8
+0%
|
7−8
+0%
|
Full HD
Medium
| Battlefield 5 | 9−10
+0%
|
9−10
+0%
|
| Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
| Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
| Far Cry 5 | 7−8
+0%
|
7−8
+0%
|
| Fortnite | 12−14
+0%
|
12−14
+0%
|
| Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
| Forza Horizon 5 | 6−7
+0%
|
6−7
+0%
|
| Hogwarts Legacy | 7−8
+0%
|
7−8
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
+0%
|
12−14
+0%
|
| Valorant | 40−45
+0%
|
40−45
+0%
|
Full HD
High
| Battlefield 5 | 9−10
+0%
|
9−10
+0%
|
| Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
| Counter-Strike: Global Offensive | 60
+0%
|
60
+0%
|
| Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
| Dota 2 | 24−27
+0%
|
24−27
+0%
|
| Far Cry 5 | 7−8
+0%
|
7−8
+0%
|
| Fortnite | 12−14
+0%
|
12−14
+0%
|
| Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
| Forza Horizon 5 | 6−7
+0%
|
6−7
+0%
|
| Grand Theft Auto V | 7−8
+0%
|
7−8
+0%
|
| Hogwarts Legacy | 7−8
+0%
|
7−8
+0%
|
| Metro Exodus | 5−6
+0%
|
5−6
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
+0%
|
12−14
+0%
|
| The Witcher 3: Wild Hunt | 9−10
+0%
|
9−10
+0%
|
| Valorant | 40−45
+0%
|
40−45
+0%
|
Full HD
Ultra
| Battlefield 5 | 9−10
+0%
|
9−10
+0%
|
| Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
| Dota 2 | 24−27
+0%
|
24−27
+0%
|
| Far Cry 5 | 7−8
+0%
|
7−8
+0%
|
| Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
| Hogwarts Legacy | 7−8
+0%
|
7−8
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
+0%
|
12−14
+0%
|
| The Witcher 3: Wild Hunt | 9−10
+0%
|
9−10
+0%
|
| Valorant | 40−45
+0%
|
40−45
+0%
|
Full HD
Epic
| Fortnite | 12−14
+0%
|
12−14
+0%
|
1440p
High
| Counter-Strike 2 | 6−7
+0%
|
6−7
+0%
|
| Counter-Strike: Global Offensive | 18−20
+0%
|
18−20
+0%
|
| Grand Theft Auto V | 1−2
+0%
|
1−2
+0%
|
| Metro Exodus | 0−1 | 0−1 |
| PLAYERUNKNOWN'S BATTLEGROUNDS | 21−24
+0%
|
21−24
+0%
|
| Valorant | 24−27
+0%
|
24−27
+0%
|
1440p
Ultra
| Cyberpunk 2077 | 2−3
+0%
|
2−3
+0%
|
| Far Cry 5 | 4−5
+0%
|
4−5
+0%
|
| Forza Horizon 4 | 6−7
+0%
|
6−7
+0%
|
| Hogwarts Legacy | 3−4
+0%
|
3−4
+0%
|
| The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
1440p
Epic
| Fortnite | 5−6
+0%
|
5−6
+0%
|
4K
High
| Grand Theft Auto V | 16−18
+0%
|
16−18
+0%
|
| Valorant | 12−14
+0%
|
12−14
+0%
|
4K
Ultra
| Cyberpunk 2077 | 0−1 | 0−1 |
| Dota 2 | 7−8
+0%
|
7−8
+0%
|
| Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
| Forza Horizon 4 | 2−3
+0%
|
2−3
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 3−4
+0%
|
3−4
+0%
|
4K
Epic
| Fortnite | 3−4
+0%
|
3−4
+0%
|
This is how FirePro D300 and GT 745M compete in popular games:
- FirePro D300 is 233% faster in 900p
- FirePro D300 is 233% faster in 1080p
All in all, in popular games:
- there's a draw in 56 tests (100%)
Pros & cons summary
| Performance score | 8.76 | 2.47 |
| Recency | 18 January 2014 | 1 April 2013 |
| Power consumption (TDP) | 150 Watt | 45 Watt |
FirePro D300 has a 254.7% higher aggregate performance score, and an age advantage of 9 months.
GT 745M, on the other hand, has 233.3% lower power consumption.
The FirePro D300 is our recommended choice as it beats the GeForce GT 745M in performance tests.
Be aware that FirePro D300 is a workstation graphics card while GeForce GT 745M is a notebook one.
Other comparisons
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