AMD Radeon 530 vs NVIDIA GeForce 830M

AMD Radeon 530
NVIDIA GeForce 830M

General info

Comparison of Radeon 530 and GeForce 830M architecture, market type and release date.
Place in performance rating
 
Architecture
GCN
 
Maxwell
Code name
Meso
 
N15?
Type
Laptop
 
Laptop
Release date
21 March 2017
 
12 March 2014

Technical specs

Radeon 530 and GeForce 830M's general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Radeon 530 and GeForce 830M's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines
384
 
256
Core clock speed
1024 MHz
 
1029 MHz
Boost Clock
no data
 
1150 MHz
Manufacturing process technology
28 nm
 
28 nm
Power consumption (TDP)
50 Watt
 
33 Watt
Texture fill rate
24.5 GTexel / s
 
18.4 GTexel / s
Floating-point performance
784.1 gflops
 
588.8 gflops

Compatibility, dimensions and requirements

Information on Radeon 530 and GeForce 830M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Bus support
no data
 
PCI Express 2.0, PCI Express 3.0
Interface
PCIe 3.0 x8
 
PCIe 3.0 x8
Supplementary power connectors
None
 
no data

Memory

Parameters of memory installed on Radeon 530 and GeForce 830M: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.
Memory type
DDR3 / GDDR5
 
DDR3
Maximum RAM amount
4 GB
 
2 GB
Memory bus width
64 Bit
 
64 Bit
Memory clock speed
2250 MHz
 
1800 MHz
Memory bandwidth
28.8 GB / s
 
14.4 GB / s
Shared memory
-
 
-

Video outputs and ports

Types and number of video connectors present on Radeon 530 and GeForce 830M.
Display Connectors
1x DVI, 1x HDMI, 1x VGA
 
No outputs

Technologies

Technological solutions and APIs supported by Radeon 530 and GeForce 830M. You'll probably need this information if you need some particular technology for your purposes.
GPU Boost
no data
 
+
Optimus
-
 
+
GameWorks
-
 
+
CUDA
-
 
+
GeForce Experience
no data
 
+

API support

APIs supported by Radeon 530 and GeForce 830M, sometimes including their particular versions.
DirectX
DirectX 12, Shader 5.0
 
DirectX 12 (FL 11_0), Shader 5.0
OpenGL
4.5
 
4.5
Vulkan
+
 
-

Benchmark performance

Non-gaming benchmarks performance of Radeon 530 and GeForce 830M. Note that overall benchmark performance is measured in points in 0-100 range.

Overall benchmark performance

Radeon 530 1.84
GeForce 830M 1.87 +1.6%

3DMark Cloud Gate GPU

Radeon 530 7794
GeForce 830M 8105 +4%

3DMark Fire Strike Score

Radeon 530 1307 +7.6%
GeForce 830M 1215

3DMark Fire Strike Graphics

Radeon 530 1454 +4.8%
GeForce 830M 1387

3DMark 11 Performance GPU

Radeon 530 2324 +18.5%
GeForce 830M 1961

3DMark Vantage Performance

Radeon 530 6338 +2.8%
GeForce 830M 6163

Passmark

Radeon 530 943
GeForce 830M 961 +1.9%

Mining hashrates

Cryptocurrency mining performance of Radeon 530 and GeForce 830M. Usually measured in megahashes per second.
Bitcoin / BTC (SHA256)
no data
 
67 Mh/s

Gaming performance

Let's see how good Radeon 530 and GeForce 830M are for gaming. Particular gaming benchmark results are measured in FPS.

Advantages of AMD Radeon 530

Much newer (21 March 2017 vs 12 March 2014)
More pipelines (384 vs 256)
Higher memory bandwidth (28.8 vs 14.4 GB/s)
DirectX 12
Mantle (an API developed by AMD for 3D graphics acceleration. Discontinued and later superceded by Vulkan)
OpenGL
OpenCL 1.2 (Open Computing Language - an API for GPU usage in arbitrary calculations, e.g. for physics simulation)
Vulkan (a contemporary API for graphics acceleration, based on now-discontinued Mantle)

Advantages of NVIDIA GeForce 830M

1.6% faster in synthetic tests
Less power hungry (33 vs 50 watts)
GPU Boost 2.0 (increases NVIDIA GPU voltage and frequency when there's a temperature headroom. Similar to AMD PowerTune)
Optimus (lowers energy usage by automatically switching between integrated and discrete NVIDIA GPU. Similar to AMD Enduro)
PhysX (hardware acceleration of physical simulation engine named PhysX)
CUDA (Compute Unified Device Architecture - an API for video card computing power usage in tasks different from 3D graphics processing. Can be used for physics simulation for instance)
GeForce Experience (software suite built to manage NVIDIA GPU parameters, and to record and stream game video)
Optimus Support
NVIDIAGameWorksSupport

So, 530 or 830M?

Technical City couldn't decide between AMD Radeon 530 and NVIDIA GeForce 830M. The differences in performance seem too small.
Should you still have questions on choice between Radeon 530 and GeForce 830M, ask them in Comments section, and we shall answer.

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AMD Radeon 530
NVIDIA GeForce 830M
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