GeForce RTX 2050 Mobile vs ATI Rage 128 VR
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | not rated | 296 |
Place by popularity | not in top-100 | 20 |
Power efficiency | no data | 28.46 |
Architecture | no data | Ampere (2020−2024) |
GPU code name | Rage 128 | GA107 |
Market segment | Desktop | Laptop |
Release date | 1 August 1998 (26 years ago) | 17 December 2021 (3 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | no data | 2048 |
Core clock speed | 80 MHz | 1185 MHz |
Boost clock speed | no data | 1477 MHz |
Number of transistors | 8 million | no data |
Manufacturing process technology | 250 nm | 8 nm |
Power consumption (TDP) | no data | 45 Watt |
Texture fill rate | 0.16 | 94.53 |
Floating-point processing power | no data | 6.05 TFLOPS |
ROPs | 2 | 32 |
TMUs | 2 | 64 |
Tensor Cores | no data | 256 |
Ray Tracing Cores | no data | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Interface | AGP 2x | PCIe 3.0 x8 |
Width | 1-slot | no data |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | SDR | GDDR6 |
Maximum RAM amount | 32 MB | 4 GB |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 125 MHz | 1750 MHz |
Memory bandwidth | 1 GB/s | 112.0 GB/s |
Shared memory | no data | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x VGA | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a |
HDMI | - | + |
G-SYNC support | - | + |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
VR Ready | no data | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 6.0 | 12 Ultimate (12_2) |
Shader Model | no data | 6.6 |
OpenGL | 1.2 | 4.6 |
OpenCL | None | 3.0 |
Vulkan | - | 1.3 |
CUDA | - | 8.6 |
Pros & cons summary
Recency | 1 August 1998 | 17 December 2021 |
Maximum RAM amount | 32 MB | 4 GB |
Chip lithography | 250 nm | 8 nm |
RTX 2050 Mobile has an age advantage of 23 years, a 12700% higher maximum VRAM amount, and a 3025% more advanced lithography process.
We couldn't decide between Rage 128 VR and GeForce RTX 2050 Mobile. We've got no test results to judge.
Be aware that Rage 128 VR is a desktop card while GeForce RTX 2050 Mobile is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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