GeForce 8700M GT SLI vs Radeon R5 M255
Aggregate performance score
We've compared Radeon R5 M255 and GeForce 8700M GT SLI, covering specs and all relevant benchmarks.
R5 M255 outperforms 8700M GT SLI by an impressive 76% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1003 | 1145 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | no data | 0.95 |
Architecture | GCN 3.0 (2014−2019) | G8x (2007) |
GPU code name | Topaz | NB8E-SE |
Market segment | Laptop | Laptop |
Release date | 12 October 2014 (10 years ago) | 18 September 2007 (17 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | 64 |
Compute units | 5 | no data |
Core clock speed | 925 MHz | 625 MHz |
Boost clock speed | 940 MHz | no data |
Number of transistors | 1,550 million | 578 Million |
Manufacturing process technology | 28 nm | 80 nm |
Power consumption (TDP) | no data | 58 Watt |
Texture fill rate | 22.56 | no data |
Floating-point processing power | 0.7219 TFLOPS | no data |
ROPs | 8 | no data |
TMUs | 24 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Bus support | PCIe 3.0 x8 | no data |
Interface | PCIe 3.0 x8 | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 4 GB | 1 GB |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1000 MHz | 800 MHz |
Memory bandwidth | 16 GB/s | no data |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | no data |
Eyefinity | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
AppAcceleration | + | - |
HD3D | + | - |
PowerTune | + | - |
DualGraphics | + | - |
ZeroCore | + | - |
Switchable graphics | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | DirectX® 11 | 10 |
Shader Model | 6.3 | no data |
OpenGL | 4.4 | no data |
OpenCL | Not Listed | no data |
Mantle | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 21
+110%
| 10−12
−110%
|
Full HD | 13
+85.7%
| 7−8
−85.7%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 6
+100%
|
3−4
−100%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 6−7
+20%
|
5−6
−20%
|
Call of Duty: Modern Warfare | 4−5
+33.3%
|
3−4
−33.3%
|
Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
Far Cry 5 | 2−3 | 0−1 |
Far Cry New Dawn | 3−4
+200%
|
1−2
−200%
|
Forza Horizon 4 | 3−4
+200%
|
1−2
−200%
|
Hitman 3 | 5
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 14−16
+25%
|
12−14
−25%
|
Red Dead Redemption 2 | 9 | 0−1 |
Shadow of the Tomb Raider | 12
+100%
|
6−7
−100%
|
Watch Dogs: Legion | 30−35
+6.5%
|
30−35
−6.5%
|
Full HD
High Preset
Assassin's Creed Odyssey | 6−7
+20%
|
5−6
−20%
|
Call of Duty: Modern Warfare | 4−5
+33.3%
|
3−4
−33.3%
|
Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
Far Cry 5 | 2−3 | 0−1 |
Far Cry New Dawn | 3−4
+200%
|
1−2
−200%
|
Forza Horizon 4 | 3−4
+200%
|
1−2
−200%
|
Hitman 3 | 6−7
+20%
|
5−6
−20%
|
Horizon Zero Dawn | 14−16
+25%
|
12−14
−25%
|
Red Dead Redemption 2 | 2−3 | 0−1 |
Shadow of the Tomb Raider | 8
+33.3%
|
6−7
−33.3%
|
The Witcher 3: Wild Hunt | 21
+110%
|
10−11
−110%
|
Watch Dogs: Legion | 30−35
+6.5%
|
30−35
−6.5%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 6−7
+20%
|
5−6
−20%
|
Call of Duty: Modern Warfare | 4−5
+33.3%
|
3−4
−33.3%
|
Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
Far Cry 5 | 2−3 | 0−1 |
Forza Horizon 4 | 3−4
+200%
|
1−2
−200%
|
Hitman 3 | 6−7
+20%
|
5−6
−20%
|
Horizon Zero Dawn | 5
−140%
|
12−14
+140%
|
Shadow of the Tomb Raider | 8
+33.3%
|
6−7
−33.3%
|
The Witcher 3: Wild Hunt | 3
−233%
|
10−11
+233%
|
Watch Dogs: Legion | 30−35
+6.5%
|
30−35
−6.5%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 2−3 | 0−1 |
1440p
High Preset
Battlefield 5 | 1−2 | 0−1 |
Far Cry New Dawn | 2−3
+100%
|
1−2
−100%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 0−1 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 7−8
+0%
|
7−8
+0%
|
Horizon Zero Dawn | 5−6
+25%
|
4−5
−25%
|
The Witcher 3: Wild Hunt | 1−2 | 0−1 |
Watch Dogs: Legion | 7−8
+250%
|
2−3
−250%
|
1440p
Epic Preset
Red Dead Redemption 2 | 4−5
+33.3%
|
3−4
−33.3%
|
4K
High Preset
Far Cry New Dawn | 1−2 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 0−1 | 0−1 |
Far Cry 5 | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 3−4
+50%
|
2−3
−50%
|
This is how R5 M255 and 8700M GT SLI compete in popular games:
- R5 M255 is 110% faster in 900p
- R5 M255 is 86% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1440p resolution and the Ultra Preset, the R5 M255 is 250% faster.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the 8700M GT SLI is 233% faster.
All in all, in popular games:
- R5 M255 is ahead in 28 tests (80%)
- 8700M GT SLI is ahead in 2 tests (6%)
- there's a draw in 5 tests (14%)
Pros & cons summary
Performance score | 1.39 | 0.79 |
Recency | 12 October 2014 | 18 September 2007 |
Maximum RAM amount | 4 GB | 1 GB |
Chip lithography | 28 nm | 80 nm |
R5 M255 has a 75.9% higher aggregate performance score, an age advantage of 7 years, a 300% higher maximum VRAM amount, and a 185.7% more advanced lithography process.
The Radeon R5 M255 is our recommended choice as it beats the GeForce 8700M GT SLI in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.